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#61
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rogean: if I disconnected/plugged, what would happen if i went to log into the server again before the 5 minute timer was up? would i be locked out untill my character finally loaded to the other side, stood around for 2 minutes, and then poofed?
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#62
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Good point Creshinabon.
I am in favor of doing nothing about this issue because it seems like a waste of time. I can see how its a legitimate problem for slow pokes with slow computers and bad internet connections, so now I really think the actual best way (regardless) is to leave it as-is. | ||
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#63
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Quote:
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#64
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i agree with the above.. implement this shit later on, it's not that big of a deal.
we want to get to PVPING! | ||
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#65
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Quote:
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#66
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Quote:
__________________
Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
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#67
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Lol except not at all, I can think of no other 3d game or mmo etc that uses the same zone structure as EQ. It doesnt matter in pve but it does in pvp.
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#68
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It takes my Pentium II 6 minutes to zone, can you guys put in a realistic minimum zone time to make this more like the classic experience???
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#69
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Quote:
__________________
Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
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#70
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Make jokes all you want, but even my mid range P4, ddr2, nvidia 8800 has a slow time at zones compared to some others I have seen. Pretty sure a lot of the community will not have much better than this except a lot of the hardcores who will grief people off server.
And none of that even comes close to compare to zones Shoveler. I play Battlefield, bioshock etc, just turn down the graphics. Never once in the middle of chasing someone in a fps battle have we both had to go to a loading screen to load the flag capture point or the next area to shoot in. | ||
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Last edited by Crenshinabon; 08-25-2011 at 06:54 PM..
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