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#1
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it takes a sophisticated intellect to acknowledge the nuanced but important difference between experience and perception, and i am sorry you don't get it. | |||
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#2
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It takes a real genius to look at current Titanium / EQ classic source code and say that's how it has always been.
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#3
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#4
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I think if you're going for how classic elements worked, the best you can go on is Story Time with most of this stuff. That includes memories of the staff as well as the players.
I'm arguing with a guy who is trying to tell me that we're not building an EQ server based on what the community remembers to be classic. How about the dune tarantulas in North Ro? I saw those on live. They are supposed to be desert tarantulas. I guess if we don't have hard evidence, they should stay dune tarantulas (wrong). What if no one could produce a screen shot of being able to see a player's equipped items even though it was obviously the case you could at least see them after killing them on a pvp server. No screenshot? Not classic! Certainly not worth a look or further consideration, either. | ||
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#5
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#6
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^ idiot, I rest my case.
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#7
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Relive the Classic Experience™ | |||
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#8
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i also remember tome of order and discord being able to be sold for 1k plat
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#10
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I magically guessed right on Invoke Fear without having any data in front of me. I say the same for snare but I can't possibly be right.
Truth is I remember being on a lvl 19 druid twink I made and snare being resisted constantly on npcs. I asked a mained druid in my guild "what's the problem with this" I was told "snare has a shitty resist rate, ensnare works much better". So I can be right about invoke fear because whatever you are looking at matches it, but wrong about lvl 1 snare. Heh ok, convenient. You might also realize I'm not playing red or "out to get druids" for that matter. Suit yourself. Bonds of force and Atol's shackles had the same problem. I would get *way more resists* on bonds than Atol's. I'm sure whatever you're looking at has them evenly matched. | ||
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