Project 1999

Go Back   Project 1999 > Green Community > Green Server Chat

View Poll Results: Yes or No to the proposal
Yes 41 50.62%
No 40 49.38%
Voters: 81. You may not vote on this poll

Reply
 
Thread Tools Display Modes
  #1  
Old 08-07-2024, 04:32 AM
Ssouky Ssouky is offline
Kobold


Join Date: Jun 2014
Posts: 172
Default

@Loramin

I don't really get why you should have the room cleaned to hold camp. I don't know any camp anywhere, where you're supposed to have everything clean...
Fungi king ? Need to clean everything ?
Any Seb camp ?
Kaesora camps ?
KC camps ?
Guk frenzy camp ?
Velk's camps ?
PoM camps ?
Sol A/B camps ?

This rule of "you need to be able to keep the camp clean" is DS specific. As it was stated earlier, this is classic EQ. You're here first, you keep killing stuff, you can solo some mobs of the camp, the named, it's your camp. I'd even argue you don't even have to be chain killing. Fungi king again. Who's going to ask someone to keep cleaning the tower and around ? Monks just flop every 20 mins, keep the corridor clean and single pull the PH.

If I'd like to just kill the pather and 1 or 2 mobs because that's all I can maintain down but I'm still able to single pull the named and solo it, why isn't it my camp ? That's exactly what everyone is doing at basically every camp.

I'm just asking because this is just inconsistent. Not that I actually care much, I don't need it and don't know anyone still "needing" this in 2024.

And to answer the OP : you're playing EQ. Camp this until you get the opportunity. You'll get it at some point. The longer you wait and push yourself, the greater the satisfaction.
__________________
Reply With Quote
  #2  
Old 08-07-2024, 06:33 AM
berbax berbax is offline
Aviak


Join Date: Jun 2023
Posts: 84
Default

Quote:
Originally Posted by Ssouky [You must be logged in to view images. Log in or Register.]
@Loramin

I don't really get why you should have the room cleaned to hold camp. I don't know any camp anywhere, where you're supposed to have everything clean...
Fungi king ? Need to clean everything ?
Any Seb camp ?
Kaesora camps ?
KC camps ?
Guk frenzy camp ?
Velk's camps ?
PoM camps ?
Sol A/B camps ?

This rule of "you need to be able to keep the camp clean" is DS specific. As it was stated earlier, this is classic EQ. You're here first, you keep killing stuff, you can solo some mobs of the camp, the named, it's your camp. I'd even argue you don't even have to be chain killing. Fungi king again. Who's going to ask someone to keep cleaning the tower and around ? Monks just flop every 20 mins, keep the corridor clean and single pull the PH.

If I'd like to just kill the pather and 1 or 2 mobs because that's all I can maintain down but I'm still able to single pull the named and solo it, why isn't it my camp ? That's exactly what everyone is doing at basically every camp.

I'm just asking because this is just inconsistent. Not that I actually care much, I don't need it and don't know anyone still "needing" this in 2024.

And to answer the OP : you're playing EQ. Camp this until you get the opportunity. You'll get it at some point. The longer you wait and push yourself, the greater the satisfaction.
Thanks for your input. To address your points:

The requirement to clear the entire room is indeed specific to the DS camp. The inconsistency you mentioned is part of the reason for advocating a rule change. Aligning the rules at DS with other camps would promote fairness and consistency.

I managed to secure the camp after 14 days of arriving as early as 5 am. This experience highlighted the unhealthy nature of the current system, which demands excessive time and effort.

"And to answer the OP": As mentioned, it’s currently impossible to get the camp because Castle maintains a timezone rotation allowing them to hold it 24/7. This monopolization prevents others from having any chance, making the situation untenable for most players.

