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#1
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Yes despite all the awesome fun of progressing further, we can all agree that the overall game balance and experience tanked with luclin which is why we don't go there.
We can still all agree that there is a ton of content we would lvoe to see added to the game. | ||
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#2
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Quote:
Good luck.
__________________
Unli, Magician of the 50nd Teleport
"if the rules are all you use to determine what you should or shouldn't do, you're probably an a-hole" -soup Hooden • Xegony enchanter '00 - '02 • <Aeternus> from SoD '06 - '07 | |||
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#3
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Luclin ports made the game way more social. They forced you to sit with strangers for 15 mins with nothing to do but chat. Was way more social than instant player ports.
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#4
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Quote:
me personally I loved raiding anguish. Potime was great as well. not really sure when EQ started to die. I think it was probably with the introduction of aa's where a character with no gear of equal level could progress to a point where someone who spents months raiding for gear was irrelevant. that and each new expansion with kunark included where solo/group equipment rendered top tier raid gear obsolete almost. | |||
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#5
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From release to level 20ish was legit
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#7
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Quote:
You guys may notice that EQ basically ended when WOW came out. Maybe OOW was a last push to get people involved again at highest level and stick with the game and you can see that it worked for some of the active raiders here. I looked at WOW for five seconds and hated it immediately and after investigating about the PVP situation learning it was for softy babies with instances and no item loot I was not interested at all. Omens of War a expansion I never played at all (LDON really did me in) I did get Gates of Discord for some reason like it allowed me to get an item or some shit I wanted but I didn't experience any of its content at all. POP was weird because the POK was really the main hub of the game after that, Bazaar was no longer a hub for anyone except people shopping for items that were permanently available in merchant mode, so it split up the community further which was a really funny thing. Active players cruising no longer passed through the typical house of commerce anymore. The classic player made economy was really a great feature of everquest, with no attempts to regulate. I do think that the slot machine style casino's added later to eliminate currency from the game were a really great way to combat inflation. I'm 100% confident that I could have a ball of a time playing the next TLP LIVE server and blasting through the game, but I think I would be happier doing the same for Everquest 2 since I don't have any expectations of what EQ2 should be, versus EQ1 I'd be disappointed all the time. | |||
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#8
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PoP was the best, everything went downhill after that.
First ultimate mess being Gates of Discord. | ||
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#9
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Quote:
Yeah we were way outmatched but it was hillarious. | |||
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#10
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Sometimes around Sirken's downfall
__________________
Nexii Vanadis <Gravity> | Nexii's Erotic Adventures
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