Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #61  
Old 03-26-2017, 07:49 AM
articnv articnv is offline
Aviak


Join Date: Oct 2016
Posts: 79
Default

As a necro yes hs solo /dou is the bet xp but sometimes u just wnat relax and group. Espaicial if u been charmign for 35 + levels out of 55 [You must be logged in to view images. Log in or Register.]. Being gorupe dis alot less boring then solo [You must be logged in to view images. Log in or Register.]
  #62  
Old 03-26-2017, 08:05 AM
Izmael Izmael is offline
Planar Protector

Izmael's Avatar

Join Date: Jul 2015
Posts: 2,289
Default

Ban everyone in thread
Move to resolved
  #63  
Old 03-26-2017, 09:28 AM
welly321 welly321 is offline
Banned


Join Date: Feb 2015
Posts: 139
Default

Promises is a horrible tank. He used a 2hand non aggro weapon and insisted it was my fault he couldnt keep agro because I wasn't rooting every single mob. Heres a hint promises, root breaks. YOu cant rely on solely root for agro control. not to mention its not feasible to root every single mob repeatedly when you are mezzing and keeping a charm pet.
Last edited by welly321; 03-26-2017 at 09:30 AM..
  #64  
Old 03-26-2017, 09:55 AM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 12,790
Default

On many mobs in KC rooting isn't effective

Rooted summoning mobs will attack the person highest on the aggro list, provided he is in melee range, regardless of who is standing closest.
  #65  
Old 03-26-2017, 10:04 AM
Danth Danth is offline
Planar Protector


Join Date: Oct 2009
Posts: 3,322
Default

I might be slightly biased here (or not so slightly), but I believe if you want a tank who can actually hold aggro and be a tank in normal groups, pick a knight. Typical conditions in a normal experience group play away from the Warrior's strengths. He could stick on weapons with aggro specials, but because of dry spells he'll still lose aggro regularly and you'll make liberal use of root anyway. That's Warrior life. Pick a Paladin or Shadow Knight if you want to be freed from relying on root--right tool for the right job!

When the Cleric and Enchanter are both running low on mana, that's typically a sign of excessive pull rate. Some pick-up groups suffer the problem where they're full of experienced players who are used to doing thing differently, don't mesh well, and sometimes work against each other. The present situation the past few posters describe sounds akin to this type of situation: Nobody, individually, has mentioned anything hopeless but their groups obviously aren't working out too well.

Danth
  #66  
Old 03-26-2017, 12:14 PM
Amyas Amyas is offline
Fire Giant

Amyas's Avatar

Join Date: Jul 2014
Location: Columbus Ga
Posts: 628
Default

anyone who thinks necros are bad in groups is a newbay
  #67  
Old 03-26-2017, 05:36 PM
Sancta Sancta is offline
Kobold


Join Date: Nov 2010
Posts: 182
Default

Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
On many mobs in KC rooting isn't effective

Rooted summoning mobs will attack
With all due respect, I do not think you play here, sir.
  #68  
Old 03-27-2017, 02:34 AM
Troxx Troxx is offline
Planar Protector

Troxx's Avatar

Join Date: Jun 2014
Location: The sands of DSM’s vagina
Posts: 4,284
Default

Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
As a dedicated tank-class player, Monks who won't take off aggro-proc weapons annoy the tar out of me.

Danth
I've had a hotkey since first obtaining FD to flop, stand, and resume attacking. Dumping unwanted aggro is a cinch if you're not lazy.
__________________
Quote:
Originally Posted by DeathsSilkyMist View Post
There is no fail message for FD.
https://www.project1999.com/forums/s...43&postcount=2



.
  #69  
Old 03-27-2017, 02:53 AM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 12,790
Default

Quote:
Originally Posted by Sancta [You must be logged in to view images. Log in or Register.]
With all due respect, I do not think you play here, sir.
Sure, the summoning mob faces the closest aggro person in range, but it actually lands the hits on the most hated.
  #70  
Old 03-27-2017, 04:43 PM
Sancta Sancta is offline
Kobold


Join Date: Nov 2010
Posts: 182
Default

Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Sure, the summoning mob faces the closest aggro person in range, but it actually lands the hits on the most hated.
Mobs in Karnor's Castle do not summon, unless they are VS.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:36 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.