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#61
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Or a combination of all 3 would be great.
Guilds that want to compete go to class C. Guilds that don't want to compete go to class R. Each mob cycles C/R/FIF. C targets are FTE, because you all claim to love it so much. R targets are rotations just like before. FiF targets whoever gets their raid force into the zone first gets the target. | ||
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#63
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I am not raiding. At all. But even i know that instancing would immediately kill EQ for me. EQ tries hard to be a world, not just a game. Instancing would rapidly destroy any suspension of disbelief and would cry "I am just a game that wants to please you".
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#64
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Quote:
__________________
Pyrocat the Protector of Vul
Proud member of The Safehouse since 2000 Pyrocat (60 TRL SHM) Orochi (60 IKS NEC) | |||
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#65
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Quote:
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#66
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Would vote No if you had remembered to include the poll.
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#67
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The fact that instancing exists seriously detracts from the weighty-ness of the world, even if you never go to the instanced zones. Just like if all character models clipped through each other, or waypoints were added and you could teleport w/o a spell, or you could open up your bank from anywhere in the world, or death didn't leave a corpse. All of these things add to the illusion that Norrath is a real, solid world.
__________________
Pyrocat the Protector of Vul
Proud member of The Safehouse since 2000 Pyrocat (60 TRL SHM) Orochi (60 IKS NEC) | ||
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#68
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How do you feel about multiple servers?
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#69
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I'm fine with it. Necessary if you want to maintain any sort of population control and not have instancing. Not really down for character transfers between servers since it takes away from the idea of a reputation, which I feel is very much in effect on this server.
__________________
Pyrocat the Protector of Vul
Proud member of The Safehouse since 2000 Pyrocat (60 TRL SHM) Orochi (60 IKS NEC) | ||
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#70
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Just roll red
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<Incognito> Kamiccalo - 54 Druid | Pidgins - 54 Paladin | Sevni - 45 Shaman Kaelthas - 35 Mage | Folly - 30 Warrior | Shimmy - 21 Rogue | ||
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