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#1
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Debates like these are silly. Group content is so trivial. An enc/cleric can basically kill anything. No warriors/knights etc needed.
Knights are way more fun to level. Warriors are cool if you’re going to Raid and form super groups. Not sure why this is a debate. Knights suck in raids and wars are OK in pugs if you have decent weps. If you just gonna do small man group stuff knights are better. Best use I found for my warrior was pulling velks trains to zone in with disc. | ||
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#2
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#3
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I have 2 warriors which makes me the upmost authority on the class and I can confirm it sux
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#4
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I'm offended over this criticism of warriors. I would say they are needy in the constant requests for buffs and ports, but all powerful in any group/raid setting once a mob is in camp for the dps and taunt. Multiple mobs in camp? Just taunt and aggro them all and pop evasive.
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<Seedy> 60 Wood Elf Warlord
<Loathsome> 60 Iksar Warlock | ||
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#5
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I don’t think I’d get too offended. Warriors have the most hps and often the most AC in the game with defensive discs. Nothing to fend off “harsh critique” but it’s not like people rag on them like druids and rangers. That said, some of the most thin skinned players in EQ are ogre warriors.
Warriors are pretty limited when things hit the fan but so is anything single-purpose. The “just taunt everything” assumes a lot of things. Unless you somehow found a way to put AA’s in ae taunt that is. | ||
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#6
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I think that's all everyone is getting at. | |||
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#7
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50/50 chance taunt will work
Pog | ||
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#8
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Imagine saying your class is good because you can pull 10 light blue mobs and tank them with evasion. As if any efficient exp group or item farm group is going to rely on that ability like their success depended on it.
Ive said it before with things like FSI, or discs, or any other stupid hyper situational focus people like to bring up to justify their class, race combo as being good: Smart players base their decisions on abilities that are useful in 90% of their general gameplay activities. You dont optimize for the situations that youll encounter 20% of the time or less. Creating characters in a vaccuum is what inexperienced clowns do before being hard checked by the game by either being pidgeon holed into one thing only, or being out competed by a more generally useful class combo. That relegates you to the last option category, and unless youre completely honest with yourself, and the juice is worth the squeeze for the class fantasy youre trading your general playability for, you shouldnt go that route. period.
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Ever /report a playa?
(nope) ![]() | ||
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Last edited by ya.dingus; 08-03-2023 at 08:38 AM..
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#9
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While I appreciate the notion a flexible group doesn’t need a warrior it’s pretty common sense in 2023. Most the exp content people grind could be druid tanked. I also wouldn’t shun a warrior (unless the person was awful). Generally filling groups based on what is available is the path with a concurrent player base of 400-800 people. Quote:
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#10
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Also why micromanage a warrior in zerk when I can get a monk in group thats just as durable and puts out more damage without the need to float his hp? Oh yeah, he can pull reliably too with easier access to cheesing spawns to snipe rares. FSI talks go in the FSI thread. Math is there. Only reason you say I was a troll is because you didnt like neither the content of what I said, nor the truth of it. Thats a you problem clownboy. Youre saying snare/slow doesnt build massive amounts of agro? Link the change in the notes.
__________________
Ever /report a playa?
(nope) ![]() | |||
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Last edited by ya.dingus; 08-03-2023 at 10:48 AM..
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