Project 1999

Go Back   Project 1999 > Server Issues > Resolved Issues

Closed Thread
 
Thread Tools Display Modes
  #61  
Old 04-23-2010, 06:19 AM
Gwence Gwence is offline
Fire Giant


Join Date: Jan 2010
Posts: 561
Default ..

Quote:
Originally Posted by laeolan [You must be logged in to view images. Log in or Register.]
I tested it for over a half hour and it never hit any mob other than the one I had targeted. I tried just letting the song run, and I tried switching targets. It never hit any other mob except the target, so I don't think its just the general issue we have all seen. I am confident that Kellin's Lucid Lullaby is acting as a single target spell and not AoE like it should. Hopefully the changes made to interrupt and duration will fix this as well, but I thought it was worth posting, especially since others had mentioned it but not provided the exact steps Haynar asked for. I am just trying to help!
Concerning single target songs (all single target songs); once you start a song directed at a mob you have to stop that song then target the new mob and start the song again.

If you just leave the song on and switch targets the song will stay on the original target even if it is dead.

Whether or not that is working as intended, it's how you have to do it.
  #62  
Old 04-23-2010, 07:01 AM
mreynert mreynert is offline
Kobold


Join Date: Feb 2010
Posts: 185
Default

In regards to the people citing the "aoe mez" song.

Yes, originally said song was an AoE mez, but it was broken and never worked. It had a near 100% resist rate on any mob and if it did manage to stick, would break itself if a subsequent tick resisted on an already mezzed mob.

There was a demonstration of this song being broken back in the day when a max lvl bard went into the Qeynos newbie yard and rounded up a ton of snakes and cast this song to get VIRTUALLY 100% RESISTS on these lvl 1 mobs for an extended period of time. This demonstration was enough for sony to admit the song was borked and change it to a standard single target mez.

Plz for the love of god do not put it back to this horribly broken version. Wouldn't have an effect on me as I have higher mez, but it would be agony for lower lvl bards on the server. It's basically removing the song from the game period if you do.

And Gwence, as to single target songs, that is indeed working as intended. You could single target one mob, switch to another and leave it running and the effect would stay on old target on subsequent pulses. If a mob died I believe the song would stay on them even after death and would try to hit corpse as it is now.
Last edited by mreynert; 04-23-2010 at 07:05 AM..
  #63  
Old 04-23-2010, 10:31 AM
JayFiveAlive JayFiveAlive is offline
Kobold


Join Date: Mar 2010
Posts: 125
Default

Good to know, thanks mreynert. A buddy of mine played EQ for a year or so and told me not to use that song as it doesn't work, that would be why lol.
  #64  
Old 04-23-2010, 12:39 PM
Deadlines Deadlines is offline
Large Rat


Join Date: Apr 2010
Posts: 9
Question Chords of Dissonance icon is missing

Hi,

First let me just say, I'm really enjoying playing classic EQ again and appreciate all the hard work you guys are doing to make this possible. I Just thought I would throw my two cents in to this discussion, since I recently took up playing and am playing a Bard.

I noticed a couple people saying there shouldn't be an effect icon for chords of dissonance, which I agree with since it affects your enemies. But shouldn't this song still be showing an icon in the songs window when it is being used?

I wanted to address this because I've already been killed a few times from using chords of dissonance, then forgetting it was still active and going into town to sell or restock. It seems dubious that there should be no visual indication that the song is in place, since if you unwittingly approach any friendlies you automatically attack them.

tl;dr: Please add a song icon for Chords of Dissonance, getting killed by friendlies because you don't know a song is active is a bummer. Thank you!
Last edited by Deadlines; 04-23-2010 at 12:40 PM.. Reason: Grammar
  #65  
Old 04-23-2010, 12:50 PM
Jify Jify is offline
Fire Giant

Jify's Avatar

Join Date: Oct 2009
Location: Alberta, Canada
Posts: 697
Send a message via MSN to Jify
Default

Quote:
Originally Posted by Deadlines [You must be logged in to view images. Log in or Register.]
Hi,

First let me just say, I'm really enjoying playing classic EQ again and appreciate all the hard work you guys are doing to make this possible. I Just thought I would throw my two cents in to this discussion, since I recently took up playing and am playing a Bard.

