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#61
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I do know what it's like to lose something that benefits you, though. On live I lost some things as a ranger. One of my direct damage spells had its damage reduced. HA was nerfed. A few other things, I'm sure. I get mad about things that take and give. Mostly because it's wasted strategy. It's not fun getting mad.
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Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | |||
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Last edited by stormlord; 05-01-2011 at 11:08 PM..
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#63
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Hey now, Monk's don't train to zonelines, we train to our groups!
And magicians are bugged now by monks, and feel the pain of druids and wizards eveywhere who were bugged for ports incessantly. But who knows, maybe they love the attention[You must be logged in to view images. Log in or Register.] | ||
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#64
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Yah i think the resist and cha check on charm pets abit off.
The way i remember it on live was: assuming your cha is over 220. - With no tash you come up with the current results where things break quick or lasting less then a minute. - With tash on mob they last maybe half the full duration, and with both malo+tash it would last almost the full duration. So perhaps the resist put on mobs abit high at the moment? Spells seem to resist quite alot which probably contribute to the charm breaks. Lower lvl mob then you dont normally resist at all, on P99 they resist nukes more then normal. I am unsure where the GMs got the data to nerf the charm so badly, but i think it is a guessing game on how high resist you are putting on mob levels which is causing the issue. | ||
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Last edited by Ronas; 05-02-2011 at 12:53 AM..
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#65
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Find a game where GM's are payed to hear you whine.
As usual there are 0.2% whiners, 99.8% satisfied players. And that usually leads to developper's leaving. Sad.
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Epicentre Enchanter, The Northern Wind | ||
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#66
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How about some middle ground? Seeing its instant death to charm a pet. Seeing its instant death to try and do some dps or debuff. How about some kinda serious debuff to charmed pets? Like a lvl reduction or massive ability reductions making charmed pets equal other pet lines ? That charmed pet is all a ENCs got to produce DPS.
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Souless "Drama" Mindgames ENC
Always, Free Clarity to all good races at the gates of Neriak Soulcrusher Reaperofmen NEC Soulez Taken SK Quote:
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#67
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news flash...not every class in eq is there for dps
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#69
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How about I realize I'm not a part of the group to DPS, I'm here as a force-multiplier? I watch enchanters uber buff pets with high level haste and then they bitch-n-moan when they're recently uncharmed companion rapes their face. I just continue singing my mana song, while managing to laugh and sing at the same time (How? We will never know). Why can't the other classes *cough*ENCs*cough* realize they play with 13 other classes, they can't be the entire group. That a CC class is worried about DPS just boggles the mind.
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#70
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That's one of my favorite things about EQ - fuck this WoW mentality of "one tank, one healer, three dps". Utility is a big part of EQ. For example - shamans. Don't dps - save your mana! Buff the shit out of everyone! In groups with good shamans, even at only 45, we'll all have 3-5 extra buffs, and just moooow through mobs. You can even have (pure) healerless/tankless groups. It makes things more dynamic and interesting. My favorite groups are weird mish-match groups of whatever five other people we could find around.
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