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View Poll Results: Would you like Green to merge with Blue at some point?
Yes 118 47.58%
No 87 35.08%
Don't care / doesn't matter 43 17.34%
Voters: 248. You may not vote on this poll

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  #1  
Old 08-10-2021, 11:45 PM
JDFriend99 JDFriend99 is offline
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Explain exactly how this merger would occur? Given we have accounts with 8 toons on ea account, and blue is full of toons and green is full of toons?

Now we what? make 16 slots avail? rename accounts? rename all toons with E at end of them??

Anyone else ever see the inability to do this or is it just me and my vastly superior 120 iq?
  #2  
Old 08-10-2021, 11:49 PM
cd288 cd288 is offline
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Quote:
Originally Posted by JDFriend99 [You must be logged in to view images. Log in or Register.]
Explain exactly how this merger would occur? Given we have accounts with 8 toons on ea account, and blue is full of toons and green is full of toons?

Now we what? make 16 slots avail? rename accounts? rename all toons with E at end of them??

Anyone else ever see the inability to do this or is it just me and my vastly superior 120 iq?
They already said that when the merge happens if there are duplicative names one will get an X added to the end.

They also said that if you play on green on the same account, when it merges to blue you’ll only be able to see the first 8 characters at the char select window and would need to delete some to see the extra ones. That’s why people were advised either not to play on green on the same account or not to make more characters on green than they had open slots on the account on blue. Your fault if you didn’t listen.
  #3  
Old 08-10-2021, 11:59 PM
Ravager Ravager is offline
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When worlds merge, evil counterparts emerge.
  #4  
Old 08-11-2021, 03:53 PM
unsunghero unsunghero is offline
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I actually like the lack of quality of life challenge of green

I like the fact that my class, enchanter, is more uncommon on green than blue due to no tab target cycling. The workaround I have found is using creative camera work and the /tar command to quickly target mobs that are standing inside each other’s bodies. Most players I imagine didn’t want to deal with that on green and either rolled on blue or else didn’t roll a class that requires tab target cycling to cc for their group

But it would be nice to have cheaper prices for everything, so I guess I’m torn
  #5  
Old 08-11-2021, 04:05 PM
Baler Baler is offline
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Quote:
Originally Posted by unsunghero [You must be logged in to view images. Log in or Register.]
I actually like the lack of quality of life challenge of green
You're missinformed,. The only changes have been anti-QoL. non-classic changes,.
such as wort pots.

Plus other clickie changes that are Not classic like wooly nets

Aswell as pre-nerfed gnoll fang exp for the entire lifespan of Green.

Now hear me out, I undstand you said "lack" but your ignoring the fact they're making not classic changes which entirely change the game.
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  #6  
Old 08-11-2021, 04:41 PM
unsunghero unsunghero is offline
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Quote:
Originally Posted by Baler [You must be logged in to view images. Log in or Register.]
You're missinformed,. The only changes have been anti-QoL. non-classic changes,.
such as wort pots.

Plus other clickie changes that are Not classic like wooly nets

Aswell as pre-nerfed gnoll fang exp for the entire lifespan of Green.

Now hear me out, I undstand you said "lack" but your ignoring the fact they're making not classic changes which entirely change the game.
Other differences:

Blue allows custom UI’s, green does not

Blue has a pet window, green does not

Blue allows tab target cycling. The button can still be bound to a hotkey in the options menu, but no matter what you hotkey it to, it does not work on green. Using tab to target the nearest mob still works, just not cycling to the next closest and next, and so forth

That’s just off the top of my head tho
  #7  
Old 08-11-2021, 05:01 PM
Baler Baler is offline
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Quote:
Originally Posted by unsunghero [You must be logged in to view images. Log in or Register.]
Other differences:

Blue allows custom UI’s, green does not

Blue has a pet window, green does not

Blue allows tab target cycling. The button can still be bound to a hotkey in the options menu, but no matter what you hotkey it to, it does not work on green. Using tab to target the nearest mob still works, just not cycling to the next closest and next, and so forth

That’s just off the top of my head tho
Blue however was allowed to be customized as per the rog/bog messages.

sorry, not sorry.

Try again with more thought.
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  #8  
Old 08-11-2021, 07:21 PM
unsunghero unsunghero is offline
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Quote:
Originally Posted by Baler [You must be logged in to view images. Log in or Register.]
Blue however was allowed to be customized as per the rog/bog messages.

sorry, not sorry.

Try again with more thought.
No idea what the hell you are talking about. You act like I am supposed to have some deep understanding of these servers’ histories. My single char on green is level 41. That’s my only p99 char. What’s your chars levels again? How much of your life have you dumped into p99?
  #9  
Old 08-12-2021, 12:47 AM
Bardp1999 Bardp1999 is offline
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I would have said no but Greens population is going to utter shit and I need people to level with since I have no interest raiding ToV into infinity
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  #10  
Old 08-12-2021, 05:59 PM
Graahle Graahle is offline
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Zero point rolling Green this late in the progression. It's already unclassic enough, why not just roll Blue and enjoy pet window, visible DoT damage, cheaper market, custom UIs, etc. You won't be getting overrated (minus 1-2 items) warder loot anyways.
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