![]() |
|
#61
|
||||
|
Quote:
__________________
Current Games:
Naw | |||
|
|
||||
|
#62
|
||||
|
Quote:
| |||
|
|
||||
|
#63
|
|||
|
Wizards were OP as fuck in the beta and got nerfed hard before launch.
| ||
|
|
|||
|
#64
|
||||
|
Quote:
Plus, the cast times are massively different. Shock of Lightning is 2.2 seconds, whereas Ice Comet is 6.3 and Sunstrike is 7.0 At Level 12, a Wizard can kill an appropriate level target WAY faster than they can later in the game. Fact. You can kill something with 3 casts of Shock of Lightning at that level. That's a total of 11.1 seconds spent to down a target (including recharge time). Now, compare to a Level 49 Wizard trying to kill a Seafury Cyclops. It takes 5 casts of Ice Comet, which takes a Wizard 40.5 seconds to accomplish. That is nearly FOUR times as long, plus it takes significantly longer for the Wizard to regen that mana as compared to the Level 12 Wizard! What a Wizard is able to accomplish at Level 12 should a model for their level of effectiveness the rest of the game, but unfortunately it is not. Things just become worse and worse for the Wizard. You go into Crushbone at Level 12 and your group gets a bad pull - you as a Wizard can actually burn an add down by yourself before it causes too much trouble. Go into Sebelis at Level 55 and your group gets a bad pull? As a Wizard the most useful thing you can try to do is root-park an add. You can't actually burn anything down on your own.
__________________
| |||
|
|
||||
|
#65
|
||||
|
Quote:
You ain't played an end game wizard I guess (I'm aware of your 55 reference, they should be quadding aka doing better than every other class except enchanter at xping) It's just funny seeing rogues cream their pants over their duelist backstabs when wizards can mash lure of ice... without a discipline. Are these threads supposed to be crying for wizard buffs or something? They aren't needed. EQ is situational learn to be strong in situations. | |||
|
Last edited by Nirgon; 05-11-2014 at 05:39 AM..
|
|
|||
|
#66
|
|||
|
OP needs to remember the classes are barely divergent at level 4. Pick up a cheap 2hb and blunt your way to victory.
Lost staff of the scorned is very cheap in EC makes wizards decent melee DPS for the first dozen levels or so. Once you pass this stage you should be in groups and remember to AFK frequently because baby needs feeding, dogs need letting out and wife is calling... you'll be a pro in no time [You must be logged in to view images. Log in or Register.]. | ||
|
|
|||
|
#67
|
||||||
|
Quote:
Quote:
Quote:
__________________
| |||||
|
|
||||||
|
#68
|
||||
|
Quote:
That said, with bane spells and if AC functions correctly on beta (it's not bad atm, but still). Wizard damage on targets where they aren't oom for TOO long is actually pretty good. It's a good time to have two wizards with IP exemption--just /q over once you're oom from casting hsagra / porlo's as much as you can :P | |||
|
|
||||
|
#69
|
||||
|
Quote:
| |||
|
|
||||
|
#70
|
|||
|
That Zurnansdndfthium fellow has serious issues with EQ and should play something else.
| ||
|
|
|||
![]() |
|
|