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  #61  
Old 04-23-2014, 12:14 PM
koros koros is offline
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Except in your scenario both pets are alive for a bit. pet is both rootable or distractable from your pet. You're not gonna win this one.
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  #62  
Old 04-23-2014, 12:14 PM
Nirgon Nirgon is offline
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Dispel root -> pet is on your pet again killing it.

Plus? Why root an enemy pet while its trying to kill yours? 2 stationary targets fighting.

I saw lots of other necros try to dot and drain down enemies... they were left petless and dead quickly afterwards.
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  #63  
Old 04-23-2014, 12:22 PM
koros koros is offline
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So you're supposing that one necro is able to get spells off, and the other necro is not for some reason.

Total time to cast trucidation + touch of night was 5.9 + insta cast click ( 0 if they were allowed, otherwise + 2) = 11.9 - 13.9 seconds.

Somehow one necro has time to enact all these other strategies, but the direct approach of killing them and healing yourself is unfeasible? Also monk pet couldn't bash for interrupts.
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  #64  
Old 04-23-2014, 12:25 PM
Nirgon Nirgon is offline
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Bash wasn't the only thing that interrupted back in the day.

Having a pet quad attack you was a great way to get interrupted (basically every single time) with classic channeling mechanics.

Here's another point: you aren't casting a pet with another one on you with classic channeling either. You aren't winning a 1v1 without one at that point.

(I've left channeling alone for now because it.... well its one of the last things on my list. Makes charming shit way harder... esp pets with VoG/buffed-Shissar lol.)
Last edited by Nirgon; 04-23-2014 at 12:27 PM..
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  #65  
Old 04-23-2014, 12:27 PM
koros koros is offline
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The fundamental issue is this. How do you suppose you kill a necro pet in < 14 seconds without banishment of shadows?
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  #66  
Old 04-23-2014, 01:50 PM
Nirgon Nirgon is offline
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You try to kill it as fast as possible but it came down to efficiency at the end of most fights.

With the player running out of resources first losing their pet and dying.

Hopefully the Defiler will rear his bald and very classic head.
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  #67  
Old 04-23-2014, 03:45 PM
NegaStoat NegaStoat is offline
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Quote:
Originally Posted by Potus [You must be logged in to view images. Log in or Register.]
June 5th, 2002 3:00 am
------------------------------
** Spells **

- Fixed magician summoned focus earrings
- Characters on horses are no longer immune to Ignite Bones
- The Shadowbond series of spells can no longer be dispelled by the Necromancer

Close thread.
considering that Luclin launched on Dec 4, 2001, and that this was patched on June of 2002, I'm left with the conclusion that this will always be an effect that can be dispelled on P1999. Which makes me feel kinda good.

If it WAS patched on P1999, players would eagerly point their fingers at Monks and rightfully ask for Luclin patches to be applied too. The can of worms wouldn't end once opened, for every class that might have received a buff or nerf from Luclin on.
Last edited by NegaStoat; 04-23-2014 at 03:50 PM..
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  #68  
Old 04-23-2014, 03:58 PM
Nirgon Nirgon is offline
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I'm not asking because they broke and then fixed this with the 2002 spell system.

I'm asking because it was never this way classic through Velious. Period.
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  #69  
Old 04-23-2014, 04:19 PM
Potus Potus is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
I'm not asking because they broke and then fixed this with the 2002 spell system.

I'm asking because it was never this way classic through Velious. Period.
And your proof of this is....?

That'd probably be in the patch history.
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  #70  
Old 04-23-2014, 04:29 PM
Nirgon Nirgon is offline
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Yeah its in the patch history. The one you keep mentioning. They incorrectly flagged it dispellable (probably the default value) and then fixed it.

I'll await the Defiler's return (to repeat himself? maybe to talk about banishment but that's unrelated imo) but this is a quick and easy fix.
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