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  #61  
Old 12-27-2013, 01:28 PM
Ungriim Ungriim is offline
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Quote:
Originally Posted by Metallikus [You must be logged in to view images. Log in or Register.]
If you want to share and be "competitive", I propose this:

Rotation system, where the top two guilds are slotted together and maybe even more often. Or a SLot for competition and the guilds that like to compete can compete on those days and not enter the rotation for their free mobs.

Might go like this:

CT:
week 1: Competitive (tmo and ib can jerk each other off and fiddle fuck around with trains and shit)
week 2: taken
week 3: bda
week 4: divinity
week 5: competition

My hope with my idea was that theres pretty much 2 tiers of competition, the higher of which gets forced to allow 1 of each mob outside of VP a month.
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  #62  
Old 12-27-2013, 01:30 PM
sanforce sanforce is offline
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I like the first of the month idea. First of the month raid mobs get left up for 24 hours, excluding vp, trak, vs. If a guild starts winning lots of actual raid targets under competition, they get added to the uber list.
  #63  
Old 12-27-2013, 01:30 PM
lazcar lazcar is offline
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Whatever the solution is it should include guilds like BDA and taken killing the big4. It should involve A-team, divinity, and anyone else that wants getting a shot at a dragon every week or 2. Open naggy once a week would be a fun bonus.
  #64  
Old 12-27-2013, 01:31 PM
radditsu radditsu is offline
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Quote:
Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
You have never been competitive other than when you won a darwin award. Don't speak about what you don't know.
Competitive to me is versus environment. Competitive to some TMO/FE/IB/whatever is vs other players. TMO is not going to go away, as much as we wanted them to. They are a raid guild and they need to be part of a discussion. If the majority of guilds WANT a rotation..then it should be done. TMO,FE,IB,and I am pretty sure Taken and BDA would not vote for a full rotation. I have always been trying to find ways to maximize fun in these discussions. They ARE allowed to have a voice. Cept the trolls... F those guys.


The Basic thought process is for people to leave X mobs up Y amount of hours after Z amount of ffa spawns. Personally in this very basic thought process, everything except VP should be on the table to be killed in this manner. This would be a basic and rudimentary compromise.

XYZ=Compromise

Figure out those three numbers!


Now back to my rambling:

My Guild VS Guild per spawn idea would give the neckbeards something to froth about, and keep TMO/ FE/IB off of some spawns. It would add flavor to it. Stick that shit in a fantasy football scheduler as more people get on/off the list and it would be easy to manage.
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Last edited by radditsu; 12-27-2013 at 01:35 PM..
  #65  
Old 12-27-2013, 01:34 PM
Ungriim Ungriim is offline
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raddistu you mean VS as in current venril sathir encounter environment or as in versus?
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  #66  
Old 12-27-2013, 01:34 PM
radditsu radditsu is offline
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Originally Posted by Ungriim [You must be logged in to view images. Log in or Register.]
raddistu you mean VS as in current venril sathir encounter environment or as in versus?
yeah versus. Ill edit the post.
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  #67  
Old 12-27-2013, 01:34 PM
lazcar lazcar is offline
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Why kill competition? Go every other.

Elite guilds: tmo, fe, ib
Other guilds: everyone else
High tier mobs: trak vs inny ct
Low tier mobs: everyone else

Week 1: elite guilds compete for high tier, other guilds compete for low tier
Week 2: other guilds compete for high tier, elite guilds compete for everything else
Rinse, repeat
Remove variance.
This would not be a rotation.. No free kills.
  #68  
Old 12-27-2013, 01:36 PM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by lazcar [You must be logged in to view images. Log in or Register.]
Whatever the solution is it should include guilds like BDA and taken killing the big4. It should involve A-team, divinity, and anyone else that wants getting a shot at a dragon every week or 2. Open naggy once a week would be a fun bonus.
If you wanted the big 4 you had all the time in the world to demonstrate you want of those targets by showing up and competing for FTE. Your level of desire isn't backed up by your commitment/effort. To demand that TMO/FE/IB needs to rotate on the targets they really need with people who want to put in 1/10th of the effort is asinine at best. Getting half of 7 dragons/gods for free is beyond fair. The rest you can compete for imo.
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  #69  
Old 12-27-2013, 01:36 PM
radditsu radditsu is offline
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Quote:
Originally Posted by lazcar [You must be logged in to view images. Log in or Register.]
Why kill competition? Go every other.

Elite guilds: tmo, fe, ib
Other guilds: everyone else
High tier mobs: trak vs inny ct
Low tier mobs: everyone else

Week 1: elite guilds compete for high tier, other guilds compete for low tier
Week 2: other guilds compete for high tier, elite guilds compete for everything else

Remove variance.
+-4 hour variance. IMO , It shakes things up a tad. But isnt a tracking slog.
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  #70  
Old 12-27-2013, 01:36 PM
SyanideGas SyanideGas is offline
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Quote:
Originally Posted by Ungriim [You must be logged in to view images. Log in or Register.]
First off I would like to say that this has been talked up to a few people in private - and has not been decided on yet by any guild. That being said this is what I propose, and would like feedback on it.

1. VP will remain FTE by any guild at all times.
Regardless of what goes on outside of VP, at all times VP will remain a CSR zone with no training and standard current FTE rules. Pull locations can be decided by guilds (ie zone in kills legal or not etc.)

2. The 2 hour window stall remains in effect.
Outside of VP - whoever kills a Kunark or Classic Dragon will be required to wait 2 hours before making an attempt the next time the dragon pops.

3. Forced raid breaks for high-kill guilds

Explaination: If you look at whokilledit.com, there are 2 dragons on 3 day (~8 kills a month) and 9 dragons on 7 day (~36 kills a month) for a total of roughly 44 dragon kills per month. Lets take that at a 25% rate. 11 dragons a month. ANY guild that kills more than 11 dragons a month is forced to take a raid break from Classic/Kunark dragons for the first week of the following month.

Reasoning: A lot of people are concerned that this 2 hour window thing will just create a top-2-guild-rotation and still not help the server population / nostalgia / raid scene out. I believe that this rule will either 1) Have the top guild sitting out for a week - and more than likely a couple of them sitting out, -or- 2) If they try to dodge it by killing only 11 dragons, then they will be leaving other dragons up anyways by picking and choosing.

VP: The 11 Dragon kill count WILL include VP dragon deaths, but the ruling WILL NOT suspend you from killing dragons in VP - see Rule #1.

4. Suggestion - Rogean reopens Raid Forum
Topic with each mob, guild leaders post in the topic when the mob is killed and by who. Topic to keep track of dragon tallies stickied. Allow everyone to see topics and post about possible raid alterations/solutions.





I am looking for honest opinions from different guilds and players on what you think about this scenario. I personally feel that it will allow other guilds to kill dragons, still allow higher end guilds to compete in VP, AND it will give hardcore players a break once a month from having to answer those goddamn batphones at 3am for Talendor.

Please dont 'trolololol this will never work' - be constructive.
I 2nd this motion.
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