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  #61  
Old 05-01-2011, 10:58 PM
stormlord stormlord is offline
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Originally Posted by Coril [You must be logged in to view images. Log in or Register.]
That's one point of view. Let me express another. I leveled up an enchanter, experienced one ruleset for many months. And now those rules have changed, and with them, I've lost the thing I enjoyed most about playing the class I invested in. At some point doesn't it become rasonable for a player to say "okay, I understand how this works" and given how the rules work, "I enjoy my class."

You can say enchanter charm needed a nerf; perhaps it did. And perhaps this nerf went too far. Both these points seem reasonable.

My point is, at this point a reasonable person can say, hey, I invested hundreds of hours into one character because of rules that had been in place for years, and now you've taken a lot of the fun of my class out. Why? Does the amount of schadenfraud that enchanter haters have gotten outweigh the feelings of people playing the class?
Ultimately, what's sad about all this is that we're "fixing" one broken thing by replacing it with another broken thing. The irony in all this is when they removed stamina regain, initially, it really pis*** me off. This was about a year ago. I had gotten used to losing stamina and trying to figure out how to work with it. When they removed it, all that time spent trying to learn how it works and feeling rewarded because of newly acquired knowledge, was ill spent. I've moved on from that point, and i'm sure you will too, but not all issues are equal. Stamina regain is probably on the bottom of the list of things to-do. I mean stamina regain took something away, as opposed to giving something to me, so, as I can imagine, you must feel real hurt.

I do know what it's like to lose something that benefits you, though. On live I lost some things as a ranger. One of my direct damage spells had its damage reduced. HA was nerfed. A few other things, I'm sure. I get mad about things that take and give. Mostly because it's wasted strategy. It's not fun getting mad.
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Last edited by stormlord; 05-01-2011 at 11:08 PM..
  #62  
Old 05-02-2011, 12:17 AM
Wisemantobes Wisemantobes is offline
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Quote:
Originally Posted by Hobby [You must be logged in to view images. Log in or Register.]
Silly enchanters and their mind-fucking capabilities =(
This is a dig at me isn't it!!! ( Wyntaria MindMucker, previously Wyntaria MindFucker! heh)
  #63  
Old 05-02-2011, 12:34 AM
h0tr0d (shaere) h0tr0d (shaere) is offline
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Hey now, Monk's don't train to zonelines, we train to our groups!

And magicians are bugged now by monks, and feel the pain of druids and wizards eveywhere who were bugged for ports incessantly. But who knows, maybe they love the attention[You must be logged in to view images. Log in or Register.]
  #64  
Old 05-02-2011, 12:42 AM
Ronas Ronas is offline
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Yah i think the resist and cha check on charm pets abit off.

The way i remember it on live was: assuming your cha is over 220.
- With no tash you come up with the current results where things break quick or lasting less then a minute.
- With tash on mob they last maybe half the full duration, and with both malo+tash it would last almost the full duration.

So perhaps the resist put on mobs abit high at the moment? Spells seem to resist quite alot which probably contribute to the charm breaks. Lower lvl mob then you dont normally resist at all, on P99 they resist nukes more then normal.

I am unsure where the GMs got the data to nerf the charm so badly, but i think it is a guessing game on how high resist you are putting on mob levels which is causing the issue.
Last edited by Ronas; 05-02-2011 at 12:53 AM..
  #65  
Old 05-02-2011, 07:57 AM
epicentre epicentre is offline
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Find a game where GM's are payed to hear you whine.

As usual there are 0.2% whiners, 99.8% satisfied players. And that usually leads to developper's leaving.

Sad.
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  #66  
Old 05-02-2011, 12:35 PM
redghosthunter redghosthunter is offline
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Quote:
Originally Posted by Beauregard [You must be logged in to view images. Log in or Register.]
Enchanters are attention whores. The charm nerf hurt necro's too.
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Originally Posted by baalzy [You must be logged in to view images. Log in or Register.]
And Druids.
Talking a bit about DPS. Charm is all ENCs really got for DPS. NEC's and DRUs- you all are stacked with DPS ability. I dont even need to go into your spell lines. Anything ENCs do offensively equals massive hate for ENCs. And why would a silly ENC bother to toss a weak nuke or silly debuff. So, NECs and DRUs function quite well without a Charm. Hell I've maxed out NECs and DRUs and never even bothered to use Charm cause of all the other tools these classes have. What are we ENCs supposed to do for DPS? Take a hit and have a weak Animation Pet attack?

How about some middle ground? Seeing its instant death to charm a pet. Seeing its instant death to try and do some dps or debuff. How about some kinda serious debuff to charmed pets? Like a lvl reduction or massive ability reductions making charmed pets equal other pet lines ?

That charmed pet is all a ENCs got to produce DPS.
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  #67  
Old 05-02-2011, 01:16 PM
inyane inyane is offline
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news flash...not every class in eq is there for dps
  #68  
Old 05-02-2011, 01:40 PM
nalkin nalkin is offline
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Quote:
Originally Posted by inyane [You must be logged in to view images. Log in or Register.]
news flash...not every class in eq is there for dps
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  #69  
Old 05-02-2011, 01:42 PM
falkun falkun is offline
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Quote:
Originally Posted by redghosthunter [You must be logged in to view images. Log in or Register.]
Talking a bit about DPS. Charm is all ENCs really got for DPS. NEC's and DRUs- you all are stacked with DPS ability. I dont even need to go into your spell lines. Anything ENCs do offensively equals massive hate for ENCs. And why would a silly ENC bother to toss a weak nuke or silly debuff. So, NECs and DRUs function quite well without a Charm. Hell I've maxed out NECs and DRUs and never even bothered to use Charm cause of all the other tools these classes have. What are we ENCs supposed to do for DPS? Take a hit and have a weak Animation Pet attack?

How about some middle ground? Seeing its instant death to charm a pet. Seeing its instant death to try and do some dps or debuff. How about some kinda serious debuff to charmed pets? Like a lvl reduction or massive ability reductions making charmed pets equal other pet lines ?

That charmed pet is all a ENCs got to produce DPS.
Talking a bit about DPS. Singing is all BRDs really got for DPS. ENCs with broken charm - you all are stacked with DPS ability, not to mention your "unsurpassed" CC and buffbot abilities (which was your intended class design purpose and hasn't been nerfed). I dont even need to go into your spell lines. Anything ENCs do in DPS equals the same hate as for other casters. And why would a silly BRD bother to toss a weak or silly DOT when there's mana song to be sung. So, ENCs function quite well without a Charm. Hell I've maxed out ENCs and never even bothered to use Charm cause of all the other tools this class has. What are ENCs supposed to do for DPS? Realize its not their role and group.

How about I realize I'm not a part of the group to DPS, I'm here as a force-multiplier? I watch enchanters uber buff pets with high level haste and then they bitch-n-moan when they're recently uncharmed companion rapes their face. I just continue singing my mana song, while managing to laugh and sing at the same time (How? We will never know). Why can't the other classes *cough*ENCs*cough* realize they play with 13 other classes, they can't be the entire group.

That a CC class is worried about DPS just boggles the mind.
  #70  
Old 05-02-2011, 03:01 PM
Bruman Bruman is offline
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That's one of my favorite things about EQ - fuck this WoW mentality of "one tank, one healer, three dps". Utility is a big part of EQ. For example - shamans. Don't dps - save your mana! Buff the shit out of everyone! In groups with good shamans, even at only 45, we'll all have 3-5 extra buffs, and just moooow through mobs. You can even have (pure) healerless/tankless groups. It makes things more dynamic and interesting. My favorite groups are weird mish-match groups of whatever five other people we could find around.
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