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  #1  
Old 10-29-2019, 02:57 AM
derpcake2 derpcake2 is offline
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Originally Posted by Dolalin [You must be logged in to view images. Log in or Register.]
Research was put into the game as a brake on casters powering through content in a couple weeks. It's a timesink specifically designed for launch so Verant wouldn't lose their shirts. It serves its designed purpose pretty well imo.
This is nonsense and you don't have any proof for it.

They didn't add mage pets to vendors to remove a "brake", they did it because it was broken and borderline unplayable.

The 6 month mark after which they were added on live had a lot of people still in their 10-20s, this isn't 2 decades ago though, so implementing a fix on the same timeline is just being spiteful towards one class.
  #2  
Old 10-29-2019, 03:10 AM
Dolalin Dolalin is offline
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Originally Posted by derpcake2 [You must be logged in to view images. Log in or Register.]
The 6 month mark after which they were added on live
They were added in May 1999. That's two months.

It'll be ok guy.
  #3  
Old 10-29-2019, 06:48 AM
skorge skorge is offline
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Originally Posted by Dolalin [You must be logged in to view images. Log in or Register.]
They were added in May 1999. That's two months.

It'll be ok guy.
Yes, late May at that.
  #4  
Old 10-29-2019, 06:39 AM
skorge skorge is offline
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Originally Posted by derpcake2 [You must be logged in to view images. Log in or Register.]
This is nonsense and you don't have any proof for it.

They didn't add mage pets to vendors to remove a "brake", they did it because it was broken and borderline unplayable.
First of all I am glad the staff at P99 chose to implement how a mage works at classic. I am the main one that called for mage changes as I played a mage at launch, one of the very few. Big up to Dolalin for researching everything and providing proof.

Secondly to respond to your quote, there is actual proof of this from an interview with Brad in 1999. Brad himself referred to these changes an actual "enhancement" to the mage class and not a bug.

Finally, in actual vanilla classic, research skill was busted. In other words, it was IMPOSSIBLE to obtain a pet post 20 for 2.5 months in EQ. You are lucky they chose to have research actually working at these levels.

The amount of enemies I made on these forums when I first posted this stuff about mages was insane, lol...but in the end it's all about making the server more classic. Being a mage at launch was a totally different experience than it is on blue. You should be embracing it and looking at it s a positive thing. This all goes away in 2.5-3 month range. You can say you were part of a small group who had to research their pets as a mage. This is a good thing...you are experiencing being a mage in real 1999 (minus pets having casting spells which Green 2.0 will probably fix).
Last edited by skorge; 10-29-2019 at 06:48 AM..
  #5  
Old 10-29-2019, 06:49 AM
Dolalin Dolalin is offline
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Originally Posted by skorge [You must be logged in to view images. Log in or Register.]
Finally, in actual vanilla classic, research skill was busted. In other words, it was IMPOSSIBLE to obtain a pet post 20 for 2.5 months in EQ. You are lucky they chose to have research actually working at these levels.
Yeah, a big part of the hue and cry for pet spells to be on vendors was because research components were RARE, like 3x more rare than they are now, and half the recipes were simply broken.

It was easier to add those to vendors as a quick fix than to iron out all the bugs I imagine. They didn't fully fix research recipes until like September.
  #6  
Old 10-29-2019, 12:22 PM
Hagglebaron Hagglebaron is offline
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Originally Posted by skorge [You must be logged in to view images. Log in or Register.]
First of all I am glad the staff at P99 chose to implement how a mage works at classic. I am the main one that called for mage changes as I played a mage at launch, one of the very few. Big up to Dolalin for researching everything and providing proof.

Secondly to respond to your quote, there is actual proof of this from an interview with Brad in 1999. Brad himself referred to these changes an actual "enhancement" to the mage class and not a bug.

Finally, in actual vanilla classic, research skill was busted. In other words, it was IMPOSSIBLE to obtain a pet post 20 for 2.5 months in EQ. You are lucky they chose to have research actually working at these levels.

The amount of enemies I made on these forums when I first posted this stuff about mages was insane, lol...but in the end it's all about making the server more classic. Being a mage at launch was a totally different experience than it is on blue. You should be embracing it and looking at it s a positive thing. This all goes away in 2.5-3 month range. You can say you were part of a small group who had to research their pets as a mage. This is a good thing...you are experiencing being a mage in real 1999 (minus pets having casting spells which Green 2.0 will probably fix).
I’m going to try to see it in this light, shits classic means shits classic I guess.
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  #7  
Old 10-29-2019, 01:26 PM
Obrae Obrae is offline
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Originally Posted by Dolalin [You must be logged in to view images. Log in or Register.]
Research was put into the game as a brake on casters powering through content in a couple weeks. It's a timesink specifically designed for launch so Verant wouldn't lose their shirts. It serves its designed purpose pretty well imo.
This guy is making shit up as it goes, what a troll [You must be logged in to view images. Log in or Register.]
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  #8  
Old 10-31-2019, 11:24 AM
oldhead oldhead is offline
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Quote:
Originally Posted by Dolalin [You must be logged in to view images. Log in or Register.]
Research was put into the game as a brake on casters powering through content in a couple weeks. It's a timesink specifically designed for launch so Verant wouldn't lose their shirts. It serves its designed purpose pretty well imo.
No it was not. That is a just an assumption with a biased agenda.
  #9  
Old 10-31-2019, 01:40 PM
cd288 cd288 is offline
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Originally Posted by oldhead [You must be logged in to view images. Log in or Register.]
No it was not. That is a just an assumption with a biased agenda.
Agreed. It definitely wasn't put there because they were purposefully worried about casters powering through the game and trying to create a gating item due to that specifically. They didn't know much at all about how classes would pan out down the road (this whole Mage thing and how they made that change a couple months in is a good example of that; they simply had no idea how things were going to play out...and if Research was added in as a gating mechanism for casters why would they then quickly agree to remove Research as a requirement for a critical element of Mages lol).
  #10  
Old 10-31-2019, 05:39 PM
cd288 cd288 is offline
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Originally Posted by senna [You must be logged in to view images. Log in or Register.]
You guys are both wrong, hes referring to green, not classic EQ. This whole thing was implemented on green to slow down mages. [You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.]
/s?
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