Implementing a list/roll system would address these issues, ensuring that all players have a fair opportunity to camp DS without the need for unhealthy, prolonged camping sessions.
Reply With Quote
  #3  
Old 08-07-2024, 09:57 AM
Otsego Otsego is offline
Scrawny Gnoll


Join Date: Aug 2024
Posts: 23
Default

Quote:
Originally Posted by berbax [You must be logged in to view images. Log in or Register.]
"And to answer the OP": As mentioned, it’s currently impossible to get the camp because Castle maintains a timezone rotation allowing them to hold it 24/7. This monopolization prevents others from having any chance, making the situation untenable for most players.
Wait, so is it that this is an unhealthy camp because players are camping it 24 hours a day? Or is it a healthy camp with players taking small shifts appropriate for their timezone and spreading the burden of covering until the boss spawns?


Quote:
Originally Posted by berbax [You must be logged in to view images. Log in or Register.]
Implementing a list/roll system would address these issues, ensuring that all players have a fair opportunity to camp DS without the need for unhealthy, prolonged camping sessions.
You said earlier that this is much like Angry Goblin, same quest chain and all, so it should also be a /random.

To roll for Angry Goblin you need the Report to Skargus, which means you have already fractioned and done Shady Goblin. You know the players alongside you have put in effort to get that far into the quest chain.

Can I ask what the equivalent is for Drusella Sathir?

Say we have players show up to her hallway/camp ready to /rand 1000. How do you know any of those players have factioned or even completed the Regal Band of Bathezid? How do you know they've passed the Angry Goblin step?

All you're doing is killing a boss and looting an item. There is nothing to prove you are at that step. And without that.. you're going to have absolutely everyone possible showing up, because the item is worth a lot. People with IP exemptions would be tempted to log multiple accounts cause each one gets a roll.

People think angry is bad when it's an 8 hour window and you must be at that step to roll? What happens when its an exact spawn time, no window, and absolutely anybody can show up because you have no way of proving they're ready to turn in the urn.

Easily 100-200 people in Charasis, guaranteed. That's dozens of people trying to levitate across the gap. Dozens of people pulling aggro cause they're either not double invis or their invis drops. Dozens of people pulling trains either purposely or accidentally because no matter what the train paths through Drusella camp to reset.

So once again, I ask you - have you actually thought your idea through? Or are you just upset at GG and want to change the rules in your favor as a solo enchanter?
Reply With Quote
  #4  
Old 08-07-2024, 08:08 AM
Otsego Otsego is offline
Scrawny Gnoll


Join Date: Aug 2024
Posts: 23
Default

Quote:
Originally Posted by Ssouky [You must be logged in to view images. Log in or Register.]
@Loramin

I don't really get why you should have the room cleaned to hold camp. I don't know any camp anywhere, where you're supposed to have everything clean...
It was implemented to keep monks from just feigning in the hallway and calling the camp claimed 24/7.

They had to prove they could clear the camp, since without that anyone can feign a monk, even if they could never solo even the hallway pather, and call it claimed.

It had the unintended (or perhaps intended) effect of gating it to BIS/top geared monks, or groups that could afford to park accounts out at the spot to hold the camp when contested - which favors the high end raiding guilds who have the spare resources.

(It doesn't have to be monks by the way, it just so happens monks are the most efficient and feign makes you near perfectly safe while AFK. I'm sure a geared Necro/SK could also do it with some effort.)

If some rule doesn't make sense, just work backwards and think how the camp can be abused without that rule in place. That's likely why the rule exists.
Reply With Quote
  #5  
Old 08-07-2024, 07:53 AM
Otsego Otsego is offline
Scrawny Gnoll


Join Date: Aug 2024
Posts: 23
Default

Quote:
Originally Posted by berbax [You must be logged in to view images. Log in or Register.]
  1. Economic Impact: The urn sells for approximately 250k on the green server...
The price will be determined by supply vs demand.. much like anything else. How much are people willing to pay based on how many they see available for sale.

The problem with people farming the urn for personal/internal use (and not for profit) is that those urns are not hitting the market (the supply). This is made worse because there is only one source of supply, on a 24 hour spawn timer, and also a low drop rate on top of that.

