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  #1  
Old 11-10-2011, 06:03 PM
Gwence Gwence is offline
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Quote:
Originally Posted by knottyb0y [You must be logged in to view images. Log in or Register.]
If you Zerg them... They will die.

The fact that we have the strats for all these creatures is going to make downing them a WHOLE lot easier. I remember the top guild on our server taking at least a month before being able to take down the AOW. And a whole lot of gearing up in between.
Fact is most people have fuzzy recollections of velious encounters, very few people out there know how to do what and in such a way to produce a victory. Yes, things will die.. but not because everyone knows what they're doing going into it.

Also zerg on velious mobs won't work, but I fully expect some people to try. It will definitely be entertaining.
  #2  
Old 11-10-2011, 05:06 PM
Ele Ele is offline
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Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Must suck having a forum to post trades. Need the bazaar right?

I find it very, very doubtful most people will finish everything to do in Velious as fast as they think.

Vulak? Tunare? AoW?
All raid targets were downed within 6 hours of Velious opening up on Fippy Darkpaw except for Sleepers Tomb (obviously no keys), Yelinak and Zlandicar which were not spawning. Sleeper was awakened 15 days later.

http://www.fippydarkpaw.com/news/show/498730
  #3  
Old 11-10-2011, 05:07 PM
Snaggles Snaggles is offline
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Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
All raid targets were downed within 6 hours of Velious opening up on Fippy Darkpaw except for Sleepers Tomb (obviously no keys), Yelinak and Zlandicar which were not spawning. Sleeper was awakened 15 days later.

http://www.fippydarkpaw.com/news/show/498730
I stand corrected [You must be logged in to view images. Log in or Register.]. Full throttle towards contempt it is!
  #4  
Old 11-10-2011, 05:31 PM
Atmas Atmas is offline
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I really have to wonder how many people they brought to AoW to kill him that soon after release.

I guess it's not too surprising given that video of VS.
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  #5  
Old 11-10-2011, 06:41 PM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
All raid targets were downed within 6 hours of Velious opening up on Fippy Darkpaw except for Sleepers Tomb (obviously no keys), Yelinak and Zlandicar which were not spawning. Sleeper was awakened 15 days later.

http://www.fippydarkpaw.com/news/show/498730
OP Harm Touch / Pets / Monk fists don't count :/. Nor does their loot system. They had post revamp PoFear/Hate/Sky loot from the get go.
  #6  
Old 11-11-2011, 04:50 AM
usedtobejubaloftorv usedtobejubaloftorv is offline
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I did a pretty thorough analysis of the cleric class at the beginning of SoL. Long story short, you need to be content with basically casting nothing but CH the majority of your playtime, because everything else becomes useless at raid level. Yes there are circumstances in which another spell might come in useful but they are very rare.

I had quit at that point because it was not fun to be in a position where you were vital to anything interesting happening for anyone else, yet the gameplay itself was completely uninteresting for you.

The real secret to clericing is that it's an express route to high end raiding, since you have to be absolutely awful not to be desired pretty much everywhere - whereas with pretty much any other class you need to compete a lot harder for raid spots. So if you don't have raiding experience but want it, and are willing to put up with a lot of tedium in order to gain that experience, a cleric is a good choice - and this frees up the experienced players to play all those melees and shamans.
  #7  
Old 11-11-2011, 12:32 PM
Nirgon Nirgon is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
OP Harm Touch / Pets / Monk fists don't count :/. Nor does their loot system. They had post revamp PoFear/Hate/Sky loot from the get go.
Warping past trash, other various exploits.
  #8  
Old 12-06-2011, 03:36 AM
Temperate Temperate is offline
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The melee vs wizard debate just hinges on the encounter. A rogue dishes out more than a wizard if the fight is of some duration--i.e.,Doze, Statute of RZ, NTov. Wizards simply come out ahead in the shorter fights. Zland, Kland, Vindi etc.

Are rogues unquestionably the best dps in velious? Yes. Does a wizard out damage a rogue on Zlandicar? Absolutely. It's just the basic way the relative strengths of the classes are setup. Velious wizards dealt 15k in a heartbeat. Eight sunstrikes on a respectable velious mana pool of 3,600. Yet like the archetypal hare, wizards then absolutely dropped off the table after depleting their mana. The rough parallel can made to the sports world. Rogues are the soccer players, effective and consistent throughout a match. Wizards are the football players--dominate in short bursts, but depend on periods of rest to keep performing at a high level.
Last edited by Temperate; 12-06-2011 at 10:22 AM..
  #9  
Old 12-06-2011, 04:33 AM
liveitup1216 liveitup1216 is offline
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Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
All raid targets were downed within 6 hours of Velious opening up on Fippy Darkpaw except for Sleepers Tomb (obviously no keys), Yelinak and Zlandicar which were not spawning. Sleeper was awakened 15 days later.

http://www.fippydarkpaw.com/news/show/498730
80% MQ, 19% vastly improved spells, damage tables, out of era gear/stats, 1% socks of poop.

We'll only have the 1%.
  #10  
Old 11-10-2011, 04:05 PM
Nirgon Nirgon is offline
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Definitely the worst loots up in here right?
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