Project 1999

Go Back   Project 1999 > Important > News & Announcements

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 02-13-2017, 11:18 AM
Skew Skew is offline
Fire Giant


Join Date: Jan 2014
Posts: 727
Default

Quote:
Originally Posted by khanable [You must be logged in to view images. Log in or Register.]
Lots of evidence suggest it did exist in kunark and velious. You probably didn't see this in action without being in a large open outdoor zone with sow.
Only seen non-dated stuff. Meh just semantics at this point anyway. Trying to disprove the whole"its classic" schtick thats all.

Lazie , thats how people video-gamed in the 90s dude [You must be logged in to view images. Log in or Register.] 3 key action.
  #2  
Old 02-13-2017, 11:20 AM
Lazie Lazie is offline
Fire Giant


Join Date: Oct 2013
Posts: 647
Default

Quote:
Originally Posted by Skew [You must be logged in to view images. Log in or Register.]
Only seen non-dated stuff. Meh just semantics at this point anyway. Trying to disprove the whole"its classic" schtick thats all.

Lazie , thats how people video-gamed in the 90s dude [You must be logged in to view images. Log in or Register.] 3 key action.
Yeah but mobs would still hit you if you didn't jump. You gained no advantage from it until clients after PoP.
  #3  
Old 02-13-2017, 11:35 AM
cubiczar cubiczar is offline
Kobold


Join Date: Jan 2015
Posts: 178
Default

Quote:
Originally Posted by Lazie [You must be logged in to view images. Log in or Register.]
Yeah but mobs would still hit you if you didn't jump. You gained no advantage from it until clients after PoP.
I rarely try to argue classic, but I also remember the two key plus mouse hand cramp being a viable escape strat (and NOT being hit). I present this strange link as proof Old Thread

I didn't spend a ton of time but found other references to strafe running they just don't mention outrunning mobs directly (mostly saying they already know how to strafe).
  #4  
Old 02-13-2017, 11:43 AM
khanable khanable is offline
Planar Protector

khanable's Avatar

Join Date: Apr 2010
Location: The Plane of Rustles
Posts: 2,709
Default

Quote:
Originally Posted by cubiczar [You must be logged in to view images. Log in or Register.]
I rarely try to argue classic, but I also remember the two key plus mouse hand cramp being a viable escape strat (and NOT being hit). I present this strange link as proof Old Thread

I didn't spend a ton of time but found other references to strafe running they just don't mention outrunning mobs directly (mostly saying they already know how to strafe).
Yeah you had to manually do it.

The only exception was right before luclin they changed one of the camera angles to natively force left/right to be strafe left and right.. which I believe was a precursor to being able to assign dedicated strafe keys as monks starting using that angle to work pulls.

Being able to outrun.. probably. I jumped as that was easier. [You must be logged in to view images. Log in or Register.]
__________________
hello i'm cucumbers
  #5  
Old 02-13-2017, 11:45 AM
Lazie Lazie is offline
Fire Giant


Join Date: Oct 2013
Posts: 647
Default

Quote:
Originally Posted by cubiczar [You must be logged in to view images. Log in or Register.]
I rarely try to argue classic, but I also remember the two key plus mouse hand cramp being a viable escape strat (and NOT being hit). I present this strange link as proof Old Thread

I didn't spend a ton of time but found other references to strafe running they just don't mention outrunning mobs directly (mostly saying they already know how to strafe).
Listen I played on Rallos Zek. We used strafe to outrun other players in classic. However, mobs would still catch and bash you which would result in the player killing you or dying to the mob. That is my memory of strafing in Classic/kunark/Velious. If others have different than that then I won't argue. But I remember mobs catching me and other players not able to on quite a few occasions strafing in PVP.
  #6  
Old 02-13-2017, 11:55 AM
EdTuBrutus EdTuBrutus is offline
Kobold


Join Date: Jul 2016
Posts: 124
Default

Quote:
Originally Posted by Lazie [You must be logged in to view images. Log in or Register.]
Yeah but mobs would still hit you if you didn't jump. You gained no advantage from it until clients after PoP.
No, they wouldn't.

Diagonal running offering a higher speed than straight running is a feature of the EQ game engine. It is fundamental to how the game engine works. It existed on Live just like it does on P99, it is identical.

If you couldn't make it work, that's your problem.
  #7  
Old 02-13-2017, 11:59 AM
Lazie Lazie is offline
Fire Giant


Join Date: Oct 2013
Posts: 647
Default

Quote:
Originally Posted by EdTuBrutus [You must be logged in to view images. Log in or Register.]
No, they wouldn't.

Diagonal running offering a higher speed than straight running is a feature of the EQ game engine. It is fundamental to how the game engine works. It existed on Live just like it does on P99, it is identical.

If you couldn't make it work, that's your problem.
Ok. Listen I had my experience with the game in classic I mentioned above. I am currently playing on and older client than the one P99 uses. Strafe running does not gain you an advantage there either. Again I am not going to argue with what other people "remember". I am going off of personal experience for my stance. We don't have to agree.
  #8  
Old 02-13-2017, 12:36 PM
Mortiis Mortiis is offline
Kobold

Mortiis's Avatar

Join Date: Oct 2013
Location: Grobb, NY
Posts: 132
Default

Quote:
Originally Posted by EdTuBrutus [You must be logged in to view images. Log in or Register.]
No, they wouldn't.

Diagonal running offering a higher speed than straight running is a feature of the EQ game engine. It is fundamental to how the game engine works. It existed on Live just like it does on P99, it is identical.

If you couldn't make it work, that's your problem.

This^

Prime example? Torpor and strafe to be able to move out of melee range.
  #9  
Old 02-13-2017, 11:40 AM
Izmael Izmael is offline
Planar Protector

Izmael's Avatar

Join Date: Jul 2015
Posts: 2,289
Default

Quote:
Originally Posted by khanable [You must be logged in to view images. Log in or Register.]
Lots of evidence suggest it did exist in kunark and velious. You probably didn't see this in action without being in a large open outdoor zone with sow.
Have you played back then at all? Mobs didn't forget you in Kunark or in Velious.


Also I don't see any serious evidence you refer to.

Some level 65 monk says mobs lose aggro if you outrun them, without mention of year of post etc.
  #10  
Old 02-13-2017, 11:44 AM
khanable khanable is offline
Planar Protector

khanable's Avatar

Join Date: Apr 2010
Location: The Plane of Rustles
Posts: 2,709
Default

Quote:
Originally Posted by Izmael [You must be logged in to view images. Log in or Register.]
Have you played back then at all? Mobs didn't forget you in Kunark or in Velious.


Also I don't see any serious evidence you refer to.

Some level 65 monk says mobs lose aggro if you outrun them, without mention of year of post etc.
Yes. Did you play back then?

There are posts that suggest it definitely happened during the era. Find evidence to prove it otherwise.
__________________
hello i'm cucumbers
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:45 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.