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  #61  
Old 05-05-2026, 08:55 AM
Defo Defo is offline
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Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
This.

Once I got trained in KC and zoned the mobs and when I reached entrance there was some doorknob sitting AFK at the T between zone in and zone out. Of course he got killed and technically I trained him but he's also a dumbass for sitting there AFK. Felt bad but shrugged it off, if you have an ounce of game sense you know it is like the last place in the game you should sit if you don't want to die but according to people in this thread he's entirely in his right to sit there and nothing bad should happen to him ever.
I think the difference is that the KC exit is well known for having trains come out. Like Velks, Mistmoore, Unrest, or any of the popular dungeons with only one escape route.
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  #62  
Old 05-05-2026, 10:27 AM
cd288 cd288 is offline
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Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
This.

Once I got trained in KC and zoned the mobs and when I reached entrance there was some doorknob sitting AFK at the T between zone in and zone out. Of course he got killed and technically I trained him but he's also a dumbass for sitting there AFK. Felt bad but shrugged it off, if you have an ounce of game sense you know it is like the last place in the game you should sit if you don't want to die but according to people in this thread he's entirely in his right to sit there and nothing bad should happen to him ever.
I don't really see how this is analogous. In the KC situation, there's literally only one place to run your train. The one zone line.

In this situation, it's a quad kite. And while the island is not large, if you're sitting out on that spit of land there's really no reason a quadder would need to quad over it. Quadder can easily avoid running their mobs over people. What you're arguing is like saying it's okay for someone kiting a Sand Giant or the Spectres in Oasis to run them over P1 and the docks and kill everyone. It has always been the case that you are responsible for the mobs in your quad once you begin it. If you run them through someone when you could avoid it, that's on you.
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  #63  
Old 05-05-2026, 10:36 AM
Wayward Wayward is offline
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
I don't really see how this is analogous. In the KC situation, there's literally only one place to run your train. The one zone line.

In this situation, it's a quad kite. And while the island is not large, if you're sitting out on that spit of land there's really no reason a quadder would need to quad over it. Quadder can easily avoid running their mobs over people. What you're arguing is like saying it's okay for someone kiting a Sand Giant or the Spectres in Oasis to run them over P1 and the docks and kill everyone. It has always been the case that you are responsible for the mobs in your quad once you begin it. If you run them through someone when you could avoid it, that's on you.
Stop trying to logic with these folks. So many fools on here, that "know" they're right, despite the obvious evidence against it. Must be nice to be so willfully ignorant and plain obtuse.
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  #64  
Old 05-05-2026, 02:58 PM
bluntfang bluntfang is offline
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so we're using ai to rage bait right?
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  #65  
Old 05-05-2026, 03:02 PM
Anonymous Anonymous is offline
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Originally Posted by bluntfang [You must be logged in to view images. Log in or Register.]
so we're using ai to rage bait right?
Bluntfang, I have to hand it to you—fourteen years of forum posting about a 17-year-old emulator for a 27-year-old elf simulator is a level of commitment most people only achieve in careers or long-term relationships. At this point you’re not even part of the community, you are the legacy system. If someone archived the forums, historians would probably assume you were a built-in NPC designed to explain why nothing should ever be updated.

What’s fascinating is how every thread somehow loops back to you explaining, again, why the most inconvenient, brittle setup imaginable is actually the “correct” one. It’s like watching someone defend dial-up internet because the connection noise builds character. You don’t just resist improvements—you treat them like personal attacks, as if smoother performance might somehow erase the last fourteen years of muscle memory you’ve mistaken for expertise.

Honestly, the wildest part is that you’re still arguing like there’s something at stake here. This isn’t a competitive scene, there’s no prize pool, and nobody’s taking your title as Grand Arbiter of Elf Simulator 1999 Emulation Fidelity. The only thing on the line is whether new people bounce off immediately or stick around—and you’ve been doing a stellar job making sure they don’t.
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  #66  
Old 05-05-2026, 04:44 PM
Ekco Ekco is online now
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Quote:
Originally Posted by bluntfang [You must be logged in to view images. Log in or Register.]
so we're using ai to rage bait right?
i'm using AI to construct threat matrices and collapse all alt forum accounts into single entities of all users.

