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#2
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Roll on both and decide which you like after giving each a little time. Suggestion about red if you don't like trolls and drama then minimize a box with ooc in it.
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#3
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Both are really fun, but you will have to deal with BS on both just in different forms.
On red the BS happens at higher levels (one big reason for this is that you spend little time at lower levels b/c of exp bonus and it's so easy to get a group). This consists of losing your camp to pvp and the most frustrating thing of being sniped while on a raid and wasting 3 hours because <Friends> and others are pretty good at it. On blue the BS can happen at any level with petitions for camps etc. I never had a big problem with either server. Both are really fun and extremely different. IMO red is much easier even though your gear will likely be much worse compared to blue. There is basically no death penalty on red because getting back the lost exp (the biggest part of the death penalty) is squashed by a huge exp bonus. Red is more classic. Blue is less frustrating. You will deal with assholes on both servers. You will deal with awesome people on both servers. Take this list to be a pro or con of either, I am not saying one is a pro or a con of either server; just spitting out some facts. Decide for yourself. You can AFK on blue, you shouldn't on red. You don't need a buff order on blue, you should on red. You don't always need sow/levi/invis on blue, you should on red. You don't always need to be on your toes on blue, you should on red. | ||
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#4
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Basically red server players are better at elf sim. If you want to play with the all-star team, you know where to be <3
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#5
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none of the people posting things like "everyone within 4 levels will kill you" have ever played on the red server, by the way
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#6
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also gonna chime in and say, i give no shits about pvp and the red server's tons of fun to me. and there's many others on the server who feel the same way. hell there's two guilds on the server for that.
the server isn't "empty" and you shouldn't have trouble finding groups if you join <thunderdome> leveling. unless you'e in some weird ass timezone. while the population's low, the tight knit community and global chat facilitate grouping beyond just the benefits from the exp bonus. the server has a huge bias towards US primetime hours, but there is a pretty decent euro and aus community as well. you may just be limited in choice of guilds if you're one of those timezones, come time to raid. there are twinks on the server, but it's not nearly as bad as it used to be. almost all of the really bad ones are retired deleted etc these days. it can be a bit rough when you have to deal with them as a new player with no gear, but if you're a good player you'll quickly learn strategies that will help you survive and escape no matter what gear or buffs the twink has. and those skills will stick with you to the endgame and make you a formidable player. pumice their buffs off, and debuffs off yourself. worst case scenario run to a zoneline, log out for 15 minutes and they've gotten bored and left. on the red server, you can actually crawl through a dungeon, instead of just running through an already-cleared zone to your 1 camp. you can pull whatever your group can handle. often times nameds are already up when you first get there. you level and progress in gear quicker as a result (and the exp bonus) but by no means is red everquest on "easy mode," as certain red exclusive mechanics make the game more difficult than on blue. on the blue server you wait in lines for named camps. not to mention all the petitions over them. getting griefed by fake petitions, etc. the raid scene on red isn't nearly the mess it is on blue either, but it's very 1 guild dominated. it's hard to get started and make it from nothing on the red server but a lot of us on the server had to do it, and there are more people sympathetic to new players who will help, than people who will gank you on their twink. most players you will encounter leveling are new players with no gear, or people's alts with basic not-very-twinked starter gear. play the blue server if you just want to casually level 1-60 without being bothered, but pick red if you want to play for the endgame. your character's progress actually means something beyond showing off in the EC tunnel because of the pvp element, and the pve is more challenging due to no item recharging, threats of pvp, etc. it keeps the game fun and challenging. red's a tougher road to start new on, but more rewarding in the end. there's reasons to like both servers, pick the one that you think fits what you're looking for better. | ||
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Last edited by Xaanka; 11-20-2015 at 09:54 AM..
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#7
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+1, good post
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#8
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red
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#9
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In my honest opinion I don't think Red is really a viable server to play on, especially compared to Blue.
I even prefer PvP servers, but Red's population is abysmal and the global OOC is the most annoying solution imo. Like people mentioned you can run across entire continents without bumping into another person but you'll certainly still read all of their opinions about everything thanks to global chat. To me that's not EverQuest, it's a lame chatroom EQ hybrid with the same few people. Blue for me ty | ||
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#10
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I never played red extensively. I did play mostly SZ on live though, and played a good amount of TZ/VZ Null's server. Basically PvP servers have always been much more fun once you are established. As in: 60, in raid guild, have some raid loot. Before that, a lot of the fun is ruined by people with low self-esteem that like to kill newer players via massive stat advantage.
Red is better in regards to griefers (on live SZ -- a lot of these guys were relentless); however, it is pretty bad when it comes to economy. I had the same problem on Nul'ls server, which had less than half the pop. Obviously this can make the game painfully slow early on. I remember being on nulls server -- filled with about 60 people that were more interested in fighting eachother for the 1000th time than attracting new players. I guess since the server allowed boxing it might have been worse. But I might worry about the same kind of dysfunction on red. Particularly because of the TMO tendency toward RMT and cock-blocking stuff obsolete to them. | ||
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