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  #1  
Old 08-20-2021, 03:31 AM
SantagarBrax SantagarBrax is offline
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Originally Posted by Croco [You must be logged in to view images. Log in or Register.]
1. Find was super limited, not really used much
2. Maps are fantastic and you can use them on p99 already with a 3rd party program.
3. No one except no life EC fatcats like EC. Bazaar was the single best thing ever introduced to EQ ever.
4. Teleports from the nexus are super limited and only happen every 15 min, at this point they would supplement the fact that Dial is a shell of it's former self with so many of it's members going to green.
5. That can be easily fixed by having some hot zones across various continents.
6. That happens with virtually every expansion in every MMO. The high end kunark weapons don't hold a candle to velious weaponry for most classes. Also 100hp is still the top end for luclin except for 1 item so high end gear from velious and select kunark 100hp items aren't obsolete.

Luclin is the Rodney Dangerfield of early EQ expansions. It's actually a great expansion but gets no respect.
I concur with Croco's statement. Luclin is a great classic expansion. I've made a beastlord / necro on p2002 and its fun leveling up in luclin zones. Luclin models turned off for all characters, not waiting / begging 20 mins for a port to get somewhere is rather refreshing. Not spending time in EC looking for something is rewarding. You still lose pets on zoning / camping out, etc. It doesn't feel that different from p99 to be honest, just a little more time efficient. I also zone in 2 seconds...what's up with that p99??

I'd love to be able to take my Blue account to luclin, or even server xfer it if necessary.
I'd donate $500 right now, make it so.
  #2  
Old 08-20-2021, 09:48 PM
Zuranthium Zuranthium is offline
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Everquest = Norrath

Luclin sucks because it doesn't feel like a coherent place; the design of the zones is generally not good, losing the magic and authenticity of the earlier world and being too disconnected. It's like going from Lord of the Rings to some low-budget version of Dune.

If you want AA's or the ability to turn yourself into an AFK Vendor (aka, the Bazaar) that could just be implemented within the existing game world anyway. No reason to bring Luclin in.
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Old 08-18-2021, 04:09 PM
Croco Croco is offline
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Again virtually every mmo expansion "derails original content" they all stack off each other, one step at a time. AA's give a reason to play your main character if you aren't a person that likes to make tons of alts. As one of those people I loved AA's because it felt like I could continue to play my main while making meaningful progress.

Personally I think the "not classic" argument is a cop out. There's to many things to list about this project that aren't classic. Regardless of whether they're trying to recreate a "classic" feel or not. I define "Classic" everquest as launch to PoP. Other people define it other ways.

All I know is that we're 6 years into velious and we have one of if not the most toxic raid scene in the servers history with precious little content to go around for raid guilds. Launching some form of Luclin would add a TON of new raid content which would trickle down to a lot of smaller guilds getting to experience raid content that currently don't have that opportunity and would likely revitalize the blue population.
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Old 08-18-2021, 04:31 PM
Tewaz Tewaz is offline
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Quote:
Originally Posted by Croco [You must be logged in to view images. Log in or Register.]

All I know is that we're 6 years into velious and we have one of if not the most toxic raid scene in the servers history with precious little content to go around for raid guilds. Launching some form of Luclin would add a TON of new raid content which would trickle down to a lot of smaller guilds getting to experience raid content that currently don't have that opportunity and would likely revitalize the blue population.
This is my biggest personal argument for SoL/PoP/custom content.

The raid scene would still remain toxic at the top, but other guilds would have access to some incredible gear.

If you want to raid right now you either become a crazy person or have a shit experience.
  #5  
Old 08-20-2021, 10:44 PM
Croco Croco is offline
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there are literally dozens of reasons to bring luclin in, and if you don't like the luclin zones you can just not go to them, problem solved
  #6  
Old 08-20-2021, 11:31 PM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by Croco [You must be logged in to view images. Log in or Register.]
there are literally dozens of reasons to bring luclin in, and if you don't like the luclin zones you can just not go to them, problem solved
This is dumb reasoning, introducing shitty new content of that scale inherently means the rest of the game world and player population will be impacted.
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Old 08-20-2021, 10:55 PM
Tunabros Tunabros is offline
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most p99 players play here because they hate luclin and beyond
  #8  
Old 08-20-2021, 11:16 PM
Croco Croco is offline
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Quote:
Originally Posted by Tunabros [You must be logged in to view images. Log in or Register.]
most p99 players play here because they hate luclin and beyond
I think that's a very well worn path tread by a very vocal minority.
  #9  
Old 08-21-2021, 12:43 AM
enjchanter enjchanter is offline
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release it
vulak is too easy
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  #10  
Old 08-21-2021, 05:30 AM
SantagarBrax SantagarBrax is offline
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"Shitty new content" VT keys alone are double the timesink of VP keys...opens up kunark/velious raiding content for the server...it's a Win Win for everyone.

+ there's some fun new wars out there with the hollowshade moors and other zones. I don't think most people realize how fun luclin was because PoP came out too soon, it wasn't OP'ed either.

What warrior doesn't want enraging blow on Blade of Carnage? AA's brought much needed class balances. The list of beneficial changes far outweighs any negatives and most importantly, raid petitions reduce significantly in numbers thus making staff happy.
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