![]() |
|
|
|
#1
|
|||
|
Is there a grievance for forum abuse?
| ||
|
|
|||
|
#2
|
||||
|
Quote:
__________________
Bob the Broker
| |||
|
|
||||
|
#3
|
|||
|
In my perfect world we wouldn't have Bob like fucks buying up and hording certain items on market to mark up the face value.
| ||
|
|
|||
|
#4
|
|||
|
These scenarios don't take into consideration "spoilers" either: people that will train for the fun of it that are not in any guild that could take down the mob.
I played in classic. We raced to mobs (no complete guild poopsocking that I knew of) and we trained each other, and people whined and petitioned and all that good stuff. Everyone got their share. But this server is different. Everyone knows everything there is to know about the game. The content is stagnant for two, three, maybe four times the length it was on live. I don't raid here, but given what I've read, I don't think I'd ever want to. | ||
|
|
|||
|
#5
|
|||
|
All it will take for your perfect world plan to fall apart is one random guildless retard per raiding zone to train anyone who tries to raid it. This might work on a pvp server. It worked on Sullon-Zek. It will not work here.
If the devs / GMs actually want people playing nice in regards to raid targets they should set up an official raid calendar like there were on live servers back in the day and force everyone on the server to abide by it. Is it a perfect solution? Probably not, but that's what it took on live. | ||
|
|
|||
|
#6
|
|||
|
The Trade Fed + Me for Raid counsel. We too busy selling the loot to care about who is actually killing the mobs. We are impartial, fair, trustworthy and will charge you a mere 10% of all raid loot for our trouble [You must be logged in to view images. Log in or Register.]
__________________
Bob the Broker
| ||
|
|
|||
|
#7
|
|||
|
Part 2 of this solution - Add /guildwar command, if guild A refuses to accept guildwar with guild B, training commences.
Part 3 of this solution - Drink beer and get ready for some PVP action on p99, while not having to make an entirely new server. Or you could just make a rotation for the more exclusive boss mobs (easiest, most peaceful solution). | ||
|
|
|||
|
#8
|
|||
|
Personally don't think it'll have the desired effect that you think. Eventually it will just be the guild that is better at training that will get all of the loots. The other guilds will drop down a notch and no longer be able to compete. That being said, I think its a great idea. GM's getting involved in matters wasn't classic at all, and besides, it was always extremely annoying. Training etc is just part of EQ.
| ||
|
|
|||
|
#9
|
|||
|
I don't know, on the nameless, we had GMs on call. I remember specific GM names, even, I saw them so often. (And not for the reasons you think lmao...I did some funny shit that got me put in time out quite often.)
Vinshayr, that guy fucking owned. | ||
|
|
|||
|
#10
|
|||
|
To prevent poopsocking, along with variance...have the boss be able to spawn at a wide variety of popular low/mid level hunting areas instead of where it is supposed to.
Mostly because I want to hear shouts like "Need help with Nagafen at Orc 1" in EC and "TRAK TO ZONE!" in crushbone | ||
|
|
|||
![]() |
|
|