Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 09-06-2016, 11:35 AM
indiscriminate_hater indiscriminate_hater is offline
Banned


Join Date: Apr 2013
Posts: 1,758
Default

This actually doesn't hurt high 50s bards that much since it's hard to find many more dark blues than that while kiting. The northwest quadrant of burning woods will cover this and will drastically reduce pull times
  #2  
Old 09-06-2016, 11:47 AM
Pindrought Pindrought is offline
Aviak


Join Date: Apr 2016
Posts: 72
Default

Quote:
Originally Posted by indiscriminate_hater [You must be logged in to view images. Log in or Register.]
This actually doesn't hurt high 50s bards that much since it's hard to find many more dark blues than that while kiting. The northwest quadrant of burning woods will cover this and will drastically reduce pull times
Like I had said before it only really hurts new players.
  #3  
Old 09-06-2016, 11:52 AM
xKoopa xKoopa is offline
Fire Giant


Join Date: Dec 2014
Posts: 690
Default

Quote:
Originally Posted by Pindrought [You must be logged in to view images. Log in or Register.]
Like I had said before it only really hurts new players.
Really it helps new players by encouraging grouping. Whereas before anyone with alot of plat was just pushin 40-60 with aoe, now they have to group and grind with other ppl

I doubt any new players are hittin lvl 40 with 100k to throw at chardok
  #4  
Old 09-06-2016, 11:57 AM
Rhambuk Rhambuk is offline
Planar Protector

Rhambuk's Avatar

Join Date: Oct 2010
Location: Maine
Posts: 3,034
Default

Quote:
Originally Posted by xKoopa [You must be logged in to view images. Log in or Register.]
Really it helps new players by encouraging grouping. Whereas before anyone with alot of plat was just pushin 40-60 with aoe, now they have to group and grind with other ppl

I doubt any new players are hittin lvl 40 with 100k to throw at chardok
yeah...this doesnt really hurt anyone just makes it better for newer players.

shouldve been done long ago
__________________
Quote:
Originally Posted by Haynar View Post
Don't let the door hit you on the way out.

Oh yea .... Piss Off.

H
  #5  
Old 09-06-2016, 12:18 PM
Pindrought Pindrought is offline
Aviak


Join Date: Apr 2016
Posts: 72
Default

Quote:
Originally Posted by xKoopa [You must be logged in to view images. Log in or Register.]
Really it helps new players by encouraging grouping. Whereas before anyone with alot of plat was just pushin 40-60 with aoe, now they have to group and grind with other ppl

I doubt any new players are hittin lvl 40 with 100k to throw at chardok
Wasn't necessarily referring to Chardok when I said it hurt new players. Moreso, the AE nerf in general.

It still doesn't encourage grouping. Sensible bards wont group when it is still much better xp to just AE down mobs instead of grouping. It just hurts new players since they are capped in their total # of AE targets.
  #6  
Old 09-06-2016, 04:35 PM
thufir thufir is offline
Fire Giant


Join Date: Jun 2013
Posts: 607
Default

Quote:
Originally Posted by Pindrought [You must be logged in to view images. Log in or Register.]
It still doesn't encourage grouping. Sensible bards wont group when it is still much better xp to just AE down mobs instead of grouping. It just hurts new players since they are capped in their total # of AE targets.
no offense, but this just isn't true. if you compare the high end dungeons here vs. the high end dungeons on Live back in the day you'll notice that they're much less populated here. this is because most of the people who would sit through that grind with their second, third, fourth, etc. characters instead park in Chardok and spend 2k per aoe pull.

this won't happen any more. so, yes, it will encourage grouping. maybe the bards will still kite, but every other class will have more representatives LFG now.
__________________
Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric
Brallos Rek - 43 ogre warrior
Crallos Rek - 35 ogre shaman
Timothe - 31 human enchanter
Variol Cutthroat - 27 human paladin
Telehr - 23 human magician
  #7  
Old 09-07-2016, 08:45 AM
Thulack Thulack is offline
Planar Protector

Thulack's Avatar

Join Date: Sep 2011
Location: In my living room.
Posts: 4,296
Default

Quote:
Originally Posted by xKoopa [You must be logged in to view images. Log in or Register.]
Really it helps new players by encouraging grouping. Whereas before anyone with alot of plat was just pushin 40-60 with aoe, now they have to group and grind with other ppl

I doubt any new players are hittin lvl 40 with 100k to throw at chardok
Because learning how to play a toon in Everquest is difficult? Who cares if it takes someone 1 month to get 60 or 60 months. Not like this game is very challenging or hard to learn the mechanics.
__________________
  #8  
Old 09-07-2016, 08:50 AM
Ravager Ravager is offline
Planar Protector


Join Date: Dec 2011
Posts: 2,731
Default

Quote:
Originally Posted by Thulack [You must be logged in to view images. Log in or Register.]
Because learning how to play a toon in Everquest is difficult? Who cares if it takes someone 1 month to get 60 or 60 months. Not like this game is very challenging or hard to learn the mechanics.
The people getting wiped and losing king camp because of a newly minted chardok 60 who doesn't know what they're doing probably care.
  #9  
Old 09-06-2016, 11:59 AM
Raev Raev is offline
Planar Protector


Join Date: Sep 2014
Posts: 2,290
Default

All this whining is so classic
  #10  
Old 09-06-2016, 12:06 PM
Freakish Freakish is offline
Planar Protector


Join Date: Sep 2010
Posts: 1,273
Default

I'm organizing a wizard sit in. We gather at chardok ent and send verant a message that we will not take this abuse. Monks are power leveling better than we can in all this velious gear. It's just not fair.
__________________
Butchh | Facetious | Knockers
Jayce | Briefs | Squash
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:56 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.