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  #1  
Old 08-21-2012, 07:17 PM
Roth Roth is offline
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Originally Posted by square [You must be logged in to view images. Log in or Register.]
The game is about the end-game PVP/Raiding/Dungeons. The leveling experience is smooth and quick, as it should be. Although I'm sure some don't agree and that is fine.



Good for them, what is wrong with people having fun on a video game? You don't think a 65 year old woman could play EQ? I played EQ before I turned 10, EQ is easy. Same thing right? Also notice how they aren't playing EQ with you, ouch.



You are criticizing something, with no experience, in a topic about where did a game go RIGHT. You are simply off-topic, and derailed the thread, which seemed to be what you wanted, so no one could talk down your precious EQ (nobody did). I'm not butt hurt at all, to be honest your posts crack me up. Again, WHERE DID WOW GO RIGHT. You simply are putting down a game you admit to having no experience with, yet you are speaking the "truth", right...



Are you his whiteknight in shining armor? Did you even read the thread? He basically said EQ is more difficult and complex than WoW, and had no means to back it up, and also admitted he barely has played WoW. He formed an uneducated opinion, and I called him out for it, get over it.



Great, another guy who is here to defend EQ. We are on an EQ Classic forum, why do you need to defend EQ? It just shows weakness on your part. The leveling process in WoW is quick and enjoyable (or tries to be), not everyone can invest the time it takes to level in EQ. That is where the games differ, congrats on figuring that out. This thread is about where WoW went right, and your feelings differ from the majority, that's fine though. Many people see the accessibility of WoW as a plus, hence the purchases/subscriber base all these years. There is a reason P1999 (or even eq live) doesn't have millions of people playing.



Guild Wars 2 PVP is solely based around skill, and not gear (or very very little), and is a highly anticipated game releasing soon. Will it flop? Who knows. Some people enjoy even leveled competition. Why are FPS games BY FAR the most played video games? You tell me.

In WoW you do progress. You can have battleground gear, or achieve higher arena rated gear that not everyone has access to. You can do dungeons/raid finder, and have decent/good PVE gear, or you can work with your gear and complete the more difficult raids/raid versions, and get even better gear. The hard modes are truly hard, at least for a while, but you wouldn't know that, obviously.

What happens when you have the BIS gear here on P1999? You make an alt or sit in the EC tunnel. Seems similar to every MMO to me, but you think its different huh? K.

Confirmed: mad.
Dude... go get some social skills. Learn how to interact with others without raging like a fucking idiot.
  #2  
Old 08-21-2012, 05:15 PM
fadetree fadetree is offline
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Arguing about hardness in games is fail. People hate actual hardness. There's a few varieties of fake hardness...some prefer one over the other. Take your pick. But nothing is ACTUALLY hard until something tries to kill you in RL.
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  #3  
Old 08-21-2012, 07:27 PM
Loli Pops Loli Pops is offline
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Vanilla WoW sans BGs
  #4  
Old 08-22-2012, 09:26 AM
Messianic Messianic is offline
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Originally Posted by Loli Pops [You must be logged in to view images. Log in or Register.]
Vanilla WoW sans BGs
I dunno, WSG/AB/AV all had their moments and were a ton of fun. The later BGs just didn't do it for me. PvP without BGs just becomes gang warfare, which isn't as fun for a pseudo-casual player who just wants to PvP every now and then on a fairly even plane.

AV as a hunter was some of the most fun I ever had, although I really felt Alliance had a much better layout (all versions). AB and WSG were flat awesome, esp if you had 2 or 3 RL friends to team up with.

Quote:
Originally Posted by Arteker [You must be logged in to view images. Log in or Register.]
i laugh at people who says wow class balance > eq.

As besta tester i did have a clue about what was wow before the launch and wich class was the best suited dps heal and kill other players.

i did pick a enhacement orc shaman while most go tauren, when u single handle killed ten alliance players of your same level without troubles thanks to windfury and that crafted axe was priceles.
So did you actually play after Beta? Doesn't sound like you did.

Windfury was really strong, but frost shock was much more a pain in the A for alliance before DRs were implemented, so if you're pointing at windfury as an example of no class balance, you've already lost.

The very proposition that "WoW class balance was just as bad or worse than EQ's" is laughable from the start. I'm sorry, if you don't see it i'm not going to bother to explain it.
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Last edited by Messianic; 08-22-2012 at 09:30 AM..
  #5  
Old 08-22-2012, 11:16 AM
Atmas Atmas is offline
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Just my 2 cents on the "new" topic of this thread. To preface I played EQ basically from launch until after OoW was released, I actually did the majority of stuff through PoP including Quarm but only a sliver of GoD. I playeyd WoW from Vanilla on and off again until a bit after Cata launched. In both games I was pretty hardcore usually playing within the top 3 guilds on a server. On EQ my main was a Wiz on WoW a mage and I have played numerous alts on both.

