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  #1  
Old 04-15-2011, 12:28 PM
Slave Slave is offline
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Quote:
Originally Posted by Dr4z3r [You must be logged in to view images. Log in or Register.]
I had another idea the dev's might be interested in, though: imagine that every group that enters a dungeon just gets their own copy of the instance! You'd be free to camp, or dungeon crawl all they want, and be free totally free from others' trains and interference! That's all we'd need: one instance of each dungeon per group!
This already exists, and it's called "Every Other Game On The Market."
  #2  
Old 04-15-2011, 12:34 PM
fischsemmel fischsemmel is offline
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Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
This already exists, and it's called "Every Other Game On The Market."
l2sarcasm?
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Old 04-15-2011, 12:35 PM
Kassel Kassel is offline
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Gotta take the sour with the sweet. Challanges like this is what makes EQ the game we all come back to.
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  #4  
Old 04-15-2011, 01:08 PM
Morlaeth Morlaeth is offline
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This isn't WOW. There is no insta-win in this game. Unless you're me. HAR HAR
  #5  
Old 04-15-2011, 07:01 PM
Badmartigan Badmartigan is offline
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Quote:
Originally Posted by Morlaeth [You must be logged in to view images. Log in or Register.]
This isn't WOW. There is no insta-win in this game. Unless you're me. HAR HAR
Big Morlaeth is the win.. Gotta admit it.
  #6  
Old 04-15-2011, 07:39 PM
Chucck Chucck is offline
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I don't get people sometimes. Your playing a game that is based on a game that already existed 11 years ago. The rules were already established, you knew when you signed up that it is trying to recreate as accurately as possible the way it was 11 years ago. IF you don't like the way the server is, don't play this one, or play a different game. Seriously.... its not hard. The rules and way the game was played is the way it was played, that's what you signed up for. This is not a new MMO being developed on the go or progressing. Its a recreation of something that already was the way it was.
  #7  
Old 04-15-2011, 08:36 PM
mwatt mwatt is offline
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If a guild or group wants to work a camp for X number of consecutive hours or days in order to get their people what they need that is not a problem for me.

But I don't care how anyone tries to spin it. A guild - or any group for that matter - deliberately monopolizing a camp for the purposes of DENYING others the opportunity to gain the loot from that camp is bullshit and goes against the original theme of the game. End of story.
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Old 04-15-2011, 08:52 PM
Rhambuk Rhambuk is offline
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Quote:
Originally Posted by mwatt [You must be logged in to view images. Log in or Register.]
But I don't care how anyone tries to spin it. A guild - or any group for that matter - deliberately monopolizing a camp for the purposes of DENYING others the opportunity to gain the loot from that camp is bullshit and goes against the original theme of the game. End of story.
Give this man a soapbox
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  #9  
Old 04-16-2011, 03:29 AM
Hasbinbad Hasbinbad is offline
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Quote:
Originally Posted by mwatt [You must be logged in to view images. Log in or Register.]
A guild - or any group for that matter - deliberately monopolizing a camp for the purposes of DENYING others the opportunity to gain the loot from that camp is bullshit and goes against the original theme of the game. End of story.
Nobody is trying to deny anyone anything chief. There are a lot of people in guilds, and it takes a while to get items for every person. Also, if a mob camp yields a sellable resource, and a group of people see it as worthwhile to exploit that, then they are going to try and keep it locked to enjoy the fruits of a continuous resource..

Not everything is about you bro.

Even if they were trying to deny other groups something, who are you to say that that goes against the original theme of everquest? Why is that the end of the story? Just because you say so?

Chutzpah & hubris imho.
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  #10  
Old 04-16-2011, 02:55 PM
Lazortag Lazortag is offline
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Quote:
Originally Posted by mwatt [You must be logged in to view images. Log in or Register.]

But I don't care how anyone tries to spin it. A guild - or any group for that matter - deliberately monopolizing a camp for the purposes of DENYING others the opportunity to gain the loot from that camp is bullshit and goes against the original theme of the game. End of story.
Fair enough. Maybe not everyone agrees but I also think it's unacceptable to camp something only so that you can delete the loot. As far as I know that's not what's happening here, and you have no evidence to think that it is. Instead of making things up that you have no basis for, why don't you respond in some meaningful way to the people who disagree with you? Lots of reasonable people have posted in this thread and all you've done is ignore them.

Quote:
Originally Posted by yaeger [You must be logged in to view images. Log in or Register.]
Move the named to a different location, make people dungeon crawl and explore places all over again to discover the loot.

Just like Classic.
You're right - changing the game entirely to be different from classic, will make it feel more like classic.
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