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Old 01-11-2013, 11:05 AM
falkun falkun is offline
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Alarti, how does "Velious" change the raid scene any more than offering a new location for old problems? Sadly, I don't have any suggestions to offer myself, but "Velious" doesn't fix the problem. "Kunark" was supposed to fix the "Classic" problem, but it didn't.
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Old 01-11-2013, 12:26 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
Alarti, how does "Velious" change the raid scene any more than offering a new location for old problems? Sadly, I don't have any suggestions to offer myself, but "Velious" doesn't fix the problem. "Kunark" was supposed to fix the "Classic" problem, but it didn't.
More targets. Velious has 3x as many raid "bosses" as kunark and classic combined. It also has gearing raids which aren't "bosses". Arena, HoT, WToV, PoG, Manor. Maybe of the mobs also spawn more frequently than 1 week. This will allow people who havent' seen much of Kunark raids to experience them as well as allowing raids in Velious.

Kunark was never meant to fix the "classic" problem. There simply isnt enough raid real estate. This is part of the reason why Velious came out so close to Kunark's release on live. Kunark was designed as a leveling expansion with more raids and Epix. Velious was designed much more in a raid fashion. The only "raid zone" in Kunark is VP. I define a "raid zone" as a zone where you progress through raid content, that was designed for raiding specifically.

Velious has 4 or 5. Most of these raid zones will take significantly longer times to clear than VP.
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Old 01-11-2013, 12:46 PM
falkun falkun is offline
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Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
More targets. Velious has 3x as many raid "bosses" as kunark and classic combined. It also has gearing raids which aren't "bosses". Arena, HoT, WToV, PoG, Manor. Maybe of the mobs also spawn more frequently than 1 week. This will allow people who havent' seen much of Kunark raids to experience them as well as allowing raids in Velious.
But these gearing raids still have tiers and "eventually" (if not immediately) you will have the same issues you have in Kunark/Classic (which by your definition are "single tier" gearing, which I agree with). I personally feel its best for the Server to define these tiers, define the method of entry and inclusion into these tiers, and then let everyone have a piece of the pie. TMO's rank and file seems to feel that you fight for every piece of ground you wish to have. I don't think a consensus will be made between these two philosophies, and the "competition" philosophy is the lowest common denominator within the current raid rules.

My system doesn't work for everyone. Those that enjoy the PVP aspect of a PVE server (if you don't understand that, please feel free to excuse yourself from the conversation) will not enjoy it. But those who play on a PVE server for PVE challenges (albeit "easy", 13 year old ones) will have a fair playground to see the world they missed or remember from 13 years ago, free of drama. Both systems are expandable to accommodate additional content, but the "competition" philosophy creates a "trickle-down" effect while the "socialistic" philosophy allows persons and guilds to progress at their own pace.

People like Fountree (reference a different thread) would still have things to do in Kunark were this server to use the "socialistic" philosophy.
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Old 01-11-2013, 12:56 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
But these gearing raids still have tiers and "eventually" (if not immediately) you will have the same issues you have in Kunark/Classic (which by your definition are "single tier" gearing, which I agree with). I personally feel its best for the Server to define these tiers, define the method of entry and inclusion into these tiers, and then let everyone have a piece of the pie. TMO's rank and file seems to feel that you fight for every piece of ground you wish to have. I don't think a consensus will be made between these two philosophies, and the "competition" philosophy is the lowest common denominator within the current raid rules.

My system doesn't work for everyone. Those that enjoy the PVP aspect of a PVE server (if you don't understand that, please feel free to excuse yourself from the conversation) will not enjoy it. But those who play on a PVE server for PVE challenges (albeit "easy", 13 year old ones) will have a fair playground to see the world they missed or remember from 13 years ago, free of drama. Both systems are expandable to accommodate additional content, but the "competition" philosophy creates a "trickle-down" effect while the "socialistic" philosophy allows persons and guilds to progress at their own pace.

People like Fountree (reference a different thread) would still have things to do in Kunark were this server to use the "socialistic" philosophy.
Its not even about tiers its about the availibility of targets. The hardcore competition would exist on the harderst mobs that provide the best loot. But, honestly there isn't a guild out there who could compete with TMO on these targets, so the point is largely moot. The good stuff comes in with the length of times these raids can take. PoG gear may not be a TMO target but other guilds like BDA, FE, Full Circle, Asgard etc will benefit from trash and mini-boss kills there. Same goes for a large portion of kael armor drops(Thurg Armor). Once TMO is running through NToV(which wont take long) Vindi drops will lose most of the appeal. Also, he is what an 8 hr spawn?

Do you really think a TMO occupied in NToV is going to be able to make it quickly to a Dain, Vindi Velk, or Tormie pop?(provided variance is still in effect).

Velious will allow more casual raid teams to get a much larger "piece of the pie".
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  #5  
Old 01-11-2013, 12:59 PM
Fael Fael is offline
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the game isn't perfect. Except it for what it is. 99.9% of these "fixes" are stupid. When velious comes out, things will be much much better. Perfect? No, but better. As good as this game will get.

Will velious content satisfy things years or two later, where three or four guilds on the server have geared up sufficiently to take down AoW? Probably not.

A few small minor changes to improve life is always appreciated. But all these crazy ass off-the-wall suggestions aren't helping anything.

I personally would like to play on a 1,000 person sullon zek style pvp server. But i accept that not everybody likes that version of eq. Other people should accept it when not everyone is keen on their off-the-wall vision of what would make p1999 better.

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Old 01-11-2013, 11:50 AM
SupaflyIRL SupaflyIRL is offline
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Isoka your suggestion was patently ridiculous, not very well thought out, and requires an immense amount of player cooperation to fix a problem of a lack of player cooperation. It was ridiculous and if you wanted a closed forum discussion you should have invited other guild leaders into an IRC channel or something to discuss it, NOT POST IT ON AN OPEN FORUM. If you can't even organize THAT how in the HELL do you propose your plan is functional?
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Old 01-11-2013, 11:57 AM
Fountree Fountree is offline
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bump for Spaceman's post.
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Old 01-11-2013, 01:01 PM
Kraftwerk Kraftwerk is offline
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I've read posts from TMO members stating they will carry around the turn in lute for Undead Bard just to get more Trak BPs, effectively continuing the Bard epic clock block. Velious sure to fix all problems though.
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  #9  
Old 01-11-2013, 02:16 PM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by Kraftwerk [You must be logged in to view images. Log in or Register.]
I've read posts from TMO members stating they will carry around the turn in lute for Undead Bard just to get more Trak BPs, effectively continuing the Bard epic clock block. Velious sure to fix all problems though.
You need to learn to decipher truth from troll. There is no need for kunark bp's come velious.
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #10  
Old 01-11-2013, 02:21 PM
Autotune Autotune is offline
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can't wait to get my necro BP!
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