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#1
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The only other thing I think should be looked at is dragon AoE, no partials at 150-200cr/fr for duration of fight makes the resistances futile, and strategies then rely on dps bursting and lots of pets, each typically doing 90% of PC raid dps; none of which is particularly classic. Back on live having resists in the 150ish region on dragons would bring down the aoe from 500 to about 270 average (personal experience), making melee useful not a liability.
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Phantom <Azrael>
Former good times with <Red Dawn><Neriak Chess Club><Vae Victus><Founding Fathers><Los Banditos><Blood Money> fighting the Zerg. ![]() | |||
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#2
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__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#3
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The resists on the raid encounter do not match classic, and more importantly encourage the use of pets due to easier charming here than classic. I mean its fine if this is the intended effect, but somehow I think the resist values are encouraging non-classic approaches to raid mobs. Is this what we want? or do we want dragons to be raided with the right numbers with resists, instead of the now encouraged 4x rooted pets brought up from the backdoor? I think you've been playing p99 too long and have forgotten what live used to be like. There are differences, and they encourage certain types of approaches. On Pvp resists, I think they are fine as they are now, but fix the mage bolt and reintroduce dual line of sight requirement for casting.
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Phantom <Azrael>
Former good times with <Red Dawn><Neriak Chess Club><Vae Victus><Founding Fathers><Los Banditos><Blood Money> fighting the Zerg. ![]() | |||
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#4
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Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#5
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lol'd | |||
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#6
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Anyone remember a pvp tactic called jousting??? Obvously Null DID NOT. | |||
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Last edited by bamzal; 05-18-2012 at 04:23 PM..
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#7
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its not too bad, but when i do pvp, half the time my ass has been handed back to me, and resist on some pve mobs half the time are horrid, but hey we wanted eq pvp and they opened up this server
, lets not pout too much or they may just unplug it and not even care about eq pvp, and say hey you wanna play classic eq, go blue, so lets tone it down peeps this server isnt that bad and i feel if more people played, it'd be in better shape, though i have seen more tanks/dps classes out there
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#8
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Null can we talk about making Flying Kick have a secondary lava bolt effect
This is very important | ||
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#9
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Yo Null, gotta be the most down to Earf dev. can u hack my girlfriends hotmail?
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#10
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i always thought vanilla wow had best pvp. massive open world faction based pvp. too bad blizzard trashed it. one thing i hate about eq pvp that can/will never change is zones. zones allow people to escape pvp, makes most engagements meaningless. i hate fighting near zonelines cuz you know loser gonna plug unless they legit like me.
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