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#1
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__________________
Lobnor Feverhever- 60 Shaman <Kingdom>
Carrying on the memory of a fallen friend. Kyofu "The Cursed" Masuta- 60 Monk <Kingdom> Never met a good quest he didn't have to do twice. | |||
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#2
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__________________
Papier - Tenning - Bully - Tanners - Krista - Oldbay - Hotnoodles
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#3
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explains alot. but again, my point still stands.... somehow you feel these are valid arguments to why you should be given the camp even though you lost it. | |||
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#4
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At any rate, I'm sure the brain room interlopers didn't take advantage of any of the pats being down between brain and PH when sniping the pull. | |||
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#5
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#6
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It's not like it was a wipe situation, that's totally understandable- you wipe and somebody else is set up and ready, yeah you're gonna lose your camp. This is why GM's have had to specify "a reasonable amount of time," which has to be interpreted individually in each case, because there's a difference between stalling on a pull purposefully and normal EQ chaos that happens at a camp. But when you instead want to be like "get gud, you lost the camp because there was any opportunity at all for someone to tag the PH" you're actually part of the problem, not the solution.
__________________
Lobnor Feverhever- 60 Shaman <Kingdom>
Carrying on the memory of a fallen friend. Kyofu "The Cursed" Masuta- 60 Monk <Kingdom> Never met a good quest he didn't have to do twice. | |||
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#7
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#8
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WTB Fungi tunic 65k PST Namule in game
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#10
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