Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #61  
Old 11-12-2014, 08:33 AM
Phats Phats is offline
Kobold

Phats's Avatar

Join Date: Jul 2012
Posts: 115
Default

Our TMO guild spin masters fail to point out that we should never have engaged Trakanon. We broke a couple of cardinal rules of raiding. IB asked us in /ooc to stand down after confronting us with the fact we had broken the below rules while competing for Trakanon. We logged in numerous mages and other characters on the ledge next to Trakanon. We choose to ignore their request and continue to mobilize our force and engage Trak. I think us bragging about doing Trak with a 6 man engage force inflated our heads some. We engaged with 30 and wiped and then a few of our mages tried to run back up to the ledge and trained the Juggs and Trakanon on IB.

My inside TMO info may cease soon, I have already been accused several times publically in guild chat of being Phats and my denials are wearing thin. I will continue to do my best to report the truth until the very end.

Play Nice Policy
  • Guilds may not have any more than two representatives present at a raid spawn location.
  • To encourage competitive racing, guilds may not camp players out in the vicinity of raid targets.
__________________
http://i.imgur.com/dFQTHEd.png
  #62  
Old 11-12-2014, 08:35 AM
Archalen Archalen is offline
Kobold

Archalen's Avatar

Join Date: Aug 2010
Location: United States
Posts: 126
Default

Quote:
Originally Posted by Bboboo [You must be logged in to view images. Log in or Register.]
red is life
red is salvation
red is one person
__________________
Archalen Rising the Beguiler - 60 Enchanter
  #63  
Old 11-12-2014, 08:38 AM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

One thing worth noting.

This Repop was immediate. There was no delay to get somewhere safe like there usually is.
  #64  
Old 11-12-2014, 08:43 AM
Lazie Lazie is offline
Fire Giant


Join Date: Oct 2013
Posts: 647
Default

Quote:
Originally Posted by Phats [You must be logged in to view images. Log in or Register.]
Our TMO guild spin masters fail to point out that we should never have engaged Trakanon. We broke a couple of cardinal rules of raiding. IB asked us in /ooc to stand down after confronting us with the fact we had broken the below rules while competing for Trakanon. We logged in numerous mages and other characters on the ledge next to Trakanon. We choose to ignore their request and continue to mobilize our force and engage Trak. I think us bragging about doing Trak with a 6 man engage force inflated our heads some. We engaged with 30 and wiped and then a few of our mages tried to run back up to the ledge and trained the Juggs and Trakanon on IB.

My inside TMO info may cease soon, I have already been accused several times publically in guild chat of being Phats and my denials are wearing thin. I will continue to do my best to report the truth until the very end.

Play Nice Policy
  • Guilds may not have any more than two representatives present at a raid spawn location.
  • To encourage competitive racing, guilds may not camp players out in the vicinity of raid targets.
Shows you aren't in our guild at all again. You do realize how easy it is to move mages to ledge with your non-vp keyed characters while the rest of the guild is in VP correct ? Trakanon was our backup behind CT and Naggy. We planned accordingly. Sorry your guild lacks in the preparation department.
  #65  
Old 11-12-2014, 09:07 AM
Raavak Raavak is offline
Planar Protector

Raavak's Avatar

Join Date: Aug 2010
Location: Creepin' inta your back door.
Posts: 2,038
Default

The players don't create these situations. The ruleset creates these situations.
__________________
[60 Sorcerer] Rakpartha (Erudite)
[60 High Priest] Doktyr (Dwarf)
[45 Shadow Knight] Elandrea (Dark Elf)
  #66  
Old 11-12-2014, 09:11 AM
Ravager Ravager is offline
Planar Protector


Join Date: Dec 2011
Posts: 2,731
Default

Quote:
Originally Posted by Fael [You must be logged in to view images. Log in or Register.]
Obviously not.


If this is how the server is going to be, then i feel like i am better of on red server.


Dolic
Everyone in R agrees with you. Everyone on Red agrees with you.
  #67  
Old 11-12-2014, 09:16 AM
arsenalpow arsenalpow is offline
Planar Protector

arsenalpow's Avatar

Join Date: Jan 2011
Posts: 2,225
Default

Quote:
Originally Posted by Raavak [You must be logged in to view images. Log in or Register.]
The players don't create these situations. The ruleset creates these situations.
That might be the most TMO thing I've ever read.
__________________
Monk of Bregan D'Aerth
Wielder of the Celestial Fists
Quote:
Originally Posted by Hollywood Hogan
The first thing you gotta' realize, brother, is this right here is the future of wrestling. You can call this the New World Order of Wrestling.
  #68  
Old 11-12-2014, 09:23 AM
Lazie Lazie is offline
Fire Giant


Join Date: Oct 2013
Posts: 647
Default

Quote:
Originally Posted by Raavak [You must be logged in to view images. Log in or Register.]
The players don't create these situations. The ruleset creates these situations.
Nailed it. There needs to be some changes. Obvious ones that would help this server completely.


1. If you wipe on an engage and another guild is present to attempt that engage you can't engage it again until the other guild/guilds attempts it and wipes. Within reason of course. A guild can't take 20 to 30 minutes to take their shot. They need to do it in a timely fashion.

2. If a guild is engaged on a mob and other guilds are present at the encounter it is their responsibility to camp out leaving 1 or 2 FD classes there to report how the engage goes. 9 times out of 10 aggro on another guild happens because they sit there with 30+ people watching an engage with fraps on hoping 1 mob aggros them so they can petition.

3. Lower the variance and put a rule in place on the number of people a guild can have in the zone "Tracking and racing" for these mobs. It's a funny and true thing about EQ. The more people you have trying to do something...The more likely a fuck up is going to happen. Simply because all players aren't as attentive as they should be. Anyone that has led a raid or a guild knows this.
  #69  
Old 11-12-2014, 09:26 AM
Ravager Ravager is offline
Planar Protector


Join Date: Dec 2011
Posts: 2,731
Default

Quote:
Originally Posted by Lazie [You must be logged in to view images. Log in or Register.]
Nailed it. There needs to be some changes. Obvious ones that would help this server completely.


1. If you wipe on an engage and another guild is present to attempt that engage you can't engage it again until the other guild/guilds attempts it and wipes. Within reason of course. A guild can't take 20 to 30 minutes to take their shot. They need to do it in a timely fashion.

2. If a guild is engaged on a mob and other guilds are present at the encounter it is their responsibility to camp out leaving 1 or 2 FD classes there to report how the engage goes. 9 times out of 10 aggro on another guild happens because they sit there with 30+ people watching an engage with fraps on hoping 1 mob aggros them so they can petition.

3. Lower the variance and put a rule in place on the number of people a guild can have in the zone "Tracking and racing" for these mobs. It's a funny and true thing about EQ. The more people you have trying to do something...The more likely a fuck up is going to happen. Simply because all players aren't as attentive as they should be. Anyone that has led a raid or a guild knows this.
The answer to too many rules is more rules?
  #70  
Old 11-12-2014, 09:29 AM
Joyelle Joyelle is offline
Fire Giant

Joyelle's Avatar

Join Date: Jul 2010
Location: The deepest recess of Hell
Posts: 614
Default

Pretty sure nobody from Taken petitioned you dumbshits. We know know repops work.
__________________
Halliel Sil'evren :: High Priestess of Unintentional Detours
Joyelle :: Jadani (not Eratani) :: Haiya :: Roban :: Aislinn :: Arcana :: Forthe:: Buymore
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:07 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.