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Old 05-23-2011, 01:40 AM
Kika Maslyaka Kika Maslyaka is offline
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Quote:
Originally Posted by Daywolf [You must be logged in to view images. Log in or Register.]
As opposed to what? Let me guess, it's always the argument, as opposed to WoW. Blizzard somehow marketed the idea that grinding 10 minute quests for gold stars is somehow better than what we do in EQ. It's all the rage... so screw EQ because it does not have the superior quest grinding content. EQ needs to be more like WoW, and those that just like the challenge of EQ just need to retire from MMO's because they need to all be like WoW. Am I reading that wrong? That is usually where it goes.
Neither of them is good. Accept that as my stand point.
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Old 05-22-2011, 09:43 PM
Daywolf Daywolf is offline
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I wouldn't like to see xp set to 10% imho, 50% to 75% would do fine as we would only have one character to play. 10% I think most would not be able to keep up with progressions, I'm not really suggesting hardcore/power gamer server, just epic. I'd have no problem with removing hell levels if XP was slow, the end result remaining the same for overall time played to cap (though still slower than live or here). True point of slow XP is compensation for only one allowed character, rather than making two or three before the progression. Content is the same whether you roll one or seven characters.
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Old 05-23-2011, 01:35 PM
Kika Maslyaka Kika Maslyaka is offline
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Velious, per official statement
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