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  #61  
Old 02-16-2015, 03:53 PM
RIP The Jacka RIP The Jacka is offline
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Yah I think using lvl 60 to stare at a spawn point is hella red. Sign me up. +/- 18? Np I'm unemployed.

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  #62  
Old 02-16-2015, 03:54 PM
daasgoot daasgoot is offline
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if their are more than 1 guild in zone looking for the mob when it spawns nobody gonna be just standing and staring at the spawn point, they will be fighting to remove any hostile guilds from the zone
  #63  
Old 02-16-2015, 03:54 PM
Formshifter Formshifter is offline
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maybe you should try the blue rotation if you dont want to have to work for pixels, rip
  #64  
Old 02-16-2015, 03:56 PM
daasgoot daasgoot is offline
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Quote:
Originally Posted by Formshifter [You must be logged in to view images. Log in or Register.]
maybe you should try the blue rotation if you dont want to have to work for pixels, rip
you consider rolling 60+ deep with static spawn timers working for pixels? lol
  #65  
Old 02-16-2015, 03:56 PM
Barladore Barladore is offline
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Enable FFA in all raid mob zones except DL/solb/perma/EJ/TD, that would force guilds to keep zone control... Actually, nm this is year 4 kunark. Do ppl still need gear from this xpac?
  #66  
Old 02-16-2015, 03:56 PM
Swyft Swyft is offline
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Quote:
Originally Posted by GradnerLives [You must be logged in to view images. Log in or Register.]
That's what people thought would happen with TMO.

Just camp mains at high value target, alts at secondary target, porters ready to port mains with no alts to alt location.

It really sounds like more trouble than it is. TMO did it with less numbers than current holo for a long time.

GMs hear our pleas and implement variance
Can't compare red to blue, it nonsensical, illogical and just plain retarded. On blue a player a cant kill you out of zone to know what timers are up.

On blue your 60 ranger can park in a zone and check track all day, on red your spawn checking ranger...

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Goes splat!
  #67  
Old 02-16-2015, 04:00 PM
RIP The Jacka RIP The Jacka is offline
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Quote:
Originally Posted by Barladore [You must be logged in to view images. Log in or Register.]
Enable FFA in all raid mob zones except DL/solb/perma/EJ/TD, that would force guilds to keep zone control... Actually, nm this is year 4 kunark. Do ppl still need gear from this xpac?
lets add a queu and a few custom zones too. EQ too boring let's rewrite it!
  #68  
Old 02-16-2015, 04:02 PM
Swyft Swyft is offline
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Quote:
Originally Posted by RIP The Jacka [You must be logged in to view images. Log in or Register.]
lets add a queu and a few custom zones too. EQ too boring let's rewrite it!
Your right it would be so much more hardcore red to just log in one day a week and raid every mob and then hide the other 6 days to avoid a pvp death. We should just take your advice and remove pvp altogether, fucking firegaint.
  #69  
Old 02-16-2015, 04:03 PM
Kergan Kergan is offline
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Quote:
Originally Posted by daasgoot [You must be logged in to view images. Log in or Register.]
bring a lvl 1 toon to track raid mobs uncontested is the bluest thing ive heard all day.
Actually variance is the bluest thing you've heard all day.
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  #70  
Old 02-16-2015, 04:04 PM
GradnerLives GradnerLives is offline
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Quote:
Originally Posted by daasgoot [You must be logged in to view images. Log in or Register.]
you consider rolling 60+ deep with static spawn timers working for pixels? lol
Technically more man hours, so yes, harder work.

Quote:
Originally Posted by Swyft [You must be logged in to view images. Log in or Register.]
Can't compare red to blue, it nonsensical, illogical and just plain retarded. On blue a player a cant kill you out of zone to know what timers are up.

On blue your 60 ranger can park in a zone and check track all day, on red your spawn checking ranger...

[You must be logged in to view images. Log in or Register.]

Goes splat!
Why lvl 60? lvl 1 tracks just as goog. Can just roll like 300 of them on 40 accounts.
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