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#61
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![]() I hated everything after velious. Kunark was the best expansion, IMO. Velious was a kick in the nuts to enchanters, but it was superbly done with an awesome backstory and very well thought out faction balances, item upgrades, graphics upgrades, etc. and I liked it quite a bit despite the groin kick.
Everything after that went straight to hell. | ||
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#62
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![]() Perhaps create a second server that will progress past Velious and allow people to transfer to it. This way people that want to raid or experiance expansions past luclin can do it without starting over and people who want to remain in classic can do so as well.
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Lvl 59 Monk - Jinsho Lee
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#63
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![]() I'll always consider Release -> Velious the 'classic' era.
With the release of Luclin you added too much 'stuff' (content?). The Bazaar & Nexus, a new class, a new race, horses, AA abilities, new graphics engine, UI Interface and of course the dreaded player models. Don't get me wrong, these aren't necessarily bad additions, but it just seemed to be the expansion that set EQ on a different course. While I still spent most of my time in Kunark/Velious, I didn't mind the Luclin expansion. I really enjoyed PoP's style of tiered content. After PoP the game seemed to run out of original ideas and became dull and unplayable. I'm sure many would disagree, but thats just my take on the Classic vs. Live argument. | ||
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#64
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![]() This would happen years for now. Wait til then and ask again later lol. Many of you probably will not even still be playing by then :-P
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#65
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![]() How about when Velious is reached, continue to add zones that are connected ONLY to old school zones. I.E. Sol C, etc. That way to the newcomers, the world still feels classic, but has a few twists.
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#66
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![]() Quote:
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My english is not perfect, sorry
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#67
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![]() pop was an awesome expansion, as was luclin. Only expansion that I didnt like in eq was depths of darkhollow, and only because demiplane of blood is the gayest zone ever.
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#68
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![]() how long until Kunark comes out, assuming they follow the classic schedule?
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#69
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![]() Quote:
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#70
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![]() You all assume there are enough people to make 2 servers. I'd much rather have a server stuck on Velious, with 500+ people during peak times, than 2 servers, each with half that.
Edit: Oh, and where would the extra Dev power come from? Takes more to run 2 servers than just 1. | ||
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