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  #61  
Old 05-02-2016, 06:09 PM
Xaanka Xaanka is offline
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isn't the usual argument against dkp that it favors beards?
  #62  
Old 05-02-2016, 06:25 PM
iruinedyourday iruinedyourday is offline
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DKP is great if your guild regularlly downs targets and gets loot, but on blue for example, its terrible, becuse its like your guild fucking kills a target worth looting something on your main, maybe once a month.. so you have guilds full of members, banking huge DKP so it prevents anyone less than the top tear beards in the guild the ability to loot big ticket items...

I think in empire DKP woulda worked really well, becuse we basically got loot non stop, aka there is plenty to spend dkp on..

Like seriously on blue you're like, cool we get 1 gaunts of fiery might a week.

DKP/Loot council is terribad, its all the worst things about both.

IDK how well tempests is working out, I didnt mean to say they are terribad but if they are dkp/loot that might be a:

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  #63  
Old 05-02-2016, 07:13 PM
TheBiznessTZ TheBiznessTZ is offline
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I hardly died on raids... Idk why people think I died a lot... People still rustled by my Everquest style I guess.
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  #64  
Old 05-02-2016, 07:22 PM
iruinedyourday iruinedyourday is offline
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Quote:
Originally Posted by TheBiznessTZ [You must be logged in to view images. Log in or Register.]
I hardly died on raids... Idk why people think I died a lot... People still rustled by my Everquest style I guess.
we just assumed cus of how terribly you pvp
  #65  
Old 05-02-2016, 07:28 PM
TheBiznessTZ TheBiznessTZ is offline
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Quote:
Originally Posted by iruinedyourday [You must be logged in to view images. Log in or Register.]
we just assumed cus of how terribly you pvp
That's why everyone that comes into pvp with me plugs out or dies?
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  #66  
Old 05-02-2016, 07:53 PM
Gardur Gardur is offline
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Quote:
Originally Posted by Xaanka [You must be logged in to view images. Log in or Register.]
never trust a loot council that doesn't let members listen to the decisions they're making (so, any and every loot council that has ever existed on p99)
CS loot council was 5 players. Me (permanent) two officers ( rotating) and two members (randomed at start of raid)

Easy, open, inclusive, fair

Never really had any loot berger except Annamoose and Sithen.

Not that our pixels were anything special.
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  #67  
Old 05-02-2016, 07:55 PM
EatitNerd EatitNerd is offline
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CS had 8 people in it, of course the loot council for scout charisa worked just fine.

/facepalm
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I use a compass to tell which direction I am going why else?
  #68  
Old 05-02-2016, 07:56 PM
Yuuvy The Destroyer Yuuvy The Destroyer is offline
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Quote:
Originally Posted by Gardur [You must be logged in to view images. Log in or Register.]
CS loot council was 5 players. Me (permanent) two officers ( rotating) and two members (randomed at start of raid)

Easy, open, inclusive, fair

Never really had any loot berger except Annamoose and Sithen.

Not that our pixels were anything special.
I think the system only worked because there were only like 20 of us, and we didn't all hate each other.
  #69  
Old 05-02-2016, 07:56 PM
TheBiznessTZ TheBiznessTZ is offline
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Quote:
Originally Posted by Yuuvy The Destroyer [You must be logged in to view images. Log in or Register.]
I think the system only worked because there were only like 20 of us, and we didn't all hate each other.
Prob, pixels bring out the worst in people. Sad thing to see.
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  #70  
Old 05-02-2016, 07:58 PM
Gardur Gardur is offline
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Yeah. Yuuvy is probly right.

CS loot system worked because we are all bros.
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