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#1
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Only Holly Longdale and DBG Legal Office can save y'all now.
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#2
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The problem with the server are all the people that bitch about problems and do nothing about them.
Lookin at u FQ... Though this is largely due to the extreme time requirements to build/train/compete etc. Be a part of the solution CS crootin
__________________
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#3
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THERE WERE 3 OF EM.
Lol fucking loser | ||
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#5
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Cutter ? Still don't know who you are sorry
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#6
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Lots of interesting points in this thread. In particular I like:
1) Bring a full blue guild over (if they want to), characters, loot, and all if they want to. Give them 3 months and if they hate it let them go back. 2) The Other Guild needs to work together. I know Friends, Slosh, and CS have tried pick-up teams to contest but even between CS/Friends we've been unable to make even numbers to empire....usually about 25% fewer. Part of this is because some people can't get over shit, the other part is just size and participation rates. To contest these guilds need to being 85% of their members, Empire can field the same squad with 50% participation. 3) Weirdly immersed people joining and 'spying' on the resistance. The resistance does it too, bit everyone knows Empires schedule. This is just something I don't get....just weird. TLDR summary: We in the resistance need to work better to take on Empire. The server needs more people (bring a ready made blue guild over). Weirdly immersed people need to play the game for fun not for life. | ||
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#7
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Quote:
If more people are going to join, there needs to be reason for them to join. In the case of EQ PvP, that reason comes from the fact that EQ PvP is different from any other MMO. We aren't fighting for honor or PvP points or any of that stuff. Here, we're fighting for the right to play the endgame at all. The right to be the group who kills the boss and takes the loot. But people won't fight if they're better off working together. That's the basic issue with PvP as the server is now. Item loot and the removal of crappy rules would fix that by ensuring that even a group of five can seriously hinder a group of fifty, if the larger group can't handle them. | |||
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#8
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70? The. Why field 110 ? That's 40 extra
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#9
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Quote:
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#10
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Quote:
tunare/sontalak/etc kills used to regularly field 100-150+ on ayonae ro/xegony velious era live. you can do it with less on blue because p99 is easier than live + everyone knows game mechanics better 17 years later (ch sword recharges etc) but back then thats what was standard for those encounters. velious was a big guild raiding xpak. if u want to raid with 10 mans you should look into warcraft. | |||
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