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  #1  
Old 04-14-2021, 04:29 PM
Daldaen Daldaen is offline
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Originally Posted by Fammaden [You must be logged in to view images. Log in or Register.]
A single group of manaburn wizards can one-shot Sontalak.
Sontalak has about 100k HP. Max Manaburn value in Luclin/PoP is 9492. It would take nearly 2 groups of manaburn wizards.

Also worth note, 2 weeks before PoP launch Manaburn became a DD+Debuff with 1min duration with this line:

2 Stacking: Block new spell if slot 2 is effect 'Manaburn' and < 1

https://lucy.allakhazam.com/spellhis...51&source=Live

2002-10-16 11:15 Changed Durationtext from Instant to 1 min
2002-10-16 11:15 Added Slot 2: Stacking: Block new spell if slot 2 is effect 'Stacking1' and < 1

Essentially it prevented multiple manaburns from landing on mobs that had just been hit by it. So after Luclin finished and PoP was close to release, you could no longer stack Manaburns. With Luclin AA rates and the fact that you need to get 24 AAs to unlock Manaburn I would be shocked if any guild had 12 wizards with Manaburn by PoP launch considering Spell Casting Fury/Mastery are more valuable AAs to get for a raiding wizard.

Also to everyone who hates on PoK, people already refuse to run a huge amount on P99. See all those people in EC asking for a teleport to South Ro for example, all 3 zonelines away. People on P99 tend to just pay someone who may as well be an NPC as far as they are concerned for a teleport to their destination. Having played both a 60 druid and 60 wizard on P99 I can tell you the social interactions from people asking for ports are basically non-existent. They're about 2 tells with travel destinations, payment offers and thanks. No one is forming friendships or static groups with the random guy asking for the druid or wizard to port them to another group that doesn't want a druid or wizard to join it.

Having PoK stones in though allows groups to pick up members without worrying about a huge travel time/delay to replace a member and it allows you to skip exp-highway zones and travel to oddball zones that don't see much traffic. Also by this time, druid/wizards are balanced out much better with AAs/Spells in Luclin and PoP, so the "loss" of porting it pretty negligible. Not to mention the Kunark/Velious/Luclin ports all still hold value, as do the Karana, Ro, Commons and Stonebrunt ports. Less than half of the classic teleports have a PoK book in them, 0 of the expansion ports have a PoK book (except Nexus/PoK themselves which don't really count)

In summary, when Green reached Velious end-game, make Blue a Luclin->PoP bound server.
  #2  
Old 04-18-2021, 09:09 AM
NPC NPC is offline
Sarnak


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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Sontalak has about 100k HP. Max Manaburn value in Luclin/PoP is 9492. It would take nearly 2 groups of manaburn wizards.

Also worth note, 2 weeks before PoP launch Manaburn became a DD+Debuff with 1min duration with this line:

2 Stacking: Block new spell if slot 2 is effect 'Manaburn' and < 1

https://lucy.allakhazam.com/spellhis...51&source=Live

2002-10-16 11:15 Changed Durationtext from Instant to 1 min
2002-10-16 11:15 Added Slot 2: Stacking: Block new spell if slot 2 is effect 'Stacking1' and < 1

Essentially it prevented multiple manaburns from landing on mobs that had just been hit by it. So after Luclin finished and PoP was close to release, you could no longer stack Manaburns. With Luclin AA rates and the fact that you need to get 24 AAs to unlock Manaburn I would be shocked if any guild had 12 wizards with Manaburn by PoP launch considering Spell Casting Fury/Mastery are more valuable AAs to get for a raiding wizard.

Also to everyone who hates on PoK, people already refuse to run a huge amount on P99. See all those people in EC asking for a teleport to South Ro for example, all 3 zonelines away. People on P99 tend to just pay someone who may as well be an NPC as far as they are concerned for a teleport to their destination. Having played both a 60 druid and 60 wizard on P99 I can tell you the social interactions from people asking for ports are basically non-existent. They're about 2 tells with travel destinations, payment offers and thanks. No one is forming friendships or static groups with the random guy asking for the druid or wizard to port them to another group that doesn't want a druid or wizard to join it.

Having PoK stones in though allows groups to pick up members without worrying about a huge travel time/delay to replace a member and it allows you to skip exp-highway zones and travel to oddball zones that don't see much traffic. Also by this time, druid/wizards are balanced out much better with AAs/Spells in Luclin and PoP, so the "loss" of porting it pretty negligible. Not to mention the Kunark/Velious/Luclin ports all still hold value, as do the Karana, Ro, Commons and Stonebrunt ports. Less than half of the classic teleports have a PoK book in them, 0 of the expansion ports have a PoK book (except Nexus/PoK themselves which don't really count)

In summary, when Green reached Velious end-game, make Blue a Luclin->PoP bound server.
Wrong about the manaburn, you forgot the crits son. At one point was critting for like 12k with Agnarr's Thunder alone. You crit a manaburn an BOOM!
  #3  
Old 04-14-2021, 12:14 AM
Gustoo Gustoo is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
5 or 6 years of Velious raid gear is more power creep than AAs would be.

