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Old 02-20-2020, 04:34 PM
Bigsham Bigsham is offline
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Why is castle trying to convince us how good a manastone is we already know and we all want one.

Now being insane enough to camp it or being able to afford it is a different story.

If i had my way it would be no drop and 10x more rare but hey thats just me
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Old 02-20-2020, 05:34 PM
Castle2.0 Castle2.0 is offline
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Lol the extent this guy is going to to try and artificially inflate the current price of Manastones is absurd. He's written like a treatise on this shit all to try and get someone to give him 50k extra imaginary currency on an emulated server of a close to 21 year old game. Imagine all the more productive things he could've done in that time lol
(1) Multi-tasking
(2) How long does it take to camp 50K?
(3) "U act like u know me, bro" -- creepy, you know all I get done in the day...
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Old 02-20-2020, 08:03 PM
Castle2.0 Castle2.0 is offline
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Post classic, manastone is really only truely useful to wiz with port + epic combo for soloing, and maybe druid, that s about it, and for alts.
Very useful for all you listed. But there is more... A few days after Sol Ro drops and I release a video.. you will see the true power of The Manastone!
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Old 02-20-2020, 08:05 PM
silo32 silo32 is offline
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Originally Posted by Castle2.0 [You must be logged in to view images. Log in or Register.]
Very useful for all you listed. But there is more... A few days after Sol Ro drops and I release a video.. you will see the true power of The Manastone!

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Old 02-21-2020, 11:26 AM
fadetree fadetree is offline
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Originally Posted by Castle2.0 [You must be logged in to view images. Log in or Register.]
Very useful for all you listed. But there is more... A few days after Sol Ro drops and I release a video.. you will see the true power of The Manastone!
It's not useful. Post us a meaningful scenario where you can increase your average long-term kill rate with a stone, and provide actual numbers. Having a buddy along who will devote themselves to healing you doesn't count. Or, actually it does...the same thing will happen, you'll run out of HP and mana and your buddy will run out of mana too it will just take slightly longer. It is a dumb item, even when and where you can use it.
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Old 02-21-2020, 11:53 AM
Castle2.0 Castle2.0 is offline
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To this:
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Why is castle trying to convince us how good a manastone is we already know and we all want one.
I show this:
Quote:
It seems like it is, but it shouldn't be. It's fairly useless. There's a couple kind of emergency scenarios in which it could be helpful, but as far as increasing your average kill rate over a long term it's almost a negative...if you count the amount of times you either outright killed yourself by overclicking or by going so low you suddenly pull aggro or just too low to survive the dot on your ass.
It's not free mana, you have to pay for it with HP, and it's an expensive ratio. Try healing yourself while using the stone, you will run out of mana AND hp quickly. This thing is for nerdquest only.
Obviously, not everyone 'gets it'.

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It's not useful. Post us a meaningful scenario where you can increase your average long-term kill rate with a stone, and provide actual numbers. Having a buddy along who will devote themselves to healing you doesn't count. Or, actually it does...the same thing will happen, you'll run out of HP and mana and your buddy will run out of mana too it will just take slightly longer. It is a dumb item, even when and where you can use it.
You don't seem to understand how manastone works. I'll give you 2 common scenarios.

(1) Druid with Chloroplast - 200 mana 10hp/tic for 15 minutes. That's 150 ticks, so 1500 hp. This means you can click your manastone 25 times over the course of 15 minutes, and by the end of the 15 minutes be at the same HP you started with, but with an additional 300 mana (500 from manastone minus 200 from Chloroplast.)

(2) Cleric with Complete Heal. Manastone down to 1%, then CH back to full. If your cleric has over 1,200 hp... you're gaining mana. With ~2400 HP, you net a gain of 400 mana every time you do it. With ~3,600 HP you gain 800 mana, and so on. How does 800 mana sound when you just have to click your Manastone ~60 times then cast CH which takes 10 seconds? That's the equivalent of medding for 5 minutes at 50.

This isn't theoretical, this is how druids and clerics actually use manastone.

There are other scenarios, but these are the most common.
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Old 02-21-2020, 05:25 PM
fadetree fadetree is offline
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Originally Posted by Castle2.0 [You must be logged in to view images. Log in or Register.]
You don't seem to understand how manastone works. I'll give you 2 common scenarios.
<schooling>blah blah blah</schooling>
As much as I hate to admit it, I think he's right about these scenarios. I would not have the patience to play like this, which is why I didn't think of them and also why I thought the MS I had at one point was kinda useless, but if you're into this kind of play then yep it sounds worth having. I would not wait 80 hours or pay huge sums of plat for it still, but hey, I'm sure some would.

Someone else check the numbers, I am too lazy but they seem ok at first glance. If I'm going to be all opinionated, I at least need to be straight up when I'm wrong.
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Old 02-23-2020, 04:13 PM
NPC NPC is offline
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Originally Posted by fadetree [You must be logged in to view images. Log in or Register.]
As much as I hate to admit it, I think he's right about these scenarios. I would not have the patience to play like this, which is why I didn't think of them and also why I thought the MS I had at one point was kinda useless, but if you're into this kind of play then yep it sounds worth having. I would not wait 80 hours or pay huge sums of plat for it still, but hey, I'm sure some would.

Someone else check the numbers, I am too lazy but they seem ok at first glance. If I'm going to be all opinionated, I at least need to be straight up when I'm wrong.
Really the only use for a manastone is clerics with 3000+hp or for wizards with an epic weapon, which epics wont be in the game till like next year?
So manastones are pretty worhtless right now. Clerics get the most bang now, but that is not so great with low hps.
Wizard epic gives 800 hp shield for free. So you can siphon that free 800 hp with mana stone. Wiz Epic cast time is 17 secs, manastone instant click. 800/60 = 13 clicks = 240 mana in about 20 secs, x3 = 720 mana per min for free. Ice comet costs wizards 400 mana. Ice spear costs 300, Sunstrike costs 450. So wizzy could IC almost twice a min infinitely or Ice spear 2.5 times per min. Best proly Ice spear (1200dmg) once, then Sunstrike (1650dmg) once per min infinitely. So 2850 dmg per min without losing any mana. Then the dragon bane and giant bane spells are 2k damage per 450 mana.
Cleric Complete heal costs 400 mana, so you would need over 2400 hps to be able to mana stone down to 800 mana, complete heal yourself, then have enough to complete heal again.
The higher the cleric hps the more efficient Complete heal will be, the more mana they can get out of manastones. Not sure on that side of the equation how good that is at its peak. What is peak cleric hps in classic, Kunark and Velious? Isnt warrior hps like 10k or so in Velious?
Kunark there are few items that can make the manastones more efficient, but you cant use manastones in Kunark.
Last edited by NPC; 02-23-2020 at 04:25 PM..
  #9  
Old 02-23-2020, 09:44 PM
Swish Swish is offline
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Originally Posted by NPC [You must be logged in to view images. Log in or Register.]
Really the only use for a manastone is clerics with 3000+hp or for wizards with an epic weapon, which epics wont be in the game till like next year?
So manastones are pretty worhtless right now. Clerics get the most bang now, but that is not so great with low hps.
It's not about usefulness, its about status and banking an item that won't devalue with inflation. Remember the fat cats run the economy.
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Old 02-23-2020, 04:45 PM
Wallicker Wallicker is offline
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Manastone is good for any caster if used correctly - end of story.
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