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#61
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Quote:
Paladins get to LOH because the cleric AFK'd or was caught netflixing.
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#62
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Rangers are more capable of soloing dungeons than people think. Calm animal works indoors, just doesn't come up often. I used it well in perma leveling up. Root splitting is still a thing, and the ability to proc slow while doing significantly more damage makes a big dent in the healing gap between rangers and paladins.
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P99: [60 Grandmaster] Carceret (Human) <Good Guys>
P99: [60 Warder] Bloodraven the Pathfinder (Human) <Good Guys> P99: [60 Sorcerer] Melisandre (Human) <Auld Lang Syne> P99: [52 Champion] Alysane (Barbarian) <Auld Lang Syne> SZ : [65 Lord Protector] Cochise (Erudite) <Sanctus Lumen> | ||
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#63
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Quote:
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Starspangledman - 51 Paladin (Blue)
Buckleup - 54 Druid (Blue) <Kittens Who Say Meow> | |||
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#64
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rangers soloing in dungeons only works as a practical measure if it's a dungeon where they can use harmony. they won't be doing any dungeon crawling solo in the places where it counts and has good loot (HS, seb, chardok, etc.).
paladins imo are the best melee class in dungeon crawling with the aim of actually taking on camps (and most camps are 3+ mobs, if not more, and a good chunk of them are casters, which rangers and SK suck at fighting if you have to facetank without stun). monks i guess are the only real competition as a melee class that can solo reliably in dungeons, but even they have tough times breaking camps with multiple spawns, or in fighting casters (without really high resist gear). i do think monks are superior to paladins though in survivability and in terms of risk due to FD. | ||
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#65
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just to add to my previous post, i think people sort of sub-consciously equate a boring class to an underpowered class in this thread. mages and paladins aren't regarded as particularly "fun" classes, and people play them less than their counterparts in the same archetype, so I guess less people play those classes enough to comment or defend them. i definitely have been bored with both of those classes at various points (it sucks taking forever to kill anything as a paladin, and mages can be a little too simple in fighting style admittedly). but just because they're boring to most players doesn't mean they're underpowered!
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#66
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I dungeon crawl a bit on my ranger and am able to break camps with root/snare. Pulling a group of 3 mobs with an initial root. Root a second add. Then root and snare the one you want to kill. Sit and camp. Wait 1 minute or so for all the roots the break so the adds reset and the snared one will be standing where you left it when you re-enter game.
It's a bit of extra work, but doable. | ||
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#67
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My ranger was able to break into and camp frenzied broodling in Velks sub 60.
Roots and snares, combined with zone lines or even just camping out aggro, go a long way. | ||
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#68
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Quote:
Rogue stealth was always better than normal invis. It was crazy god tier shit that shroud worked on, the mobs that specifically saw rogues stopped seeing us. Rogues can't move through Chardok, HS, NToV, VP (Dragons). There's ALOT that still sees us, leaning heavily towards raid zones but not always. | |||
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#69
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All the ranger defenders...I agree, they can get the job done.
Track is the main thing that they really are better than anyone else at, and people get by with bard track just fine for the most part, since they are lightning fast so even that is a bit negated. Maybe rangers should have had a self only super travel buff that they could keep up at all times by endgame velious or something. They can bust into dungeons, but just less well than SK's, Paladins, Monks, and Rogues. Only warriors are worse in that respect and are a true contender for "most underpowered" but they are the best at so much, that I think the ranger takes the cake. | ||
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#70
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I always thought rangers should have an improved Bind Wounds ability, and ability to make healing potions etc. But I always pictured them more like LOTR rangers where Aragorn could heal wounds with plants.
They needed something in classic. Tracking is great but the whole bow thing was a bit of a let down.
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