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  #61  
Old 06-02-2010, 04:55 PM
Omnimorph Omnimorph is offline
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Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Root aggro should already work that way. (attack the closest pc)

Does it not?
It does work like that, but there's currently a bug in that if a pet is closer to the rooted mob, and you're still in melee range, the mob would always hit a PC on it's aggro list before hitting a pet. Currently the npc will hit the closest aggro thing, even if it's a pet.
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  #62  
Old 06-02-2010, 05:12 PM
Thrymm Thrymm is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Another question... what all can you be summoned for doing?

Example: I partnered my magician with a druid in Western Wastes. He would cast snare on an Ice Burrower... and recast it over and over again, building up hate but never being summoned.

This leads me to believe that at least 1 point of damage/healing is required?
On my old mage in hate, I would cast a nuke and immediately sit down to be summoned.
  #63  
Old 06-02-2010, 05:28 PM
nilbog nilbog is offline
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Quote:
Originally Posted by Thrymm [You must be logged in to view images. Log in or Register.]
On my old mage in hate, I would cast a nuke and immediately sit down to be summoned.
I think the accepted number we're working with here is somewhere between 2-3% of total hp of the npc, and it will activate summons.

A level 50 magician in hateplane.. lets see, thats lava bolt, at 810 dmg?

forsaken revenant ~ 10120 hp

1 nuke is 8%
  #64  
Old 06-02-2010, 05:29 PM
Kainzo Kainzo is offline
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Mobs level 46+ summon'd a lot... Definitely close to 50. I remember going to Sebilis and getting summon'd quite a bit trying to get to zone out from the mobs near Zone in.
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  #65  
Old 06-02-2010, 05:46 PM
logiktrip logiktrip is offline
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Summon had a threshhold, after that was crossed (be it a static number of hit points, or a percentage) the mob would begin summoning. This turned out to be roughly 97% on most npcs.

The summons were based on the hate list.
  #66  
Old 06-02-2010, 06:01 PM
setver setver is offline
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just to confirm what others have said, summoning mobs that were rooted, would still summon the #1 on the hatelist. It just let you if you were grouped w/o a tank or soloing, to get out of melee for a few rounds. I recall doing this with a group of wizard/druids/shaman and we'd rotate our instant evac aa for emergencies. So this wasn't classic, but I don't see that being different from classic.
  #67  
Old 06-02-2010, 08:15 PM
Reiker Reiker is offline
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Some high end Velious encounters (for example, Vulak Aerr) summoned via a spell and not the ability: http://lucy.allakhazam.com/spell.htm...80&source=Live

Mobs with this spell could summon much more rapidly and at 100% HP. This was done to avoid pre-debuffing and aggro building before engaging a raid mob.

Edit: I also remember mobs with this spell (which I think was just all the Lords/Ladies, Aaryonar, LTK, and Dozekar) would spam it. Tanks would constantly have to reposition every 5 seconds, and you would get summoned as soon as you entered their aggro range.

As the game progressed summoning wasn't very much dependent on level. I remember some really low level (20-30?) mobs in Luclin summoning. Alternately, the level 68 mobs at the "tables" in PoFire wouldn't summon, I used to solo them all day at 65 for some phat AA exp.
Last edited by Reiker; 06-02-2010 at 08:26 PM..
  #68  
Old 06-02-2010, 08:24 PM
BuzWeaver BuzWeaver is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
For some reason I remember it being 49. I figure there are a lot more druids or necros that would know good details.

I have only found one reference to support this

revultant rats were always lvl 49, afaik.
The main MOBs I recall summoning back in the day were the Blue Cobalt Drakes and Yvoclarn in Cobalt Scars. As far as where I hunted with any frequency solo with my Druid. Other Summoning Mobs I just avoided all together. Quite a few MOBs in Western Waste would Summon as well. So I'm figuring MOBs in that level range would be a good reference point.
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  #69  
Old 06-02-2010, 08:58 PM
Yinikren Yinikren is offline
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Because no one seems to have pointed this out, i would like to say that the magic number for summoning is 96% HP. 97% or above and you were safe. I remember lots of mobs; summoning trash in sol ro's tower, dragons in WW, and the Rhags in Ssra. You could do whatever you wanted to the mob, until that mob hit 96%, then you'd be summoned. Summon was on a 12 second timer for every mob that used summon as an ability (read: not a spell), I never saw nor remember hearing of any variances. It was easy to solo the permarooted Rhags in Ssra for spells and alt loot because as a necro you can dot the hell out of them, sit pretty until 96%, then alternate lifetapping and dotting by running out of melee range during the 12 seconds it took for summon to refresh.

As to the above, I don't think the drakes summoned, only Yvolcarn did (he was 51). The drakes just AE dispelled, which sucked when multiple people were quadding/killing/resting/cybering (true storey, i caught 2 people in the druid rings) there.
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  #70  
Old 06-02-2010, 09:08 PM
Aeolwind Aeolwind is offline
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@Reiker: Those mobs had Call of the Zero. That was their anti-exploit.

The 2% or 100 damage is the right answer. I remember most FG's summoning, same for the IG's after the Diplomat, This hypothesis is supported by the spawn log based on levels.
  • Fire Giants ranged from 47-51 in level, a 5 level spread.
  • Fear mobs ranged from 48-52 in level, a 5 level spread.
  • Hate mobs Ranged from 48-52 in level, a 5 level spread.

Now, it would be easy based on these facts to say that mobs 49+ would be your summoning threshold. This would leave some FG's to Summon, some IG's to summon and most planar mobs to summon.

This would also fit the sketchy recollection I have from Kunark of Dar's/Kor's/Jin's not using summon, but the frog after Dar's (Bok's)could, but not always. 57+ is the enrage barrier.

So, based on the above info. I have to put my support to > 48 being the summoning threshold.
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