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  #1  
Old 02-02-2017, 02:52 AM
Tasslehofp99 Tasslehofp99 is offline
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I have a blast raiding casually with Aftermath. Since I dont have the same amount of time these days as I used to I can't really keep my raid attendance up as much. However, I still get to partake in raids, get items I want, and have fun doing so.


Sirken's post is spot on, really. If you want loot and you want to raid its possible if you put the effort in. Problem really is that there are too many guilds that want to form alliances which never really work instead of merging. There are currently 2 alliances that could (and should, imho) merge and capably compete every single week against A/A.
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Tasslehof - 60 Druid
Barlow - 60 monk
Blueberrii - 60 Mage
Gigglepurr - 60 Shaman
Kids - 60 Rogue
Fornfamnad - 60 Cleric
  #2  
Old 02-02-2017, 03:59 AM
Tankdan Tankdan is offline
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For almost all of my P99 life I have been in the guild that was #1. Now that I'm not playing P99, It seems silly how the end-game raid rules are structured currently. If I was in A/A currently, id be happy with the current rules, because no casual fucks are going to throw away their real lives like A/A do and therefore they won't secure any pixels.

Right now the raid rules benefit the 2 top guilds, that aint even debatable. The 1 Hour to FTE made raiding a lot more boring. You literally log in now just to collect free pixels. Beforehand, logging in, grouping up, setting up rotations, all while the dragon was INCOMING was what made raiding so thrilling. Now you're hard pressed to wipe on 96% of the mobs.

So the current raid rules made A/A raiding boring to the extend that a ton of veterans just don't even play this game now, and smaller guilds are still getting next to nothing. But it's a damn good server to level some alts on.

The person that dedicates more time should get to see more pixels, thats the point of video games. But we are here to experience Classic Everquest, so a line should be drawn.

There are a lot of better ways to go about this than the current rules. Bag limits, C/R/FFA rotations, whatever, something has to be better than this.
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  #3  
Old 02-02-2017, 11:35 AM
raato raato is offline
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Quote:
Originally Posted by Tankdan [You must be logged in to view images. Log in or Register.]
For almost all of my P99 life I have been in the guild that was #1. Now that I'm not playing P99, It seems silly how the end-game raid rules are structured currently. If I was in A/A currently, id be happy with the current rules, because no casual fucks are going to throw away their real lives like A/A do and therefore they won't secure any pixels.

Right now the raid rules benefit the 2 top guilds, that aint even debatable. The 1 Hour to FTE made raiding a lot more boring. You literally log in now just to collect free pixels. Beforehand, logging in, grouping up, setting up rotations, all while the dragon was INCOMING was what made raiding so thrilling. Now you're hard pressed to wipe on 96% of the mobs.

So the current raid rules made A/A raiding boring to the extend that a ton of veterans just don't even play this game now, and smaller guilds are still getting next to nothing. But it's a damn good server to level some alts on.

The person that dedicates more time should get to see more pixels, thats the point of video games. But we are here to experience Classic Everquest, so a line should be drawn.

There are a lot of better ways to go about this than the current rules. Bag limits, C/R/FFA rotations, whatever, something has to be better than this.
This. I'd also rather take coth-ducking or no-csr train wars instead of current system any day, atleast it would make raiding top end more interesting for those who its designed for on this server while maintaining certain level of mental illness thats supported by P99 staff. I know we wouldn't most likely get much done, but we aren't supposed to and I'm fine with that.

The real problem is over population and only way to fix it is new server(s) and movelog, reduce spawn times (or more earthquakes) or adjust raid targets harder and more rewarding pixel wise to match the current population, one way is classic another two aren't. I guess one way to fix this is also Sirken telling 90% of the server population to gtfo like he just did.

--

Also 2 questions about TAKP. 1.) Does prenerf CoS still drop? and 2.) How about holgresh elder beads?
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  #4  
Old 02-02-2017, 12:23 PM
Legday Legday is offline
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Quote:
Originally Posted by raato [You must be logged in to view images. Log in or Register.]
I guess one way to fix this is also Sirken telling 90% of the server population to gtfo like he just did.
I guess if we're going with him telling them to gtfo then we might as well all agree that the 90% figure is incorrect and irrelevant.

