![]() |
|
|
|
#1
|
||||
|
Quote:
| |||
|
|
||||
|
#2
|
|||
|
A ranger can bow-rot from almost melee range. The prob with tough names is early root breaks and a lack of recovering hps from those 140+ hits. That and whittling down an 8-10k hp mob with bow shots. Even ensnared you dont have much time to toss a fresh root up.
As soloists the sham/necro/ench are certainly the best at it. The rest of the semi-capable solo classes are just making do with what they have. | ||
|
|
|||
|
#3
|
||||
|
Quote:
| |||
|
|
||||
|
#4
|
|||
|
I love all the hybrids and I’m currently working on a ranger and plan on getting his epic(s) so I can have all of them. It would be way too hard to pick a favorite, literally every single time I play one I’m like “oh yea this guy is for sure my favorite”...then I hop on the next character and say the exact same thing, lol.
| ||
|
|
|||
|
#5
|
|||
|
The OP's whole thread is about playing a ranger, I suggested bard because it's the closest class to a ranger's playstyle (that he likes) that will be better at soloing and dungeon crawling. Are there other classes in the game better at that? Of course. Those classes generally play nothing like a ranger though. So he needs to ask himself what's more important, the hybrid playstyle or being able to solo harder high end content.
| ||
|
|
|||
|
#6
|
||||
|
Quote:
| |||
|
|
||||
|
#7
|
|||
|
Obviously Enchanter and Shaman aren't melee classes, which is why I also suggested Monk and Sk. I assumed, maybe incorrectly who knows?, that the OP would understand the difference gameplay wise between a caster and melee class. It's clear his top priority is being able to solo in dungeons, including named mobs. All 4 of the classes I suggested can do that with varying degrees of success. The class you suggested can't do that for any reasonable dungeon unless maybe you're fully geared out from Ntov. Reading comprehension indeed.
| ||
|
|
|||
|
#8
|
||||
|
Quote:
| |||
|
|
||||
|
#9
|
|||
|
Sorry, didn't mean for my post to lead to some arguments here lol...
I think I get what each of guys are saying. "Solo artist" led to suggestions of the true solo artist classes, and I get that shaman/enc/nec are the top. I just don't like casters, they bore me because in the long run their gameplay is so repetitive...they do the same thing over and over it feels like. Even though hybrids in a way do so as well, the nature of a melee fight is inherently a bit more dynamic to me. To each their own I guess. I did want to play bard but but don't want wrist pain. And I also work with my hands at my job so I can't afford that, plus my friend is a bard. I think it's pretty much ranger vs. pally for me. I don't like the downtime of an SK since they can't self heal, though I grant FD allows them to at least explore a dungeon better. I find ranger's style more fun, but then the drawback is the capability compared to a pally's dungeon crawl. I guess I'll just have to accept a tradeoff | ||
|
|
|||
|
#10
|
||||
|
Quote:
| |||
|
Last edited by Crede; 01-26-2021 at 05:28 PM..
|
|
|||
![]() |
|
|