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  #61  
Old 11-21-2012, 01:52 AM
Alarti0001 Alarti0001 is offline
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Originally Posted by Diggles [You must be logged in to view images. Log in or Register.]
oh okay i was wrong about that

doesn't change my point on the combat looking like poop.
if your point is based on hero engine vids it does.
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  #62  
Old 11-21-2012, 02:02 AM
Diggles Diggles is offline
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No, the video where it was like a preview + dev diary where they explain how quests work and stuff. Looks like trash.
  #63  
Old 11-21-2012, 02:21 AM
Alarti0001 Alarti0001 is offline
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Originally Posted by Diggles [You must be logged in to view images. Log in or Register.]
No, the video where it was like a preview + dev diary where they explain how quests work and stuff. Looks like trash.
This one?

http://www.polygon.com/2012/11/8/361...ok-at-gameplay
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  #64  
Old 11-21-2012, 03:53 AM
Diggles Diggles is offline
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Yeah
  #65  
Old 11-21-2012, 03:54 AM
Diggles Diggles is offline
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If that vid is still the hero engine I'll cut it some slack, haven't seen anything after it.
  #66  
Old 11-21-2012, 09:35 AM
Alarti0001 Alarti0001 is offline
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Originally Posted by Diggles [You must be logged in to view images. Log in or Register.]
If that vid is still the hero engine I'll cut it some slack, haven't seen anything after it.
How does that vid look anything like WOW. Other than the fact their are humanoids on cam?
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  #67  
Old 11-21-2012, 12:08 PM
Kika Maslyaka Kika Maslyaka is offline
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I just watched the ESO video - it looks interesting.
And its a lot closer to Guild Wars 2 from what the devs were saying, than WoW.
The combat style, the quest/raid approach etc.
GW2 graphics a bit more blunt and dry, where ESO a bit more colorful, but its nowhere the cartoonish style of WoW.
  #68  
Old 11-21-2012, 12:11 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by Kika Maslyaka [You must be logged in to view images. Log in or Register.]
I just watched the ESO video - it looks interesting.
And its a lot closer to Guild Wars 2 from what the devs were saying, than WoW.
The combat style, the quest/raid approach etc.
GW2 graphics a bit more blunt and dry, where ESO a bit more colorful, but its nowhere the cartoonish style of WoW.
Its also over a year out from release. Most interesting thing so far to me is the lack of an aggro mechanic. Active blocking is cool too, and combat with your mouse instead of 1 & 2 keys.
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  #69  
Old 11-21-2012, 02:09 PM
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Active blocking is cool too, and combat with your mouse instead of 1 & 2 keys.
AKA clunky TERA combat
  #70  
Old 11-21-2012, 02:14 PM
RahlaeRuffian RahlaeRuffian is offline
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That game looks like it would get boring fast. Looks like the same stuff we've been getting for the past several years. I'm just hoping EverQuest Next won't look anything or play anything like Vanguard and EverQuest 2. I've tried both free to play version in the past month and they almost look identical. I thought Age of Conan had some pretty good ideas as far as combat is concerned. I also liked the solo missions you could do early on. However, the social aspect of that game was terrible. It seemed like no one really knew what they were doing. I think keeping some things simple is a good thing.

Also, no one ever responded to my last post. I was hoping someone could explain what kind of major changes would exist in EQN if it is more of a sandbox than other MMOs.
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