The itemization of Dozekar/Tunare/AoW/Vulak/City Leader Quest loot trivializes a bunch of content once your gear consists of mostly that kind of stuff.

As Naethyn pointed out there are plenty of pre-Luclin changes they could make before doing the Luclin plunge.

Blade of Carnage proc / Shawl 8 additions are good starts. Stacking Flowing Thought is another good one.

Cazic-Thule revamp would be amazing content for P99ers as it is a very difficult zone at level 60. Nothing in there is vulnerable to pacify or charm and very few camps have single pulls so it wouldn't be dominated by Chanter/Shaman solo farmers like many P99 camps are currently. I think it would even be viable to keep classic Cazic Thule and add an alternate zoneline to revamped CT for people to use.

Adding focus effects to items would be another good change. Gearing casters/priests on P99 is very lackluster compared to melee/tanks. Add in those focuses gives a whole new value to a different set of loot that is currently rot loot right now.

Revamping Vulak to be the 2.5 hour Ring Event it was would provide a real end-game raid challenge for guilds to try to conquer instead of the easymode faceroll he currently is.

AoW revamp to have Idol inbetween Statue->AoW pop, allowing guilds to stack up Idols for multi-AoW nights or allowing lower tier guilds to kill Statue without blowing AoW spawns.
This guy has some actual good ideas for post Velious late game final extra late game progess on P99 servers and things like this have been stated to in fact be in the cards (somewhere)

Remote, distant possibility but its a real possibility and a LOT more real than throwing garbage pile game destroying expansions like luclin and pop into the mix in-tact and whole.

Adding hardmode CT is a great idea with its own zone in.
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  #4  
Old 04-14-2021, 12:18 AM
Croco Croco is offline
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Quote:
Originally Posted by Gustoo [You must be logged in to view images. Log in or Register.]
This guy has some actual good ideas for post Velious late game final extra late game progess on P99 servers and things like this have been stated to in fact be in the cards (somewhere)

Remote, distant possibility but its a real possibility and a LOT more real than throwing garbage pile game destroying expansions like luclin and pop into the mix in-tact and whole.

Adding hardmode CT is a great idea with its own zone in.
Luclin was a great expansion and PoP was the pinnacle of EQ.
  #5  
Old 04-14-2021, 12:28 AM
Gustoo Gustoo is offline
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Quote:
Originally Posted by Croco [You must be logged in to view images. Log in or Register.]
Luclin was a great expansion and PoP was the pinnacle of EQ.
Project EQ the grand creation my friend. Goes up to Omens now but you should be able to enjoy all the stuff between velious and there.
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  #6  
Old 04-14-2021, 12:43 AM
Croco Croco is offline
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Quote:
Originally Posted by Gustoo [You must be logged in to view images. Log in or Register.]
Project EQ the grand creation my friend. Goes up to Omens now but you should be able to enjoy all the stuff between velious and there.
GoD and Omens are garbage. Basically everything after PoP jumped the shark hard. Trust me if there was a p99 version pop server to play on that didn't allow boxing I wouldn't be here.
  #7  
Old 04-13-2021, 03:51 PM
Grumph Grumph is offline
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This all sounds fun.

Just replace all the vah sir up there with existing Kerran models.
Don’t allow pc cats.

And we’re g2g.

Honestly, can go ahead and roll back on Iksars too.
Those things suck and are stupid.
  #8  
Old 04-13-2021, 04:11 PM
Nocht Nocht is offline
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Nobody cancels the Sebilisian empire! Look what happened to Trakanon!
  #9  
Old 04-13-2021, 05:37 PM
Smotr Smotr is offline
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I say skip Luclin, go straight to PoP, add AA's but keep level cap at 60.
  #10  
Old 04-13-2021, 05:46 PM
RecondoJoe RecondoJoe is offline
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As someone who has played an SK and Paladin, I didn't feel as gimped playing either of those classes as I did playing a Warrior, Rogue or Ranger.

SK / Paladin were both solo'ing in zones that Warrior, Rogue, Ranger would get slaughtered in, and when I did group, I found like I was tanking/pulling on easy mode.

The idea that they are gimped must be from a very specific field of view?
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