Quote:
Originally Posted by maskedmelon
[You must be logged in to view images. Log in or Register.]
A couple of things:
1. I have not complained about anything. I simply described the role resellers play and the fact that I like the meta game that players have created. You appear to have either misunderstood this or intentionally misconstrued it with the straw man you cleverly debunked with your ad hominem. If I was unclear, then I apologize. I am not looking to wander in circles ^^
|
You stated the positive effects of resellers is that they bring fluidity to the market. Indirectly complaining that not having resellers would be undesirable. Then, you state that you wouldnt want global ooc/auction because it would bring more fluidity to the market. Can't have it both ways. Dont make me repeat myself again.
Quote:
Originally Posted by maskedmelon
[You must be logged in to view images. Log in or Register.]
2. I also pointed out that resellers exert both positive and negative influences on prices and suggested it is not possible to determine the net effect. You ignored this.
|
I didn't ignore it. I'm clearly stating that the net effect can be determined and the outcome is a negative impact of inflated prices by resale transactions that don't benefit the majority of the server.
Quote:
Originally Posted by maskedmelon
[You must be logged in to view images. Log in or Register.]
3. Please elaborate on how and more importantly why we should alter market driven prices. Prior to that however, please explain how we might and ought to determine the truth of your assertion that prices are indeed artificially inflated. Artificially inflated relative to what?
|
We ALREADY are altering market drive price through resale transactions. If you want truth to my assertion go study economics. I'm not providing tutoring you can come up with the answer yourself.
Quote:
Originally Posted by maskedmelon
[You must be logged in to view images. Log in or Register.]
4. Related to 3, you suggest that new players are negatively impacted. What if they enjoy reselling? What if they choose to camp an item of value?
|
The population affected by new players reselling is trivial or non-existent (depending on how you define 'new player'). I don't believe many people buy and resell items with values below 50pp as it doesn't seem worth anybody's time doing so.
If they choose to camp an item of value has no bearing as the real value (not nominal value) of the item will be maintained.
Quote:
Originally Posted by maskedmelon
[You must be logged in to view images. Log in or Register.]
How might we lessen their burden and what effect would it have on others. You have also mentioned ethics several times. Is it ethical to effect change that adversely affects one population in favor of another?
Also, please note that questions are not arguments.
|
I've already stated a possible solution. Refer back methods of bringing fluidity to the market without resellers (global ooc/auction and other possible solutions).
Is it ethical? Absolutely, refer back to my analogy. The courts/legislation do it all the time to prevent monopolies and other unfair methods of obtaining profit unethically. It affects one population in favor of another.
Think about your questions before you ask them by the way... I don't want to repeat myself.
Quote:
Originally Posted by maskedmelon
[You must be logged in to view images. Log in or Register.]
Also, please note that questions are not arguments.
|
Also would like to add that I ask questions because it helps people come up with the answer for themselves.