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  #1  
Old 10-31-2014, 09:09 AM
HeallunRumblebelly HeallunRumblebelly is offline
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Originally Posted by Buriedpast [You must be logged in to view images. Log in or Register.]
When velious launches, make project 2000. Have an enforced rotation from day dot with 24hr unimpeded access to mobs on each guilds slot for multiple attempts. Real time classic progression applying patches as the day goes on. Aka 2014 Vazaelle timeline.
The shit...motec? You back playing?
  #2  
Old 10-31-2014, 12:45 PM
Laugher Laugher is offline
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Originally Posted by Faiding [You must be logged in to view images. Log in or Register.]
Artificially adjusting raid mob difficulty raises issues of gear scalability and balance, that I imagine would be well out of the scope of anything P99 devs would want to deal with.

Velious will smooth things out a bit. But it's really up to the CSR staff to enact rules/rotations that compensate for the prolonged gap between expansions and lack of servers.

Or simply add more servers, but that's quite pricey when you're not making any money.
The calculations for hit/miss have been a conversation at least in Velious testing as I assume it has been throughout the release of content on 99; they have been considered in conjunction with old logs and the logs of testers to assure what could be considered as close to live as it can be without the exact coding of live's encounters. I agree; it would seem a bit laborious and subversive of the months/years of testing and modifying things to get the server to this point just to change things in the name of modifying targets that alt armies will continue to kill.

Ofc it doesn't change the fact that alt armies would still be contesting either; only a fresh start would be able to give people a chance at the brief possibility of not wrestling an alt army for gear (think about it: server restarts hardcores get capped first raiding crew(s) on server would be alting again by the time the non-24/7ish crowd was breaking cap and into raid content)

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Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
I guarantee a $20,000 kickstarter for Project 2000 would be funded within 24 hours.
I agree with this too [You must be logged in to view images. Log in or Register.] Project 2019 for the 20 yr anniversary
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  #3  
Old 10-31-2014, 12:59 PM
Laugher Laugher is offline
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Originally Posted by Doil_Boil [You must be logged in to view images. Log in or Register.]
Unfortunately I doubt the staff are likely to do that until Velious has been released, considering that needs to be their main focus atm.

I think we need to show support and solidarity towards the beta server becoming a new p99 continual refresh server and the current blue becoming a "Legacy" server that it dumps into after a certain amount of time.
Suggested this for Red a couple months back referring to the way Diablo II did annual ladders and dumped the ladder chars into the pool of non-ladder online chars

did not fly over there at least but I also like this idea. It is probably one of the few possibilities imo to keep a fresh community from stagnating as EQ (of this era) does not appear to be well designed for a top-heavy community
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  #4  
Old 10-31-2014, 01:06 PM
Nirgon Nirgon is offline
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You could reward all the people working on Velious beta by making it the new blue server and keep all their loots/chars

Or not
  #5  
Old 11-01-2014, 05:43 AM
Tasslehofp99 Tasslehofp99 is offline
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Just make every raid mob have a completely random spawn time. This way guilds have no fucking clue when shit is going to spawn, so they have to choose wisely which mobs they park out for/track. A single guild could not possibly cover everything, if everything is always in window.

As it is, whether variance is 16 hours or 2205 hours, if a guild knows a mob is due to spawn between a certain amount of time they are going to sock it. If every single mob in the game could spawn at any time, it forces guilds to choose their targets and focus their forces at those locations.
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  #6  
Old 11-01-2014, 05:56 AM
Smilkers Smilkers is offline
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Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
Just make every raid mob have a completely random spawn time. This way guilds have no fucking clue when shit is going to spawn, so they have to choose wisely which mobs they park out for/track. A single guild could not possibly cover everything, if everything is always in window.

As it is, whether variance is 16 hours or 2205 hours, if a guild knows a mob is due to spawn between a certain amount of time they are going to sock it. If every single mob in the game could spawn at any time, it forces guilds to choose their targets and focus their forces at those locations.
Would love if this could happen. Sounds ideal.
I've fallen out of raiding for quite a while now due to boredom. Unexpected pops at any time would definitely bring me back. Giddy over here just thinking about it. [You must be logged in to view images. Log in or Register.]
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  #7  
Old 11-02-2014, 07:38 AM
Buriedpast Buriedpast is offline
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Quote:
Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
Just make every raid mob have a completely random spawn time. This way guilds have no fucking clue when shit is going to spawn, so they have to choose wisely which mobs they park out for/track. A single guild could not possibly cover everything, if everything is always in window.

As it is, whether variance is 16 hours or 2205 hours, if a guild knows a mob is due to spawn between a certain amount of time they are going to sock it. If every single mob in the game could spawn at any time, it forces guilds to choose their targets and focus their forces at those locations.
I think you underestimate the desire to win by people you and I know.
  #8  
Old 11-02-2014, 09:14 AM
HeallunRumblebelly HeallunRumblebelly is offline
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Originally Posted by Buriedpast [You must be logged in to view images. Log in or Register.]
I think you underestimate the desire to win by people you and I know.
As far as the R guilds go, this would simply discourage them to the point of not even trying. It'd just be the tmo / ib show like before :P Things need to get easier from an organizational level if racing competition is to ever really be a thing.

Red99 has no variance, why do we have it? First 15 isn't an issue and now we have FTE shouts... One is clearly classic and one isn't :P
  #9  
Old 11-02-2014, 09:54 AM
Niedar Niedar is offline
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Originally Posted by HeallunRumblebelly [You must be logged in to view images. Log in or Register.]
Red99 has no variance, why do we have it? First 15 isn't an issue and now we have FTE shouts... One is clearly classic and one isn't :P
If you want no variance you could just play red instead of constantly petitioning something thats never going to happen on blue.
  #10  
Old 11-02-2014, 02:27 PM
Clasick Clasick is offline
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It is my opinion that the current GMs have ties with and favor the Red server which is why they allow and even promote and condone all the shitty behavior by the class C guilds to shit on the raid scene on blue in an elaborate plan to push more people toward Red.
So why are you still here shitting up the place.
Go to red already, they have an affinity for psychopaths !
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