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#61
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How about more frequent screen shakes, but the boss mobs only have a 15% chance to spawn. Nobody knows what mob is up until they find it. Pvp either ensues or someone snipes a boss mob.
__________________
Edalse Dwarf Cleric
Eslade Dwarf Paladin (Cazic Thule Server)#elfpals discord | ||
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#62
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wont ever stroll into a zone and see a raid mob that way, has to be variance +/- 3 days on 7 days spawns
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#63
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we need more polls
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#64
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Quote:
thats how mad and bad they are take a step back from the computer nerd | |||
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#65
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Quote:
__________________
Elderan - The Count
First level 60 in Everquest Live | |||
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#66
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On the contrary, having everyone farm static uncontested mobs in one guild is too easy, which is the WOW argument, this might as well be instanced.
#1 guild like all EQ servers in history, using a massively broken static mob system to stay in complete control. | ||
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#67
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variance would be so much better because it would spread the raid mobs out so much they would evenually be spawning daily instead of once a week
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#68
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If there was a few mobs with a spawn timer window today I'd be on trying to see what we could do/pvp/fuck with people.
Instead of just not playing, like many others. The only option is show up once a week and compare #'s, or try to farm up a bunch of people that don't fit the hardcore neckbeard profile anyway because those all just go straight to the #1 guild. (Elderan, Kergan, other scrubs) This is all basic common sense shit, doesn't take some philosopher to get this stuff. | ||
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#69
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Elderan lost his home and suffered prison time because of the numbers... don't expect him to be honest and forthcoming about them when it comes to elf sim.
__________________
Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
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#70
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If I was his cell mate I woulda punched him out and gone to seg after 2 stories.
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