Technically the groups selling purely for profit were what was keeping the market prices as low as they were. Once you introduce a group of players not supplying the market you will see the prices begin to rise.

Quote:
Originally Posted by berbax [You must be logged in to view images. Log in or Register.]
...and monopolization by a few guilds may drive real-money trading (RMT) influences.
This is a scare tactic used to manipulate people into agreeing with your point. You can say this about any item in the game, or even about the currency itself.

You have so much potential with your proposal, but you cheapened it with this point.

Quote:
Originally Posted by berbax [You must be logged in to view images. Log in or Register.]
  1. Balancing Gameplay: DS camp difficulty is now trivial, making a list/line/roll system more reasonable and beneficial for a fair distribution of opportunities.
The camp is hardly trivial if it is taking entire groups of players to successfully hold it down. Sure, maybe BIS monks and other very highly geared players can make it seem trivial, but the average player is going to struggle.

Your view is somewhat biased being an enchanter, which is a class known to be extremely overpowered in the Velious era. What about anyone who isn't an enchanter or BIS monk?
Reply With Quote
  #6  
Old 08-07-2024, 08:13 AM
fortior fortior is offline
Fire Giant

fortior's Avatar

Join Date: Jun 2016
Posts: 643
Default

I’m not going to waste time discussing instance #243 of a soloing enchanter looking to remove the advantage of having friends and working together in p99, no. Feel free to pick any of the harder, freely available solo challenges, and accept you are playing a multiplayer game under a self-imposed higher difficulty setting.
Reply With Quote
  #7  
Old 08-07-2024, 08:24 AM
berbax berbax is offline
Aviak


Join Date: Jun 2023
Posts: 84
Default

Quote:
Originally Posted by fortior [You must be logged in to view images. Log in or Register.]
I’m not going to waste time discussing instance #243 of a soloing enchanter looking to remove the advantage of having friends and working together in p99, no. Feel free to pick any of the harder, freely available solo challenges, and accept you are playing a multiplayer game under a self-imposed higher difficulty setting.
You seem very hyper-focused on one particular aspect, rather than considering the broader issue of camp fairness. The discussion is about ensuring equitable access to the DS camp for all players, not just solo enchanters. If you have nothing further to contribute on the topic of camp equality, thank you for your time.
Reply With Quote
  #8  
Old 08-07-2024, 08:16 AM
Ripqozko Ripqozko is offline
Planar Protector


Join Date: Jul 2018
Posts: 2,019
Default

we as a server reject your terrible opinion, move to resolved.
Reply With Quote
  #9  
Old 08-07-2024, 08:31 AM
berbax berbax is offline
Aviak


Join Date: Jun 2023
Posts: 84
Default

Quote:
Originally Posted by Ripqozko [You must be logged in to view images. Log in or Register.]
we as a server reject your terrible opinion, move to resolved.
I'm sorry you feel that way, but it's important to remember that no single player speaks for the entire server. Your opinion reflects a minority of elitist attitudes. The comments you’ve made, not only on my posts but on others as well, often come across as spiteful and insulting. It’s crucial to engage in discussions with respect and consideration for differing perspectives. I don't think many will value your opinion when it's coated in spiteful vitriol, thank you for you time.
Reply With Quote
  #10  
Old 08-07-2024, 08:46 AM
Ripqozko Ripqozko is offline
Planar Protector


Join Date: Jul 2018
Posts: 2,019
Default

Quote:
Originally Posted by berbax [You must be logged in to view images. Log in or Register.]
I'm sorry you feel that way, but it's important to remember that no single player speaks for the entire server. Your opinion reflects a minority of elitist attitudes. The comments you’ve made, not only on my posts but on others as well, often come across as spiteful and insulting. It’s crucial to engage in discussions with respect and consideration for differing perspectives. I don't think many will value your opinion when it's coated in spiteful vitriol, thank you for you time.
read the thread there is more than one telling you no, thats enough to move to resolved.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:42 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.