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#1
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Don't get RKO'd
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#3
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Seems unhealthy
Can legit turn in's be differentiated between auto clickers? If not the legitimacy of this method is questionable. Could it be tested and enforced? I find it funny that other turn in's are changed due to people using autoclicker's yet raid content is not because "competitive" Maybe the spawn to turn in times need to be pulled and checked for "probable human response times" The issue of possible cheating aside. I still see this as defiantly "unhealthy" behavior
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Foxpox [60 Shaman] / Foxcharm [60 Enchanter]
Foxystyle [60 Druid] /Foxfansy [60 Bard] Foxpet [60 Magician] / Foxaid [60 Cleric] Foxlich [60 Necromancer] Foxplosion [60 Wizard] Foxstab [60 Rogue] /Foxcharming [60 Enchanter] / Foxfrenzy [60 Warrior] | ||
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#4
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I member! I member!
Scout was changed was because one dude was winning 95% of the turn ins and basically sold 5 out of 6 spawns on the normal and people could reliably pay the guy to do the turn in and get their loot. This sort of gearing up wasn't intended....since big guilds want competitive, RW remains unchanged..getting gear by joining only 1 guild is working as intended. Move to resolved. (as shitty as the outcome is) | ||
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#5
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Quote:
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Zekay 60 Torpor Shaman - <Guild> | |||
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#6
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I have never done this ring war after 40 yrs of EQ and probably still won't.
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#7
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Quote:
Join Date: Feb 2020 Location: Inside of you. Posts: 2,362 | |||
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#8
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Suspension lifted with no real change implemented. Other than people now too afraid to speak up for fear of looking "toxic" and possibly causing another suspension....
Zekay, RW will change to a rotation as soon as Freedom and AG members push their leadership to negotiate in good faith. Instead of taking their ball home when they don't get their way. Server default rule isn't what get changed. Only player agreements can happen to increase QoL. | ||
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#9
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Quote:
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#10
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Quote:
Dude Freedom leader detoxx just said this in the UN This isnt complicated guys. Just rotate the Ring War. It took AM / Awakened 20 mins to make a rotation that lasted a long time. I dont understand why everyone is being so insane about turn in times. Give people time to muster a force if the thing spawns at 2am. 8 hours is plenty. Or have different time limits for prime time and off hours Call skip, punish fails (not skips). Done. Server is deadlocked in Velious forever. Losing a few Badains a year due to waiting to turn in aint gunna kill anyone Literally every other server in the existence of EverQuest and even this server pre this era could come up with the most basic rotations. Its embarassing we cannot so yes were pushing for a change
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Zekay 60 Torpor Shaman - <Guild> | |||
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