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Old 02-20-2020, 01:28 AM
Tenderizer Tenderizer is offline
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:-)
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60 War/Mage/Monk 52 Wiz/Clr/Sk
https://www.youtube.com/watch?v=Mqj_tW5OUlk
  #2  
Old 02-20-2020, 08:38 AM
Thulghor Thulghor is offline
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Sure is a lot of hybrid hate in this thread.

Anyhow, I was going to say warrior, as it bites cock to tank for groups in classic with crap like gnoll hide lariats and obsidian shards, but paladin and ranger definitely aren't doing great in this era either. I got a good laugh out of rogue as a suggestion. For a class that sucks, they sure seem popular. Can't turn a corner on blue or green without bumping into someone's rogue twink.
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Old 02-20-2020, 09:04 AM
Wallicker Wallicker is offline
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I generally get zero flack as hybrid being a bard.
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Old 02-20-2020, 10:54 AM
solleks solleks is offline
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Good pickup groups are all about the idiot/normie/beard sliding scale. If a ranger wants to join your pug there is high likely hood of them being an idiot. It's not 100% but it's close.
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Old 02-21-2020, 09:47 PM
gherron gherron is offline
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Quote:
Originally Posted by solleks [You must be logged in to view images. Log in or Register.]
Good pickup groups are all about the idiot/normie/beard sliding scale. If a ranger wants to join your pug there is high likely hood of them being an idiot. It's not 100% but it's close.
Part of this issue, specifically for rangers at least, is the wiki for gear. Prioritizing STR, Dual Wield, and DEX is great for soloing but in groups you’ll just pull a lot of threat off the tank (and waste the healer’s mana keeping the ranger alive).
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Old 02-21-2020, 09:58 PM
Tethler Tethler is offline
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Quote:
Originally Posted by gherron [You must be logged in to view images. Log in or Register.]
Part of this issue, specifically for rangers at least, is the wiki for gear. Prioritizing STR, Dual Wield, and DEX is great for soloing but in groups you’ll just pull a lot of threat off the tank (and waste the healer’s mana keeping the ranger alive).
Rangers stacking strength/dex will not be peeling off the tank with autoattacks unless they are doing something else like flame licking or casting early snares, or if the warrior has garbage weapons. In the first cast, the ranger just needs to wait longer before snaring (and to stop fucking casting flame lick in groups while not tanking).

If a difference in weapon quality is really causing the ranger to pull aggro, it is also solved by the ranger casting root and backing out to max melee range (or the tank getting their shit together and buying a decent weapon).
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Old 02-21-2020, 10:26 PM
Wallicker Wallicker is offline
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if you are this concerned about Xp just limit the # of people in your group. Anything more than 3 people in a group significantly hinders exp much more than any hybrid.
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Old 02-22-2020, 11:48 AM
Wallicker Wallicker is offline
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A 45 troll Sk takes as much exp as a 42 Ogre warrior and 41 barb rogue.
  #9  
Old 02-22-2020, 01:56 PM
Smellybuttface Smellybuttface is offline
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You’re right about root potentially breaking and the Mith 2 Hander. I was going to make a special mention of that but it seems like so few people actually have one.

I don’t dislike Knight classes; snap aggro is nice, and without discs Warrior’s don’t have a whole lot to work with in Classic. It’s still sort of mind boggling how the original EQ devs gave the Warrior so little in the game off the bat. Also of course class exp penalty’s were a pretty poor idea. Even Monk’s get a 20% penalty, and they already have so many restrictions as it is (weight, low ac, few Classic weapons etc.).
  #10  
Old 02-26-2020, 04:42 PM
vanix vanix is offline
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Default monks > warriors is all i'm saying

FACT: my monk back on the combine has pulled, positioned, and tanked full through the entire fight and survived for everything up to and limited to AoW and the few other really really hard hitting targets.. maybe tunare.. idk its been a while, but all im saying is that monks are pretty much capable of doing anything a warrior can with a small amount of exceptions
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