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  #61  
Old 01-28-2013, 11:17 AM
karsten karsten is offline
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i'm a level 60 ogre shadowknight and now that i've reached the goals that i dreamed of for months of IRL semi-chubby sleep, I can say with certainty that removing the hybrid penalty after i've leveled up with endanger the integrity of the server
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  #62  
Old 01-28-2013, 11:47 AM
Arclyte Arclyte is offline
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Quote:
Originally Posted by Smedy [You must be logged in to view images. Log in or Register.]
i'm never getting use to this exp rate tbh, people tell me "ITS GREAT EXP MAN" i come to the group, we litteraly slay 100 mobs within 10 minutes, i realise i've only gotten 1%...

I think group exp is so retarded slow soloing is a more viable option, and i'm a monk.

Fuck
bandaging and soloing DBs as a 32 warrior feels like better exp than grouping

I want to try duo/trio, but I would always feel like a douchebag if I said we were full with only 3 of us standing there

Kunark has been out for much longer than live. It's cool, this server is free and I'm sure it takes a lot of work to make it. I just think people expected velious (and the removal of the ridiculous xp penalty) to be out a long time ago so they can play the hybrid they like without hating the game

Again, I get that recreating a commercial expansion is a big undertaking. I think since it's so overdue, throwing hybrids a bone by giving them the xp boost that should have already happened isn't a crazy suggestion
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Last edited by Arclyte; 01-28-2013 at 11:54 AM..
  #63  
Old 01-28-2013, 01:12 PM
Bamzal Sherbet Bamzal Sherbet is offline
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they should triple the amount of xp required for each level. screw all this end game bullshit
  #64  
Old 01-28-2013, 01:17 PM
Nirgon Nirgon is offline
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What happened to logging in and saying "yes, this is what it was like in 99, awesome".

Can you really not live with yourself without being max level? Shit's classic, enjoy it.

Plus, I think having instant cast invis (plus broken single pulling with it), a snare, spammable disease cloud threat, fear (sup pets!), feign death and harm touch are worth the xp penalty.
  #65  
Old 01-28-2013, 01:43 PM
SamwiseRed SamwiseRed is offline
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The way I look at hybrids is that you are leveling 2 toons at once. I mean pallies and rangers get g heal, buffs, loh (basically means someone has to kill u twice) track, ect. That utility should come at a price. I hate to admit it but its true.
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  #66  
Old 01-28-2013, 01:43 PM
SamwiseRed SamwiseRed is offline
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If you don't agree with hybrid penalty roll a warrior.
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  #67  
Old 01-28-2013, 02:03 PM
Rettii Rettii is offline
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I think the argument is more about Hybrid penalty being shared with groups. No one is denying that the utility and benefits of Hybrid deserve a counter balance but in a low pop server nobody wants to group with these hybrids because of the huge group xp need when u invite them.

Here's a quick stat check:

How many Paladins 50+
55+
60

What guild r they in?

Now SK?
Now Ranger?
  #68  
Old 01-28-2013, 02:23 PM
heartbrand heartbrand is offline
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Rangers suck until AA's other than sky bow so that's another reason you don't see any.
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  #69  
Old 01-28-2013, 02:37 PM
SamwiseRed SamwiseRed is offline
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Ye actually I understand what retti is saying. Hybrids can't solo but are shunned by groups [You must be logged in to view images. Log in or Register.] it's more reason we need more guilds specifically leveling/casual ones
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  #70  
Old 01-28-2013, 02:58 PM
Loli Pops Loli Pops is offline
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it is disheartening as an SK seeing two dings to your one ding during a few hour xp dungeon session
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