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  #61  
Old 11-08-2024, 03:12 PM
Stakorian Stakorian is offline
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Let's clear some things up.

Bards do not frequently take mobs from popular group camps. Most often groups are at Stables (far and away from the swarm location), Temple (same thing), Arena (the bard swarms on the north end and groups primarily occupy the south end), and Moat. Moat is the only camp where the swarm has a chance of picking up a few mobs. The majority of the mobs come from the 2nd and 3rd floor (usually solo'd by Necros and Enchanters) and in deep halls where no one goes.

The pull takes probably 4 minutes altogether, and there are only two small windows of danger. Danger which even the most trackball mouse using boomer can avoid. The clumping of the mobs, and the reaver after the swarm is complete.

Controlling the clumping of mobs is easy, and it only takes a minute or two to shuffle the mobs back and forth near the huts west of Arena. Informing groups that you are pulling is sufficient.

Then there is the reaver. And the bard literally just runs the reaver out towards the moat and then zones before the reaver is close to any groups. Only a moat group would have potential issue.

It seems that people simply have an irrational hate for easy leveling. I've been swarming and had people pull mobs through the swarm and then send a hundred tells about how someone in their group died because of the swarm after they killed me. I've been in CoM with only a stables group and myself, and they were all bitching in OOC and tells because some of the Moat mobs were being taken into my swarm. A group of four taking essentially the entire first floor of mobs from various camps and complaining about 3 mobs. I have also been in CoM with multiple groups, A Necro on the 2nd floor, an arena group, a stables group, and people soloing a few mobs in the front, and I swarmed the 3rd floor and moat with 0 issue.

If there is a moat group things get tricky, but mostly it's irrelevant. It is by far one of the safest and most manageable methods of swarming in a dungeon that has a near zero impact on groups.

Anyone mad, is just mad because you go from 59-60 in 10-11 pulls.
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  #62  
Old 11-08-2024, 05:33 PM
zelld52 zelld52 is offline
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Quote:
Originally Posted by Smoofers [You must be logged in to view images. Log in or Register.]
Imagine running and crying to the referees instead of handling your issue yourself.
Tagging off of a bards kite is not allowed. I found out the hard way. In city of mist.
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  #63  
Old 11-09-2024, 11:54 AM
BigChief BigChief is offline
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Quote:
Originally Posted by Smoofers [You must be logged in to view images. Log in or Register.]
Imagine running and crying to the referees instead of handling your issue yourself.
With your cartoon character.... yeah that is some brave shit
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  #64  
Old 11-09-2024, 11:58 AM
BigChief BigChief is offline
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Quote:
Originally Posted by BigChief [You must be logged in to view images. Log in or Register.]
With your cartoon character.... yeah that is some brave shit
Quote:
Originally Posted by Stakorian [You must be logged in to view images. Log in or Register.]
Let's clear some things up.

Bards do not frequently take mobs from popular group camps. Most often groups are at Stables (far and away from the swarm location), Temple (same thing), Arena (the bard swarms on the north end and groups primarily occupy the south end), and Moat. Moat is the only camp where the swarm has a chance of picking up a few mobs. The majority of the mobs come from the 2nd and 3rd floor (usually solo'd by Necros and Enchanters) and in deep halls where no one goes.

The pull takes probably 4 minutes altogether, and there are only two small windows of danger. Danger which even the most trackball mouse using boomer can avoid. The clumping of the mobs, and the reaver after the swarm is complete.

Controlling the clumping of mobs is easy, and it only takes a minute or two to shuffle the mobs back and forth near the huts west of Arena. Informing groups that you are pulling is sufficient.

Then there is the reaver. And the bard literally just runs the reaver out towards the moat and then zones before the reaver is close to any groups. Only a moat group would have potential issue.

It seems that people simply have an irrational hate for easy leveling. I've been swarming and had people pull mobs through the swarm and then send a hundred tells about how someone in their group died because of the swarm after they killed me. I've been in CoM with only a stables group and myself, and they were all bitching in OOC and tells because some of the Moat mobs were being taken into my swarm. A group of four taking essentially the entire first floor of mobs from various camps and complaining about 3 mobs. I have also been in CoM with multiple groups, A Necro on the 2nd floor, an arena group, a stables group, and people soloing a few mobs in the front, and I swarmed the 3rd floor and moat with 0 issue.

If there is a moat group things get tricky, but mostly it's irrelevant. It is by far one of the safest and most manageable methods of swarming in a dungeon that has a near zero impact on groups.

Anyone mad, is just mad because you go from 59-60 in 10-11 pulls.
Nah, those swarms can cause LDs
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  #65  
Old 11-10-2024, 12:49 AM
NopeNopeNopeNope NopeNopeNopeNope is offline
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Quote:
Originally Posted by BigChief [You must be logged in to view images. Log in or Register.]
Nah, those swarms can cause LDs
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  #66  
Old 11-10-2024, 09:47 AM
Drueric Drueric is offline
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Quote:
Originally Posted by Smoofers [You must be logged in to view images. Log in or Register.]
Because it's the best exp for players who are good at the game. You should try it some time.
That is false. Bards are hired to power level, or they are doing it for their guildies/friends, and com is a good place to do it. I dont enjoy being in com when a bar is power leveling someone. They mess up and sometimes wipe everyone out. Granted they have 60 clerics in the zone who rez everyone, but it is still not cool.
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  #67  
Old 11-11-2024, 03:14 PM
cd288 cd288 is offline
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Quote:
Originally Posted by Stakorian [You must be logged in to view images. Log in or Register.]
Let's clear some things up.

Bards do not frequently take mobs from popular group camps.
Not saying you do when you play a Bard, but this is just totally incorrect. The majority of Bards that swarm in COM absolutely do this haha
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  #68  
Old 11-12-2024, 12:43 PM
WarpathEQ WarpathEQ is offline
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Quote:
Originally Posted by zelld52 [You must be logged in to view images. Log in or Register.]
Tagging off of a bards kite is not allowed. I found out the hard way. In city of mist.
Depends on the circumstances if the bard has an established kite of 25 or less mobs they are engaged on then 100% no it is not allowed to pull off the bard kite.

If the bard has a kite of more than 25 mobs and there are not other readily available mobs in the zone/area then CSR has ruled that it is allowed to pull excess mobs off the bard's kite.
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  #69  
Old 11-12-2024, 04:31 PM
cd288 cd288 is offline
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Do it anyway. Most of the time that Bard is stealing spawns from the other camp. Not like they're going to petition you in that case.
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  #70  
Old 11-13-2024, 08:26 PM
Ciderpress Ciderpress is offline
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Quote:
Originally Posted by WarpathEQ [You must be logged in to view images. Log in or Register.]
Depends on the circumstances if the bard has an established kite of 25 or less mobs they are engaged on then 100% no it is not allowed to pull off the bard kite.

If the bard has a kite of more than 25 mobs and there are not other readily available mobs in the zone/area then CSR has ruled that it is allowed to pull excess mobs off the bard's kite.
How is an observer supposed to know if a bard has 25 or 26 mobs?

It's obnoxious and pisses everyone off. The only thing douchier than swarming dungeons in the first place is getting defensive when normal players complain about it. Accept it as part of the deal. Want to swarm in a dungeon? Go for it. Also, everyone will think it's annoying and complain about it in perpetuity forever.
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