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| View Poll Results: Which resist system do you choose | |||
| Compromise plan is better for balance, or prefer classic but will settle for this |
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| Null's VZTZ system where root, snare, blind, stun, can be spammed |
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0 | 0% |
| Voters: 0. You may not vote on this poll | |||
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#62
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Null's system, for reasons I've already listed below.
I also have a board name that aligns with the character name I've used while playing on basically every noteworthy EQ PvP server to exist. I'd say this already puts me on more credible ground than the OP, who is effectively anonymous, but I'll let yall decide. Quote:
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#63
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Also to break down further why having partial resists is so important: do you want to be playing a game that is entirely luck/chance-based (sans melee versus melee fights), or skill-based?
Because luck and chance are all you're getting when you throw away partials and just have an all-or-nothing resist system. That means a Wizard can either land two 1100 damage ice comets in a row (and one shot someone), or get five full resists in a row (not even scratching them). This is why partial resists are so important. This is also why having an obtainable unbuffed 95+% resist rate is absurd. I don't think the old classic system has to be tweaked that much to work well and strike a better balance. | ||
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#64
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groupie ^ ^ ^ ^
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#65
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Clerics arn't useless if people are immune to MR based cc's, that's a hilarious claim. Most people in classic won't have jac rings/t crowns/mith arms and legs etc etc so with tash I imagine enchanters will still be viable (like they were in classic), and as for rangers they really arn't that impressive even if snares are landing.
I think you're refering to Telen? I remember him getting that advantage because he grinded AA's in velks 8 hours a day and was maxed out w/ primal advantage (after velious) - even if he was snarable he would have still had that advantage, especially as an SK being able to snare his targets. I would attack him in a corner facing out and lose the fight if he was afk, partially because he had a cleric/chanter bot and an insane gear advantage. I don't see why someone would try to balance eq pvp - original eq was such a random mix of traits that made it awsome that current mmo's can't match, fucking with crucial things like resists are the biggest piss off this server could do. Leave it classic. | ||
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#66
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BTW I don't think anyone gives a fuck about a partial nuke system, TBH I remember nukes landing large even classic, one of our biggest hitters was Graef.
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#67
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Quote:
95% chance of resisting root or 30% chance of resisting 35% of it landing 3 secounds and 35% of it landing for 1 secound sounds like theres more luck involved with the dumb system you think is right
__________________
Griefer of Greenie, 1999-2003
PvP Champ, 2003-2005 Senior Vice President, <PvP Champs> 2006-Present | |||
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#68
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The gap between 50 mr and 110 mr is massive? No shit? This game is about character/gear progression are you expecting kids with wolfseye bracers and a dwarven ringmail tunic to be competing high end? This is some dumbing down shit right here.
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#69
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people are crybabies with 100 MR you could dispell a sow easier then you could land a root offing it
whats the problem here again? | ||
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#70
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Sounds like an enchanter utility.
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