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#61
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No loot lines or camp lines, the biggest step for people is starting over from scratch in a world where you start off as a small fish. If you can endure that and prosper, you've conquered one of the hardest things on either side of this emulator. Funny how 16 years on from launch some people can be stubborn about learning something new (pvp mechanics etc). Starting on red was probably the best thing I've done in the world of P99 since I got here back in 2010. Maybe you won't consider red today. Maybe you won't consider red tomorrow. But you'll probably consider red....because for some of us here, playing 5 years of the same thing requires broadening our horizons to keep things interesting <3 In the meantime, make sure you join the back of the class queue for your favorite zerg guild - and remember to kiss up and attack me on the forums daily like BDA if you need to score points for loot council pixels [You must be logged in to view images. Log in or Register.]
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#62
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You red guys ever consider getting people to join red by being cool and normal instead of weird missionaries?
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#63
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Which is it?
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The views and ramblings of Gummab are in no way the views of Europa as a guild
Gummab 60Shaman Talomin 60Rogue Cazoo 57Monk Grummab 54Warrior Ebroma 52Ranger Sickbag 20Cleric | |||
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#64
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I suppose it's human nature to think how you have fun is the best possible way and to think those who disagree are sick and of need of help. I, too, tried to save some souls on Bertoxx after I quit for Lineage II. That went... poorly haha.
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#65
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What did the officers say about not stirring up internal drama on the forums? PM me if this is really an issue for you. You sound jaded. Very much on red if I could play, but I can't play. If red ever collapses or Rogean decides to shut it down or wipe it... it's good to know that those points are still there. Feel free to quote me in a PM to Gridfire <3
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#66
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#68
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Reduced variance is not the solution, earthquakes (or any solution that makes mobs spawn a the same time) is. 16 hour windows is the only thing that gives any casual or semi-casual guild legit shots at some of the mobs because top dogs have to prioritize their resources.
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#69
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Quote:
Quote:
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#70
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I think casual players think that reducing variance would allow them to go for targets, but in reality, this will cause 200+ people to be waiting at the zone line to kill mobs for every single target in the game. This is not a good idea in terms of training and petitions.
Variance itself is pretty stupid because it causes people to do irregular things not good for health. Sitting and starring at your computer for 16 hours is probably not conducive to postive general health and well being. Also, it turns the game into something incredibly unfun that can also hurt real life priorities if you have to be available at a moment's notice all day. Honestly, the only thing that probably is an improvement for everyone, including the staff in regards to petitions, is mobs all spawning at the same time.
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Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | ||
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