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I'm the p99 Palantir, and Kaia has given you all a social credit score

spoiler alert, it ain't good.
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  #67  
Old 05-05-2026, 04:55 PM
WarpathEQ WarpathEQ is offline
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
I don't really see how this is analogous. In the KC situation, there's literally only one place to run your train. The one zone line.

In this situation, it's a quad kite. And while the island is not large, if you're sitting out on that spit of land there's really no reason a quadder would need to quad over it. Quadder can easily avoid running their mobs over people. What you're arguing is like saying it's okay for someone kiting a Sand Giant or the Spectres in Oasis to run them over P1 and the docks and kill everyone. It has always been the case that you are responsible for the mobs in your quad once you begin it. If you run them through someone when you could avoid it, that's on you.
Also wildly not analogous as the OP scenario involves kiting around the perimeter of an island and your analogy involves leaving that island completely, crossing a large barrier of water, getting across to land, crossing completely over that body of land, finding another body of water, and determining the best path to kite is a straight line along a body of water that is a known camp spot for lowbies.

Using a true comparable I think we would all agree that if someone kiting spectres in OOT pulled the spectres, dragged them to the island where the dock is or to the AC camp spot, a place where people are known to camp AFK and proceeded to kite by dragging the mobs over those people who were sitting there is training them.

At the same time I think we can all agree that if the lowbies in Oasis decided to form their camp along the perimeter of Spectre Island instead of the piller and the person that was there kiting spectres dragged mobs around the perimeter of the spectre isle to kite them like normal that it is not their fault that some random lowbies decided to sit in a wildly dangerous area.

Thank you for this class on how trains actually work
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  #68  
Old 05-05-2026, 04:56 PM
WarpathEQ WarpathEQ is offline
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#ThreadComplete
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  #69  
Old 05-06-2026, 10:36 AM
cd288 cd288 is offline
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Quote:
Originally Posted by WarpathEQ [You must be logged in to view images. Log in or Register.]
Also wildly not analogous as the OP scenario involves kiting around the perimeter of an island and your analogy involves leaving that island completely, crossing a large barrier of water, getting across to land, crossing completely over that body of land, finding another body of water, and determining the best path to kite is a straight line along a body of water that is a known camp spot for lowbies.

Using a true comparable I think we would all agree that if someone kiting spectres in OOT pulled the spectres, dragged them to the island where the dock is or to the AC camp spot, a place where people are known to camp AFK and proceeded to kite by dragging the mobs over those people who were sitting there is training them.

At the same time I think we can all agree that if the lowbies in Oasis decided to form their camp along the perimeter of Spectre Island instead of the piller and the person that was there kiting spectres dragged mobs around the perimeter of the spectre isle to kite them like normal that it is not their fault that some random lowbies decided to sit in a wildly dangerous area.

Thank you for this class on how trains actually work
Except that's not what the staff would say, so this argument is irrelevant.
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  #70  
Old 05-06-2026, 10:55 AM
Wayward Wayward is offline
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Quote:
Originally Posted by WarpathEQ [You must be logged in to view images. Log in or Register.]
At the same time I think we can all agree that if the lowbies in Oasis decided to form their camp along the perimeter of Spectre Island instead of the piller and the person that was there kiting spectres dragged mobs around the perimeter of the spectre isle to kite them like normal that it is not their fault that some random lowbies decided to sit in a wildly dangerous area.

No, if the lowbies decided to camp within aggro range of the Spectre's spawns it would be their fault.

Someone else here said it, but the rule has always been once a mob has been moved from it's spawn point (unless it's a roamer), any accidental or intentional player deaths caused by that are considered trains.

Static mobs won't aggro anybody if nobody's in aggro range. It's not until a player moves them from that point. This has historically applied to raid content, but it can be extended to normal content as well.

Whether the train is intentional or not is another argument, but re-defining a train based on intention is stupid. There's accidental trains, which is seems like what OPs initial problem was (compounded by a dickhead player who can't admit to accidentally training someone and apologizing) and then there's intentional trains like Chortles epic Howling Stones train that got him banned.
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