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Old 11-03-2011, 07:22 PM
Combobreaker Combobreaker is offline
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Quote:
Originally Posted by Lovely [You must be logged in to view images. Log in or Register.]
I don't mind them being pests or whatever. But there should be a resist chance on every pulse like every other CC ability in the game.
Idk if classic or not, but this makes incredibly good sense.
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Old 11-03-2011, 09:12 PM
Humerox Humerox is offline
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Quote:
Originally Posted by Lovely [You must be logged in to view images. Log in or Register.]
I don't mind them being pests or whatever. But there should be a resist chance on every pulse like every other CC ability in the game.
^^

This.
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if your reason to be here is to ruin other peoples experiences and grief them off the server, then not only do you not deserve the privilege of playing here, but i will remove your ability to do so.
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Old 11-03-2011, 09:45 PM
Mingo Mingo is offline
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What a load of shit. Carry crimson pots for fucks sake. You roll with 15 buffs, you have instant click red wands, ivandyrs hoops, golem wands on beta. You have max gear better than most on beta. You're crying about a bard perma mezzing you?

Fucking /q. Relog. Click crim pot. Kill bard.

Faggot.

Petition Bug Forum is this way: http://www.project1999.org/forums/forumdisplay.php?f=56

Attention whoring as a shittalking apparent failure at basic EQ pvp mechanics this way: http://www.project1999.org/forums/sh...ad.php?t=53484

You talk a lot of shit Lovely, i hope I run into you upon release, wonder if you'll be rolling around max geared, with max plat to recharge clicks with the ability to login 4 toons to max buff yourself to kill people grinding and beta testing. Hopefully you're as big and bad as you claim to be, maybe you can teach me something about EQ pvp. Until then, your method of reporting bugs appear to be more of a cry for attention.
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Old 11-03-2011, 10:03 PM
PlayervsDen PlayervsDen is offline
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Quote:
Originally Posted by Lovely [You must be logged in to view images. Log in or Register.]
I don't mind them being pests or whatever. But there should be a resist chance on every pulse like every other CC ability in the game.
The only problem is a resist check at every pulse means it wont just fuck a bard. if theres a resist check at every PULSE then it will affect spells like snare or dots or ANYTHING thats about to fade. A spell starts fading at 30 seconds. each pulse is 2 seconds, so every 2 seconds starting at that 30 second mark, theres a resist check.

now im just going to create numbers to use as an example for this:

lets say you resist snare 80% of the time. lets say it lands on you for one minute. when it gets down to 30 seconds left it pulses, then continues to pulse every 2 seconds. For every 2 seconds thats an 80% chance it will resist and snare is gone.

Furthermore, lets say snare lands and it lands with 30 seconds left. It immediately starts pulsing. so if snare isn't resisted it still gets a resist check for its first pulse at 30 seconds. so Even if you land snare you gotta hope it doesn't immediately fall off.

Lastly, I never truly paid too much attention to stuff like hit/miss ratios and resist checks and all that bullshit while playing on live because i spent my time actualy working around that shit ingame. was more fun actualy PLAYING the game and finding ways around the bullshit rather than whining like a pussy about it. unfortunately i don't the time to actualy play the game quite yet, so this information is based off of logical deductions and hypothesis' that have yet to be tested(if at all) by yours truly.
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Old 11-03-2011, 10:30 PM
pasi pasi is offline
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Quote:
Originally Posted by PlayervsDen [You must be logged in to view images. Log in or Register.]
The only problem is a resist check at every pulse means it wont just fuck a bard. if theres a resist check at every PULSE then it will affect spells like snare or dots or ANYTHING thats about to fade. A spell starts fading at 30 seconds. each pulse is 2 seconds, so every 2 seconds starting at that 30 second mark, theres a resist check.

now im just going to create numbers to use as an example for this:

lets say you resist snare 80% of the time. lets say it lands on you for one minute. when it gets down to 30 seconds left it pulses, then continues to pulse every 2 seconds. For every 2 seconds thats an 80% chance it will resist and snare is gone.

Furthermore, lets say snare lands and it lands with 30 seconds left. It immediately starts pulsing. so if snare isn't resisted it still gets a resist check for its first pulse at 30 seconds. so Even if you land snare you gotta hope it doesn't immediately fall off.

Lastly, I never truly paid too much attention to stuff like hit/miss ratios and resist checks and all that bullshit while playing on live because i spent my time actualy working around that shit ingame. was more fun actualy PLAYING the game and finding ways around the bullshit rather than whining like a pussy about it. unfortunately i don't the time to actualy play the game quite yet, so this information is based off of logical deductions and hypothesis' that have yet to be tested(if at all) by yours truly.
???

I'm not sure where to begin. Everytime the buff or debuff pulses on your UI (2 seconds, I guess?) - that's not a resist check happening. Second, DoTs won't fade early on their own. If you land a DoT, it's gonna run it's course unless you dispel it or die. Third, spells with periodic resist checks do such on the standard 6 second interval. Fourth, I -think- the OP meant pulses as the song refreshing itself from being left on.
Last edited by pasi; 11-03-2011 at 10:35 PM..
  #6  
Old 11-04-2011, 03:07 PM
Darksinga Darksinga is offline
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Quote:
Originally Posted by Lovely [You must be logged in to view images. Log in or Register.]
I don't mind them being pests or whatever. But there should be a resist chance on every pulse like every other CC ability in the game.
How about no? Since forever you could leave the mez on if it hit once. Like some one else said, /q out, spam 10 on your keyboard to hit CP once your in and bam you're golden.

Just be happy charm isn't in game, or bard's would pull you under the water and play EB song for themself. Much more of a grief than this.
  #7  
Old 11-03-2011, 07:33 PM
Dojii Dojii is offline
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its working like classic but wether devs want it like this or not is their choice. and later on ya bard mez moved the target in the direction the bard was facing when it pulsed.

something like that.
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Old 11-03-2011, 08:21 PM
Naez 4.20 Naez 4.20 is offline
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awful thread working as intended
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Old 11-03-2011, 08:50 PM
Softcore PK Softcore PK is offline
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Bard was my main on live.
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Old 11-03-2011, 09:00 PM
Naez 4.20 Naez 4.20 is offline
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me2

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