Simply put, in my opinion EQ is a more difficult game, WoW gameplay is more complex in combat, but then EQ overall is (or at least was) more complex.

I will attempt to expound. EQ is more difficult because while the mechanics for typical playing (dpsing/healing/tanking) are simpler, encounters in the game are less forgiving. Aside from the obvious lack of quests, the xp penalties for death, the failures for tradeskill combines, it is harder to progress in EQ because of the game structure. In WoW any class can solo to max level, not the case in EQ. In EQ not only is leveling a large timesink but the opponents you face are much more difficult in comparison to your own strength and abilities. This kind of plays into the point about WoW being more complex with gameplay. Every class in WoW had more abilities in frequent use (I phrase it this way because later in EQ with AAs you had a ton of abilities but they weren't all in a typical encounter).

The same is true for raids in my mind. EQ had some tough encounters later on, things like the rathe council expected a lot of people all doing their fairly simple jobs very well and anyone messing up would be a wipe for the raid. WoW on the other hand has everyone jumping through multiple hoops but it was less of a big deal most of the time if a couple of people died. Obviously I can't blanket statement both games and all encounters with in them.

I say EQ was a more complex game overall because I feel like there were more non-common knowledge things in the game. A lot of the quests you need to progress in EQ, such as the key quests invovled getting drops off of what would be really random mobs if you didn't have a wiki or some outside reference. WoW had several items that were quest pieces but they were pretty expliclity pointed out to you and there was a kind of pattern to how you did things for one quest that would let you understand future quests. I guess it all comes down to the intent of WoW to steer you in the directions and give you guidance where as EQ instead just left you to your own devices and you may encounter a quest NPC or find out something from another player's experience.
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  #6  
Old 08-22-2012, 11:34 AM
lawll lawll is offline
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Lol at all the people who think pointless grinds and forced social interaction is a solid MMO game model.
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  #7  
Old 08-22-2012, 12:05 PM
subatis subatis is offline
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Quote:
I use to always use magelo, castersrealm, alla, plenty of things for information involving EQ, what's the difference with WoW? Yes, EQ made you explore and figure things out on your own more, but I'm pretty sure a majority of players used fan sites for help more than you think. In the end though, all of that exploring and running around is, ding ding ding, a timesink. Running from point A to point B, and taking an hour, isn't really "gameplay". It may feel like more of an accomplishment to some, but I'd rather just play the video game, because in the end, that's all it is.
i think this is where the difference of opinion shines through...for me, playing EQ isn't 100% about leveling and gearing, which to me pretty much embodies WoW. i am a very casual player, probably log on 5 hours per week tops, and take long breaks regularly...but even after this game has been out for so long, i still enjoy poking around, leveling at my own pace, doing random quests, etc.

tl;dr that's just like, your opinion, man.
  #8  
Old 08-22-2012, 12:26 PM
Atmas Atmas is offline
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Square, to use your own word "your biggest failure" is that you can't post in this thread objectively. It is a shame, as others have already pointed out, that you cannot express your conflicting opinions without making underhanded comments. No where in my post did I mention that EQ or WoW is a better game because of their mechanics. I could easily make a post mirroring yours that your lack of understanding the complexity of EQ is reflective of your lack of play.

In either case I made post specifically stating that you can't make a blanket statement about all encounters in the games. I also tried to place emphasis on the the difference between difficulty of actions required and time required.

Timesinks are not complex, they are more difficult, saying they are not is illogical. Running a mile is not any more complex than running half a mile really (please don't jump on some stupid point about pacing here) it is more difficult because it requires more resources. Some people seem to be upset by this because it does not include a quality increase and therefore is inferior. If you feel that way fine, but don't try to argue timesinks don't make things more difficult.

For the record I actually had a lot of fun with both games when I played them. Both of them have gone in directions I am not super found of today but I still consider them great experiences.
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Last edited by Atmas; 08-22-2012 at 12:30 PM..
  #9  
Old 08-22-2012, 06:59 AM
Shinko Shinko is offline
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arena's
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  #10  
Old 08-22-2012, 08:20 AM
Arteker Arteker is offline
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i laugh at people who says wow class balance > eq.

As besta tester i did have a clue about what was wow before the launch and wich class was the best suited dps heal and kill other players.


i did pick a enhacement orc shaman while most go tauren, when u single handle killed ten alliance players of your same level without troubles thanks to windfury and that crafted axe was priceles.
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