I noticed a couple people saying there shouldn't be an effect icon for chords of dissonance, which I agree with since it affects your enemies. But shouldn't this song still be showing an icon in the songs window when it is being used?

I wanted to address this because I've already been killed a few times from using chords of dissonance, then forgetting it was still active and going into town to sell or restock. It seems dubious that there should be no visual indication that the song is in place, since if you unwittingly approach any friendlies you automatically attack them.

tl;dr: Please add a song icon for Chords of Dissonance, getting killed by friendlies because you don't know a song is active is a bummer. Thank you!
Errr...

That song affects mobs around you, not you. There is no "icon" for that song that should be visible while your playing.
__________________
Abacab tells Phallax, "To be honest you're just a bunch of little bugs on my windshield that I have to wipe clean before I start cruise controlin' into phat lewtz."
  #66  
Old 04-23-2010, 12:52 PM
Deadlines Deadlines is offline
Large Rat


Join Date: Apr 2010
Posts: 9
Default

Quote:
Originally Posted by Jify [You must be logged in to view images. Log in or Register.]
Errr...

That song affects mobs around you, not you. There is no "icon" for that song that should be visible while your playing.
Errrr... as I said in the post you just replied to, I'm referring to an icon in the songs window. Perhaps it never had one in 1999, but it just seemed odd to me, given that every other song/effect for Bards displays either an icon in the effects window or the songs window when it's being used that this one should be different.
Last edited by Deadlines; 04-23-2010 at 12:56 PM..
  #67  
Old 04-23-2010, 01:14 PM
guineapig guineapig is offline
Planar Protector

guineapig's Avatar

Join Date: Oct 2009
Posts: 4,028
Default

It works the same way as any detrimental songs do or for that matter detrimental spells. bard slow, chanter slow, bard DoT, necro DoT, bard snare, druid snare.

You will never see what debuffs or dots are on a mob.

The song window is only there for songs that are affecting you.
__________________
Quote:
Originally Posted by nilbog View Post
Server chat is for civil conversation. Personal attacks/generally being confrontational will not be tolerated.
  #68  
Old 04-23-2010, 01:19 PM
Deadlines Deadlines is offline
Large Rat


Join Date: Apr 2010
Posts: 9
Default

Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
It works the same way as any detrimental songs do or for that matter detrimental spells. bard slow, chanter slow, bard DoT, necro DoT, bard snare, druid snare.

You will never see what debuffs or dots are on a mob.

The song window is only there for songs that are affecting you.
Aha! thanks for the input, I guess I'll just have to ensure I keep mashing my speed buff after combat. It sucks, but I'm sure I can get used to it.
  #69  
Old 04-23-2010, 01:37 PM
guineapig guineapig is offline
Planar Protector

guineapig's Avatar

Join Date: Oct 2009
Posts: 4,028
Default

By clicking on any song icon it cancels whatever songs you are playing.
When you icons are not greyed out that means you are currently not singing anything.

For good measure just click your health song afterwards. That way you also have a visual queue in your song window. Alternately you can create a specific audio queue for whatever detrimental aoe song you are using that worries you. This way you can hear a little chime when your aoe dot ends.
__________________
Quote:
Originally Posted by nilbog View Post
Server chat is for civil conversation. Personal attacks/generally being confrontational will not be tolerated.
  #70  
Old 04-23-2010, 02:13 PM
JayFiveAlive JayFiveAlive is offline
Kobold


Join Date: Mar 2010
Posts: 125
Default

How would you create an audio queue for songs?
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:00 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.