The number of people that he really told to gtfo are the participants of the raid scene that aren't A/A, and A/A active members make up at least 25% of those, but probably more like 40%. So let's not all shit our pants over a 90/10 ratio like it's so lopsided. At least half of the server isn't even part of the raid scene.
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  #5  
Old 02-02-2017, 12:27 PM
arsenalpow arsenalpow is offline
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Quote:
Originally Posted by Legday [You must be logged in to view images. Log in or Register.]
I guess if we're going with him telling them to gtfo then we might as well all agree that the 90% figure is incorrect and irrelevant.

The number of people that he really told to gtfo are the participants of the raid scene that aren't A/A, and A/A active members make up at least 25% of those, but probably more like 40%. So let's not all shit our pants over a 90/10 ratio like it's so lopsided. At least half of the server isn't even part of the raid scene.
How deep is the active Afternath and Awakened rosters? Then compare that to every single guild that raids. All of CSG, Fires, Venerate, Anon, Div, Kittens, etc. I'm not even sure which side rustle belongs in because you definitely have some reformer neckbeards that could relapse at any time.

You A/A nuts are so oblivious to everyone else though. I'm not surprised that you would think you comprise 40% of the raid scene.
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  #6  
Old 02-02-2017, 12:33 PM
Legday Legday is offline
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Quote:
Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
How deep is the active Afternath and Awakened rosters? Then compare that to every single guild that raids. All of CSG, Fires, Venerate, Anon, Div, Kittens, etc. I'm not even sure which side rustle belongs in because you definitely have some reformer neckbeards that could relapse at any time.

You A/A nuts are so oblivious to everyone else though. I'm not surprised that you would think you comprise 40% of the raid scene.
And I'm not surprised, given your history and the fact that you still shit post on these forums, that you took my 25-40 spread and called it 40.

The point is that its not 10, since some other people have used that number to make Sirken's post look much more lopsided than it really is.
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  #7  
Old 02-02-2017, 12:35 PM
deezy deezy is offline
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Quote:
Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
I'm not even sure which side rustle belongs in because you definitely have some reformer neckbeards that could relapse at any time.
I'm pretty sure the rustle environment is to get the most amount of pixels for the least amount of effort.
  #8  
Old 02-02-2017, 12:56 PM
Raev Raev is offline
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Originally Posted by Legday [You must be logged in to view images. Log in or Register.]
So let's not all shit our pants over a 90/10 ratio like it's so lopsided.
Well, if you are counting the players who quit after realizing the raid scene was bat shit crazy, it's probably 99:1. And let's not forget that only about 50 people actually race. Everyone else just zergs, and as Dannyl pointed out with 1 hour it's pretty boring if you aren't racing (which is also boring).
  #9  
Old 02-02-2017, 12:59 PM
arsenalpow arsenalpow is offline
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Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
Well, if you are counting the players who quit after realizing the raid scene was bat shit crazy, it's probably 99:1. And let's not forget that only about 50 people actually race. Everyone else just zergs, and as Dannyl pointed out with 1 hour it's pretty boring if you aren't racing (which is also boring).
That's also a fair point if you consider everyone that walked away after being exposed to the raid scene. BDA toughed it out for years, other guilds got absorbed (raptured, enraptured, full circle) and others just quit (BDA, HK, etc)
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  #10  
Old 02-02-2017, 01:01 PM
Legday Legday is offline
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Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
Well, if you are counting the players who quit after realizing the raid scene was bat shit crazy, it's probably 99:1. And let's not forget that only about 50 people actually race. Everyone else just zergs, and as Dannyl pointed out with 1 hour it's pretty boring if you aren't racing (which is also boring).
You won't get any argument from me on the one hour lockout & racing rules in general.

Shit sucks.

Bring back mages and insta pulls.
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