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#1
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#2
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So, from this thread we can conclude that:
1. There is a large popultion of level 60's that want to raid 2. There are a lot of raiding guild competing for resources. 3. Resources are scarce and will never increase until velious is released ( never ). The only solution is genocide. | ||
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#3
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can you zergs for the love of god some to red to kill our zerg. need moar.
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Current Games:
Naw | ||
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#4
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SoV will fix itself due to the nature of the encounters... you will not see guilds standing ontop of spawn points for any of the major raid encounters at the begining atleast, they take more coordination and less zerg than most of this population is use to. It will be a wake up call for most we will see.
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#5
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Quote:
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#6
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Quote:
Starting fresh with a group of pals can be fun and we don't have every item in the game easily available at our finger tips. Ask Big Jeremy, we had some pretty close to the wire Kith general kills with our little group of 8. Great fun actually fighting npcs and not seeing them blown to smithereens by 70 people the second they spawn. He's even got his hands dirty with some pvp (you know that stuff in the best of the best fights you all look forward to watching). | |||
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#7
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It's not competition and current P99 endgame isn't classic. Having round-the-clock trackers and 30 members that can log in at any time of any day has nothing to do with competition or classic EQ. But grats on dem pixels.
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#8
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this server does not need rotations of any type.
It needs no variance, more training, less GMs and simulated repops each week. aka, classic is what it needs.
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#9
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Please don't quote Samwise. You are defeating the purpose of the ignore list.
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#10
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Calendars and rotations worked on many everquest servers just fine.
Just because most of the selfish greedy assholes have gathered on p99 to reclaim their lost glory doesn't mean rotations can't/don't work. | ||
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